When your character is silenced, do magical effects that were cast by the character before they were silenced still work? For example, a shield spell?
Also, would an enchanted weapon still work, specifically one that absorbs magicka? I haven’t been able to arrange this scenario to find out.
Thank you, Acadian!
I think “squelch” would be a good name instead of silence!
I’ve been using this http://www.uesp.net/wiki/User:Wizy/Powers to tell which Greater and Lesser Powers are immune to silence, do you think it’s accurate? On the PS3 it is nearly impossible to test these things.
Heh, squelch or curse magic or something.
I had thought all special powers were immune to silence, but it looks like that chart is correct. I just had Buffy make a silence on self spell x 30 seconds and cast it. Then while silenced, she tried to cast her Cobra's Dance. No go. Learned something new!
I knew there was a good reason she carried those strong homemade dispel potions!
Thank you!!
I’m adding “make dispel potions” and “hurry up with the recommendations” to Jerric’s To Do list.
Buffy mixes bergamot and grapes for her dispel potions. They taste good and smell nice too! They can leave a nasty stain if they spill though.
Outstanding, another way to ruin a shirt!
Yeah, even I admit that Bretons are way overpowered as a playing race. Though I wonder, whether the immunity to silence was intended, and whether it was intended as a discrepancy with the other races. The high magic resilience and ease of increasing that makes me think that Bethesda may not have intended it, thinking that it was up to the player to get to a point where silence spells weren't problematic.
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