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Chorrol.com _ Skyrim Mods _ Improved Familiars

Posted by: SubRosa Jun 26 2014, 12:59 AM

I am on a roll with these topics. I know I discussed this somewhere, because King Coin warned me in a topic about a bug with them after one of the game updates. But I have no clue where that thread is. So I am back with another thread.

http://www.nexusmods.com/skyrim/mods/10293 does what it says on the tin. Anyone who has ever used these fellas in vanilla Skyrim has probably ended up sighing in frustration. They cost a relative ton of magicka, and die if a baddie so much as breathes upon them.

Improved Familiars toughens the Familiars up some, and reduces the magicaka cost to summon them. They are still a novice level summoning, but at least they wont be one-shot killed by every wolf in the game.

Posted by: Acadian Jun 26 2014, 02:03 PM

Thanks so much for creating threads for your mods. Both you and ghastley are skilled modders indeed, and I'm so pleased that you showcase your work here at Chorrol (as well as Nexus of course). smile.gif

Posted by: Grits Jun 26 2014, 11:44 PM


This one is on my always included list. I don’t even bother to guess if the character will be a Breton or a summoner, it’s there just in case.

Posted by: King Coin Jun 27 2014, 12:06 AM

This is a simple, but excellent mod that I always use. The vanilla familiars were pretty much useless beyond level 3.

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