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> The Ghostfence rp: Discussion and Planning #2
Dantrag
post Oct 17 2009, 09:06 PM
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sorry i havent been around much; my mind's been on getting a job and things like that.

playground post coming shortly.


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Olen
post Nov 19 2009, 11:19 PM
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Is this one dead again? Shall we fly to the construction site, and see if that kicks it off?

There's not much more to be done at the ruin, and nothing which couldn't happen at the site and it might break the deadlock we're in just now. Any thoughts?


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minque
post Nov 19 2009, 11:40 PM
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Hope not! And yeah maybe that is a good idea...let's try to revive it again!


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bbqplatypus
post Nov 20 2009, 01:21 AM
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I don't know. I've had plans here, but I have had ZERO time to implement them. I'm not kidding. None.

MAYBE next weekend or during Thanksgiving break, but I can't make any guarantees.

And whenever I do work, I'm having trouble writing the fight. I always end up writing and saving snippits of what's coming ahead.

I've got no idea how to do the fight, so if Colonel Mustard wouldn't mind, I'd like HIM to finish that fight.

This post has been edited by bbqplatypus: Nov 20 2009, 01:24 AM
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Colonel Mustard
post Nov 20 2009, 09:35 PM
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Not a problem, old chap!

*Cracks fight-writing knuckles*

Owieowieowie!

Edit: Done!

This post has been edited by Colonel Mustard: Nov 20 2009, 10:43 PM
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Dantrag
post Nov 29 2009, 07:17 AM
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welcome back Tellie!

anyhow, we're trying to leave the ruin pretty soon, correct?



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canis216
post Nov 29 2009, 07:54 AM
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That's my assumption. We need to get on the move again, and push on towards the main plot. Need an overarching narrative to sustain us.


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Olen
post Nov 29 2009, 11:25 AM
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Why exactly will that overarching narrative be, I know there was to be a commander who was sixth house and we were to slowly discover that but how will we do that? Perhaps having a slightly clearer idea of whats coming will put some life back into this.


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Colonel Mustard
post Nov 29 2009, 11:57 AM
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I concur with Olen. If we want this to get going properly again, we need a Plan.
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jack cloudy
post Nov 29 2009, 12:22 PM
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How about this for starters? With the sudden attack of the Daedra, the ruins are no longer considered safe and the current force on site is considered insufficient to handle a second attack. So everyone who is still alive joins the caravan and we're all going to double-time it to Ghostgate.

(On second thought, let's bring along the corpses as well. More ghostly fuel for the fence. I'm sure the priests can spin a nice tale of self-sacrifice out of it.)

Now since we brought along a lot more people than was expected, we'll be facing trouble at the camp itself. I'm not talking about a food shortage here. (I'm assuming we bring along as much as we can from the half-way camp.) Rather, I'm thinking about lack of sleeping-space/beds/tents/having to take care of the wounded without proper medical supplies. Confusion in the hierarchy of command (due to new Ordinators, priests etc arriving. Who is in charge now?), loss of efficient communications/administration. Messengers now need to go all the way to Balmora and back. Wait, does ALMSIVI intervention exist at this point? That would help with travel away from Ghostgate.

We could still pull off the Sixth House commander. In fact, let's have Apelles' boss become suspicious and assign Appelles to investigate some weird events (any ideas for events appreciated). Apelles himself decides to grab the gang he worked with before when they all got separated from the caravan. This because they're new here and none of them, except for Rothan I guess, is here on orders of the temple so whatever they want to do, it is considered to be less important than the job Apelles has for them. And because they're new, the chance that they have anything to do with it is pretty low.


Along the sidelines, I guess we can pull off our personal sidequests during breaks. Like Dralas searching for his ancestors or Haz trying to sabotage stuff.

Ideas for mysterious events:
Members of the (Dunmer) work crew suddenly flying into a murderous rage, spouting weird stuff while walking around at night. (Sleepers.)
Construction materials going missing, being destroyed.
Slave revolt (Ok, I guess this one isn't very mysterious.)
Ghosts rising from the bones and attacking people/begging not to be used in the fence/generally creeping people out
(Sixth House) commander sending people off to a cave to 'recover an artefact of the Tribunal vital for the construction of the fence/to ward off evil from the camp. The cave turns out to be Sixth House instead. This one could be used as an attempt to stop Apelles and co's investigation.

Feel free to shoot this plan down and propose your own.

