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> The Ghostfence rp: Discussion and Planning #1
Colonel Mustard
post Feb 22 2009, 12:14 AM
Post #81


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So, we stopping off at those daedric ruins? Only I had the idea that Erna might pick up an impromptu friend in them.

Oh, and Jack, I can try and work things so that Erna can try and start a conversatiom with him. He's bloody minded enough to actually bother trying.
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bbqplatypus
post Feb 22 2009, 04:52 AM
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I think we might want to discuss where or when we want to set up camp the first night. Should we camp near where the Imperial Fort is/will be, near where they enter the Foyada?

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canis216
post Feb 22 2009, 05:53 AM
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I don't know, Moonmoth is almost right outside Balmora. Probably they can get farther. But let me check a map.

Edit: After looking at a couple maps (thank you, The Imperial Library!) my thinking is that the caravan should be able to reach or get at least pretty close to the Daedric Ruin, provided nothing slows it down. I gotta admit that underneath the big Dwemer bridge would be a good place for some sort of trouble to occur, like with a herd of kagouti or something.

This post has been edited by canis216: Feb 22 2009, 06:02 AM


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Colonel Mustard
post Feb 22 2009, 02:00 PM
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I dunno a bunch of Kagouti. I know that in the game they attack anything on sight, but most of the time most animals, even predatory ones, would probably be frightened off by a large group of humans (or dunmer, in this case). So in reality, a herd (or is it a pack if they're predators?) would probably just scarper if they saw the caravan coming.

And as I said, I wouldn't mind them staying at the daedric ruins for the sake of Erna meeting a new 'friend.'

A lady friend...
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minque
post Feb 22 2009, 03:08 PM
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QUOTE(The Bean @ Feb 22 2009, 02:00 PM) *

I dunno a bunch of Kagouti. I know that in the game they attack anything on sight, but most of the time most animals, even predatory ones, would probably be frightened off by a large group of humans (or dunmer, in this case). So in reality, a herd (or is it a pack if they're predators?) would probably just scarper if they saw the caravan coming.

And as I said, I wouldn't mind them staying at the daedric ruins for the sake of Erna meeting a new 'friend.'

A lady friend...

Hehe..a lady friend? Hmmm yeah, not so many females in the caravan huh? wink.gif

I don't know about Dralas, Danny hasn't been here lately so Rianne is sorta stuck, she has offered him breakfast and to share her guar with him....I don't know, maybe I'll have to presume he's taking her offers so we can get moving????? blink.gif


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Colonel Mustard
post Feb 22 2009, 05:44 PM
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Well, seeing as we already have, that'll have to be the case.
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bbqplatypus
post Feb 22 2009, 06:45 PM
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QUOTE(canis216 @ Feb 21 2009, 10:53 PM) *

I don't know, Moonmoth is almost right outside Balmora. Probably they can get farther. But let me check a map.

Edit: After looking at a couple maps (thank you, The Imperial Library!) my thinking is that the caravan should be able to reach or get at least pretty close to the Daedric Ruin, provided nothing slows it down. I gotta admit that underneath the big Dwemer bridge would be a good place for some sort of trouble to occur, like with a herd of kagouti or something.

Well, the ruins are almost halfway there, as I recall. It would seem to me that we wouldn't get to the ruins until the second or third day. Remember that this is a sixty-mile journey. I would estimate that the road to the foyada itself would be about nine miles at least. I think underneath the Dwemer bridge would actually be a good place to camp on Day One.

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minque
post Feb 22 2009, 07:24 PM
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QUOTE(The Bean @ Feb 22 2009, 05:44 PM) *

Well, seeing as we already have, that'll have to be the case.

Yeah...uh she could be a bit behind though..I'd rather not presume too much about Danny's charachter, I'd like him to respond first


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Colonel Mustard
post Feb 22 2009, 11:58 PM
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Actually, how long would this journey take in total?
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bbqplatypus
post Feb 23 2009, 12:30 AM
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QUOTE(The Bean @ Feb 22 2009, 04:58 PM) *

Actually, how long would this journey take in total?


