Good evening. So a lot of us are roleplayers, right? And of course, the word 'roleplay' means different things to different gamers. To me, the act of roleplay means putting my characters first. I try to discern what it is they'd like to do in their worlds, and then I follow suit, making sure those things get done, acted out, and so on.
But what are some things which do NOT really have anything to do with character roleplay. Perhaps these things are just little "easter eggs" we put in our games for our own amusement. 🥚 I've got a few of these, but at the moment I'm only remembering one.
I have a habit of putting large vegetables in front of most of my characters' homes.
https://i.imgur.com/KuYi67d.jpg?1.
Mostly pumpkins. 🎃 I believe this habit began after observing lots of folks on my block putting pumpkins in front of their houses for Halloween, but honestly I don't remember what triggered this.
In games in which there aren't pumpkins, other food items get substituted. In Skyrim for instance, there are cheese wheels and gourds! In Morrowind it's large kwama eggs. - Basically, I cannot claim this food-decorating behavior as "My character does this" if they all do it. This habit has nothing to do with the personality of the the person who's living in that home, that flat, that cave, that abandoned cabin, the mod-added cottage, that underground bunker, that pirate ship, and so on. It's obviously some twisted habit of mine.
OOOOh, and here's another one. Oftentimes when my character opens/closes a door, opens/closes a gate, performs certain animations (such as eating or casting spells), activates an altar, and so on, that's when I save the game.
https://i.imgur.com/ZrGnWkX.jpg
Especially with static items which are movable, or have some effect. Doors, altars and so on.
https://i.imgur.com/3frjsGo.jpg (I'd save while closing the jewel case).
These are like "savepoints" to me, just like in some of those old games from way back. And the thing which sucks is sometimes I'll forget to save (especially during long journeys) because I haven't come across one of these points in the world. Especially bad in CTD-ridden Fallout 3, of course.
Bla bla bla... anybody else got their own odd habits/eggs/notions they'd like to add, which are more of a "player" thing, not so much a "character" thing?
Here is an odd thing I do. I record a mug shot of vanquished named villains e.g. Black Brugo, Lord of Nonungalo, Umaril to a Morgue folder.
I’ve been doing this since Morrowind. Right now the folder contains 97 pictures of the vanquished. I thought there were more. I even had one of Vivec but I seem to have lost it. I guess I’ll have to go back and do it again.
"Vanquished", love that term when used in this situation. Can you post a few pics from your Morgue folders?
Well, I make mods... I make and modify towns and villages for them to live in, but I see it as "environmental changes" rather than something that a particular character does. So for example Anvil gets half a dozen "player houses", that is places that the player can potentially make his own. Every game has them because that's a part of Anvil, but each character only uses one of those houses, because, umm, the other ones belong to other people... Since all my characters live in the same world, it makes sense. The same character can be "the player" in one game and a companion in another, and will live in the same house, too. Because otherwise it makes no sense!
Which means, for example, that no one besides Lena Wolf can buy the house in Bravil because that's hers. But the house in Chorrol for example is up for grabs.
Yes, I know what you mean. It's great when each one gets their own home. Like, back in the day when I had a lot of characters in Cyrodiil, only ONE of them lived in Bruma House for Sale, only one got Arborwatch, and so on. Actually, two or more bought the Waterfront Shack now that I think of it. It's just so tempting to snatch that place up once we've got the money!
When I was playing Oblivion more heavily and began modding I used to just sometimes add buildings and homes into the world. Nobody lived there, in fact some of these places, none of mine ever went into! Valus Cottage, Rolling Hills Manor, Fall Hair Wig Shop, and so on. It was like I would add this stuff into the world, and then pretend it's because it's the 4th Era, etc.
Cough.
Renee: When I was in the Boy Scouts we took a field trip to the city morgue. Oh the stuff they used let young boys see. I think they took side bets on who got sick first. Anyways, although I do wonder why the interest in the macabre, by your request a delightful little trip to the macolé rue morgue.
https://imgur.com/GUVvnwD.jpg
https://imgur.com/fNaS2tN.jpg
https://imgur.com/CLwHHvN.jpg
https://imgur.com/gvRv5gI.jpg from left to right; Andarla the Spy, Capt Bergenhein, Commandant Veloth, General gro Urbok, Jaque the Quartermaster, and Willard the Scout
https://imgur.com/qSBCEuI.jpg
https://imgur.com/5tRt3nm.jpg: Vampire Scout, Prettiest Bloodsucker I’ve Ever Seen (VH-OVB), Vampire Archer, Vyctabyth Coopersley (MOO), Keeper of the Dead (OOO), Fayth Noor (OOO), Mummy (Creature Diversity).
Lena: That literally is true! Different hairstyles on some of my 4th-era gals.
macole: Whoooooa you weren't kidding! Look at those ghastley pics! My creep-o-meter's going off the scale. How did you arrange that final one?
I was in girl scouts too, probably for a month or so. We never went to any morgues. Only thing I remember was how shadows work. If it's morning and the shadows from the sun fall to your left, you're heading north. My characters still use this logic as they travel (which is how { I am able to sometimes get rid of the compass)!
Ghastly... not ghastley.
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