This post has been edited by jack cloudy: Nov 29 2009, 12:23 PM


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Olen
post Nov 29 2009, 01:06 PM
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Having sent them to retrieve the 'artifact' they could be successful and only meet the mindless ash creatures (the inteligent ones stayed hidden) and return with said artifact which is actually a really big ash statue. Que: workers going nuts.

This could even have happened just before we arrive so there's a nice big ash statue which no one recognises for what it is (except the commander and he's not telling) and a lot of odd sories from the recovery team. The night we arrive people start going nuts which is bound to cause conflict. Most of our characters would have good reasons to investigate: any odd happening is going to interest Dranas, its why Rothan is there, Appelles is also spying/ keeping peace, Rianne might know something of the statue (or sense something), Dralas might be able to get a price for them in Cyrodiil...

Most of us have our reasons, the rest could easily be swept up in it. We could also break into two groups which will meet later, eachwith knowledge the other hasn't got which makes more of the whole picture but perhpas suspecting the other. Or something.


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Colonel Mustard
post Nov 29 2009, 01:57 PM
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I'd personally go for them arriving with the statue already there, or perhaps it arriving a few days after they get there. Of course, if we did end up going for the statue, it would be interesting to have a single character in the group who takes the statue back in their backpack or whatever, gets exposed to the majority of its power and ends up corrupted by it.

Of course, corprus infected workers sounds like a lot of fun (zombies!!).
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Dantrag
post Nov 30 2009, 05:16 AM
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QUOTE(jack cloudy @ Nov 29 2009, 06:22 AM) *

How about this for starters? With the sudden attack of the Daedra, the ruins are no longer considered safe and the current force on site is considered insufficient to handle a second attack. So everyone who is still alive joins the caravan and we're all going to double-time it to Ghostgate.

(On second thought, let's bring along the corpses as well. More ghostly fuel for the fence. I'm sure the priests can spin a nice tale of self-sacrifice out of it.)

Now since we brought along a lot more people than was expected, we'll be facing trouble at the camp itself. I'm not talking about a food shortage here. (I'm assuming we bring along as much as we can from the half-way camp.) Rather, I'm thinking about lack of sleeping-space/beds/tents/having to take care of the wounded without proper medical supplies. Confusion in the hierarchy of command (due to new Ordinators, priests etc arriving. Who is in charge now?), loss of efficient communications/administration. Messengers now need to go all the way to Balmora and back. Wait, does ALMSIVI intervention exist at this point? That would help with travel away from Ghostgate.

We could still pull off the Sixth House commander. In fact, let's have Apelles' boss become suspicious and assign Appelles to investigate some weird events (any ideas for events appreciated). Apelles himself decides to grab the gang he worked with before when they all got separated from the caravan. This because they're new here and none of them, except for Rothan I guess, is here on orders of the temple so whatever they want to do, it is considered to be less important than the job Apelles has for them. And because they're new, the chance that they have anything to do with it is pretty low.


Along the sidelines, I guess we can pull off our personal sidequests during breaks. Like Dralas searching for his ancestors or Haz trying to sabotage stuff.

Ideas for mysterious events:
Members of the (Dunmer) work crew suddenly flying into a murderous rage, spouting weird stuff while walking around at night. (Sleepers.)
Construction materials going missing, being destroyed.
Slave revolt (Ok, I guess this one isn't very mysterious.)
Ghosts rising from the bones and attacking people/begging not to be used in the fence/generally creeping people out
(Sixth House) commander sending people off to a cave to 'recover an artefact of the Tribunal vital for the construction of the fence/to ward off evil from the camp. The cave turns out to be Sixth House instead. This one could be used as an attempt to stop Apelles and co's investigation.


I agree with this. pretty much, i'm just getting more detailed with jack, Olen, and Colonel Mustard's ideas. but those 5 events in jack's last paragraph will be written in bold in the following summary:

QUOTE(Olen @ Nov 29 2009, 07:06 AM) *

Having sent them to retrieve the 'artifact' they could be successful and only meet the mindless ash creatures (the inteligent ones stayed hidden) and return with said artifact which is actually a really big ash statue. Que: workers going nuts.

This could even have happened just before we arrive so there's a nice big ash statue which no one recognises for what it is (except the commander and he's not telling) and a lot of odd sories from the recovery team. The night we arrive people start going nuts which is bound to cause conflict. Most of our characters would have good reasons to investigate: any odd happening is going to interest Dranas, its why Rothan is there, Appelles is also spying/ keeping peace, Rianne might know something of the statue (or sense something), Dralas might be able to get a price for them in Cyrodiil...