We've settled on four days if nothing goes wrong; otherwise five. It's in the thread, I believe - one of my posts, I think.

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canis216
post Feb 23 2009, 01:42 AM
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Dwemer bridge is fine by me as a compromise solution. Four days also sounds fine.

About my kagouti herd idea... you are right that it doesn't work well as an actual attack problem (I felt scattering was more likely, too, in the back of my head) but it might be something to see to add some color, and maybe a scout or armiger could stumble upon them first. Just from the standpoint of adding some color and providing a stimulus for conversation I think the kagouti herd still works. Too early for an ambush, really, but not too early for a little stimuli.


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bbqplatypus
post Mar 1 2009, 04:38 AM
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I'm also thinking the caravan should stop just before (or about the same time as) sunset. Traveling by day seems to be the best move when dangerous creatures are about.
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canis216
post Mar 1 2009, 04:52 AM
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QUOTE(bbqplatypus @ Feb 28 2009, 09:38 PM) *

I'm also thinking the caravan should stop just before (or about the same time as) sunset. Traveling by day seems to be the best move when dangerous creatures are about.


Agreed. I say just before. It would a lot easier to set up camp with a little bit of light, and the armigers would probably want to secure the perimeter before nightfall.


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Olen
post Mar 1 2009, 03:17 PM
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That raises the question of how much camping stuff the caravan's carrying. Where will the supplies go (and how well guarded will they be?), presumably the guar will just be staked rather than bothering with a shieling but what about the perimeter. Unless previous caravans have built anything its just going to be a few watchmen standing round so if anything is going to attack (say outcast ashlanders) they will attack at night. Though I don't think the first night would be the one for it.

Will the people have tents (heavy, bearing in mind they would be canavs over a wooden frame) or just bivvie? Or a mixture?

I think there needs to be some event just to keep things going, I like the idea of a pack (herd?) of kagouti.

This post has been edited by Olen: Mar 1 2009, 03:19 PM


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canis216
post Mar 1 2009, 04:41 PM
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I think there will be a mix of canvas tents and bivvies. There might be a bit of litter and some makeshift defenses at a couple sites (like the Daedric ruin), but probably nothing like that at the bridge.

I'd be happy to write in some kagouti when the time comes. With Dranas near the front of the caravan it makes sense that I should do it. Anyone want to continue any conversations or what not first?


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minque
post Mar 1 2009, 07:38 PM
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It's fine with me, Rianne and Dralas are in the rear part of the caravan (I think). Anyway maybe it's time to start preparing for the nightfall, we've been moving for a while by now, right?

There could be some events and stuff during the stop....and some conversation.

Could there be some pack-guars carrying tents? I mean for all of the caravaners....if not, Rianne could sleep under the sky, she's done it before..


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bbqplatypus
post Mar 3 2009, 07:55 AM
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Well, Apelles isn't discussing anything right now. I'm assuming it's going to be one of you guys. If nothing happens by the end of the week, canis (or I) could just move things along.

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Olen
post Mar 10 2009, 10:36 PM
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Canis - where, if anywhere, do we want this conversation to go. It could create tension if one or both found out something about the other as both aren't quite what they seem. Or we could introduce something else. Or something... Whatever its meandering a little too much and could do with direction.


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canis216
post Mar 10 2009, 10:45 PM
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I thinking either Rothan makes a joke/jive about moon sugar (and Dranas fails to react properly) or Dranas says something about the Tribunal (a joke about how they got their power, perhaps?) that hits a nerve with Rothan's reading of "heretical" materials.

Edit: Actually, I'll try to make a questionable remark right now.

This post has been edited by canis216: Mar 10 2009, 10:47 PM


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Colonel Mustard
post Mar 11 2009, 12:02 AM
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Well Erna has decided to poke his nose in, and seeing as he's a few guars short of a herd he could always make a little tension.
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