Most of us have our reasons, the rest could easily be swept up in it. We could also break into two groups which will meet later, eachwith knowledge the other hasn't got which makes more of the whole picture but perhpas suspecting the other. Or something.


i really like this. especially the last paragraph. i'm assuming you mean our group of PCs would be split with separate yet connected knowledge, am I right? How about this:

I'll call one group Apelles' Group, and one Rothan's Group, since my plan really relies on those characters.

Apelles, in his dealings with Salms, notices a lot of weirdness in the man. He sees all kinds of signs that hint at the fact that Salms may in fact be in the Sixth House. Unfortunately, Apelles doesn't know enough about the sixth house to make that kind of judgement; he just thinks the man is going nuts, but being a low-ranking outlander, he doesn't want to report it. Rothan, on the other hand, in his dealings with high-up temple officials, learns that the priests and ordinators are on the lookout for a sixth house mole in among the Armigers. because there has been some sleeper activity and missing construction materials. Obviously, Rothan isn't going to alert many people to the fact that he's investigating something like that.

So a few of us know what Apelles knows, and a few of us know what Rothan knows. Hence, the two groups. The subject matter is kind of 'hush-hush' among the PCs for awhile, and the mystery continues until someone puts the two pieces together. Then we just know who the mole is. The real sixth house commander person at ghostgate stays anonymous, yet the plot begins to unravel a bit.

At the same time, the slave revolt happens, so that our characters are all distracted with the slave problem at hand, and temporarily forget about the sixth house drama. Then once the slave revolt is over, somebody connects the dots and its back to the drama.

QUOTE(Colonel Mustard @ Nov 29 2009, 07:57 AM) *

I'd personally go for them arriving with the statue already there, or perhaps it arriving a few days after they get there. Of course, if we did end up going for the statue, it would be interesting to have a single character in the group who takes the statue back in their backpack or whatever, gets exposed to the majority of its power and ends up corrupted by it.

Of course, corprus infected workers sounds like a lot of fun (zombies!!).


I like the idea of the ash statue corrupting someone, though i was thinking it should be Salms, and a few of our characters may be involved in its recovery.

Leave the 'Sixth House Commander' out of it for now. With Salms as the mole, he can have his band of armigers and escorts try to recover this ash statue without letting the temple or other officials know. He tells his band that the statue is a charm of some kind that will keep the blight at bay (or something along those lines) so they don't even question it. They finally retrieve it, and thats when the ghosts start appearing.

and all this before we get to ghostgate. i'm thinking we need a way to uncover the identity of the main Sixth House commander before we all get to ghostgate. That way all our characters are walking into ghostgate planning a way to overthrow/expose/kill the guy that all the PCs know is an agent of Dagoth Ur.

NOTE: this can only work with the following assumptions.

1. bbq is fine with Salms being used this way (though judging by the RP, he may have something already planned for the character)

2. bbq and olen are ok with their characters' involvement

3. people like the idea.


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Olen
post Nov 30 2009, 05:08 PM
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Looks good to me. How soon can we get to ghostgate?

If Salms is being used for something else then we could have whoever is the overseer and commander of the whole operation being the sixth house man. That would add another dimension to the power struggle which will begin when they realise the ruin is out of use.


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bbqplatypus
post Nov 30 2009, 10:11 PM
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My initial plan was for Salms to go mad with soul sickness between the camp and the Ghostgate and begin attacking people. You may have noticed that he's been trying to fend it off for quite some time now. Then Dranas Heleran was going to save Apelles' life, if I recall the plan correctly. Basically, here's how I generally envisioned things going down.

QUOTE("Original Plan - with Classic BBQ Flavor")
Owing to the shortage of men (and the frank conversation with Apelles, which they overheard and would claim to be a sign of lost faith), the commander of the midway camp (who doesn't really like Salms to begin with) was going to take over the caravan and drag Salms along to be tried and imprisoned in the dungeons at Ghostgate. Then, somewhere along the trail, there'd be an ash storm and/or ash creature attack, and that would be the last straw for Salms, whose Temple has continually let him down as he has been haunted by dreams. Pow, faster than you can say "Ia! Dagoth fhtagn!" he's madder than an outhouse rat.

The camp commander (Sedas Drethan) would die, as would a few of the officers. Then the caravan would have to get there with the people they have. The death of Salms would increase Apelles' suspicion of how the Temple is running things. He'd barge into the office all furious and demand to know why the Legion hasn't been asked to help, etc. He'd write a letter to his boss (or even the Duke himself) to send for additional reinforcements, but it would be intercepted by the Ghostgate commander (as all mail actually goes through his hand-picked Armigers). This would create a struggle to reach the outside world, as the Ghostgate is now effectively isolated, with the Commander's false reports creating false reassurances.


It's clear that this initial plan of mine is too lengthy by itself - we need to get these guys to Ghostgate ASAP. Feel free to co-opt whatever parts of it you like into it, though. Salms could be the mole (though it doesn't quite fit with the hints I gave earlier), or possibly his breakdown could be shifted to after the arrival at Ghostgate. I'd kinda prefer the latter, personally, but I'm not the only person in this RP.

I like several aspects of jackcloudy's plan, as well as Dantrag. Possibly Salms gives in and becomes a patsy to the Sixth House, working with the main mole without actually being the mole.

I think there might actually be Sixth House infiltration at multiple levels, and not just one. If the commander is a mole, he could actually be posing as the "new blood" sent in to "fix" the mess that the infiltrators created.

This post has been edited by bbqplatypus: Nov 30 2009, 10:41 PM
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Olen
post Dec 3 2009, 12:42 PM
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Are there any objections to a teleport to Ghostgate?

If not either someone write one or I can, don't really mind.


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bbqplatypus
post Dec 3 2009, 04:03 PM
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I'll make my own post sometime today, then I suppose we could, unless there are any conversations anybody wants to finish.
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Dantrag
post Dec 4 2009, 09:35 AM
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QUOTE
It's clear that this initial plan of mine is too lengthy by itself - we need to get these guys to Ghostgate ASAP. Feel free to co-opt whatever parts of it you like into it, though. Salms could be the mole (though it doesn't quite fit with the hints I gave earlier), or possibly his breakdown could be shifted to after the arrival at Ghostgate. I'd kinda prefer the latter, personally, but I'm not the only person in this RP.

I like several aspects of jackcloudy's plan, as well as Dantrag. Possibly Salms gives in and becomes a patsy to the Sixth House, working with the main mole without actually being the mole.

I think there might actually be Sixth House infiltration at multiple levels, and not just one. If the commander is a mole, he could actually be posing as the "new blood" sent in to "fix" the mess that the infiltrators created.


I like your idea.

so, the crew gets to ghostgate (ASAP), and after being attacked on the way by ash monsters, Salms goes crazy. So the leader at ghostgate (who is the true sixth house agent) kind of makes Salms the scapegoat for all of these strange dagoth ur-related happenings.

is that the line of thought you had, bbq?

on a more immediate note, what exactly is the scroll, minque? you said that dralas 'should recognize it', and I assume it's some kind of healing scroll, but just wanted to double check before i posted all willy-nilly.


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minque
post Dec 6 2009, 09:55 PM
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QUOTE(Dantrag @ Dec 4 2009, 09:35 AM) *

QUOTE
It's clear that this initial plan of mine is too lengthy by itself - we need to get these guys to Ghostgate ASAP. Feel free to co-opt whatever parts of it you like into it, though. Salms could be the mole (though it doesn't quite fit with the hints I gave earlier), or possibly his breakdown could be shifted to after the arrival at Ghostgate. I'd kinda prefer the latter, personally, but I'm not the only person in this RP.

I like several aspects of jackcloudy's plan, as well as Dantrag. Possibly Salms gives in and becomes a patsy to the Sixth House, working with the main mole without actually being the mole.

I think there might actually be Sixth House infiltration at multiple levels, and not just one. If the commander is a mole, he could actually be posing as the "new blood" sent in to "fix" the mess that the infiltrators created.


I like your idea.

so, the crew gets to ghostgate (ASAP), and after being attacked on the way by ash monsters, Salms goes crazy. So the leader at ghostgate (who is the true sixth house agent) kind of makes Salms the scapegoat for all of these strange dagoth ur-related happenings.

is that the line of thought you had, bbq?

on a more immediate note, what exactly is the scroll, minque? you said that dralas 'should recognize it', and I assume it's some kind of healing scroll, but just wanted to double check before i posted all willy-nilly.


Yes! it's an old ashlander scroll, something wise women use pretty regularly.I'd say it should be common knowledge among ashies, so I'm so sure Dralas woulkd recognize it...Oh and yes it's a potent healing spell or scroll


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Colonel Mustard
post Dec 7 2009, 10:40 PM
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I wouldn't mind having Erna chat with James at some point in the near future, if that's alright with Tellie. Considering their personalities, they'd probably get along like a house on fire.

There may be no survivors...

That and I realised that Erna hasn't interacted much with others recently, and I'd like a good chat with somebody.

*Looks lonely and lost*

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