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> The Elder Scrolls V: Skyrim, Official announcement
Thomas Kaira
post Jan 26 2011, 12:27 AM
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QUOTE(mALX @ Jan 25 2011, 03:08 PM) *

WOO HOO !!! Now instead of burning my allies in quick bursts I can torch the living crap out of them with my bad aim !!! WOO HOO !!!


Just make sure you don't start a forest fire in the process, or torch one of the Nord villages, or somehow set fire to the snow (which I'm sure our kitty is capable of). I know of your devious ways. tongue.gif

EDIT: It seems by some amazing quirk of fate, every new page save #2 starts with a post made by me. Whodathunkit? wacko.gif

This post has been edited by Thomas Kaira: Jan 26 2011, 12:28 AM


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Kiln
post Jan 26 2011, 12:49 AM
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QUOTE(Thomas Kaira @ Jan 25 2011, 11:27 PM) *

EDIT: It seems by some amazing quirk of fate, every new page save #2 starts with a post made by me. Whodathunkit? wacko.gif

I call conspiracy. wink.gif

This post has been edited by Kiln: Jan 26 2011, 12:50 AM


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mALX
post Jan 29 2011, 07:08 AM
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QUOTE(Thomas Kaira @ Jan 25 2011, 06:27 PM) *

QUOTE(mALX @ Jan 25 2011, 03:08 PM) *

WOO HOO !!! Now instead of burning my allies in quick bursts I can torch the living crap out of them with my bad aim !!! WOO HOO !!!


Just make sure you don't start a forest fire in the process, or torch one of the Nord villages, or somehow set fire to the snow (which I'm sure our kitty is capable of). I know of your devious ways. tongue.gif

EDIT: It seems by some amazing quirk of fate, every new page save #2 starts with a post made by me. Whodathunkit? wacko.gif



ROFL!!! If Bethesda makes it burnable, I will come, lol.

That is one thing I liked about Fallout 3 - haven't been able to recreate it in New Vegas yet - blowing up cars.

Picture this: A group of raiders up on a highway bridge camped, using cars as barracades - or the car barracade going into The Pitt - You don't shoot at them because you are at a low level and there are so many of them ... but you can use a silenced 22 and shoot at any car far enough from you not to blow yourself up. A chain reaction begins and the fireworks is on as the cars blow up with satisfying BOOOM !!!! sounds and engulfing the area in fire for quite a few days.

It was one of the HUGE things I loved about Fallout 3, crossing the bridge behind Liberty Prime ... AWESOME !!!!!!


I have shot myself to death in New Vegas trying to blow up a vehicle and not been able to get a single one to blow. Anyone else have any better luck than me there?


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RagingMudcrab
post Jan 29 2011, 07:44 AM
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QUOTE(mALX @ Jan 28 2011, 10:08 PM) *
I have shot myself to death in New Vegas trying to blow up a vehicle and not been able to get a single one to blow. Anyone else have any better luck than me there?

I was trying it last night actually. A group of Deathclaws were hanging out next to a truck. No way I could take them all out before I got my innards ripped from my body. But hey, I had a crummy SMG with tons of bullets to spare! Only problem, THE TRUCK WOULDN'T EXPLODE!!! I don't know what gives but New Vegas doesn't really have nukable cars. Or at least they're harder to blow that FO3's. Maybe it was intentional though. I mean, it was kinda annoying how easy and often it was for cars to explode on you. Useful against an enemy, horrible when it happens to you.


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mALX
post Jan 29 2011, 08:27 AM
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QUOTE(RagingMudcrab @ Jan 29 2011, 01:44 AM) *

QUOTE(mALX @ Jan 28 2011, 10:08 PM) *
I have shot myself to death in New Vegas trying to blow up a vehicle and not been able to get a single one to blow. Anyone else have any better luck than me there?

I was trying it last night actually. A group of Deathclaws were hanging out next to a truck. No way I could take them all out before I got my innards ripped from my body. But hey, I had a crummy SMG with tons of bullets to spare! Only problem, THE TRUCK WOULDN'T EXPLODE!!! I don't know what gives but New Vegas doesn't really have nukable cars. Or at least they're harder to blow that FO3's. Maybe it was intentional though. I mean, it was kinda annoying how easy and often it was for cars to explode on you. Useful against an enemy, horrible when it happens to you.



I loved it once I realized what was happening - got real good at sneaking and never went anywhere without that silenced 22 to blow a clean path through a bad area. When the Enclave was released and was swarming DC proper I got blown up a few times by their helicopters zooming in from above and shooting those piles of cars that bordered the burroughs.


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grif11
post Feb 5 2011, 09:22 PM
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So far, these are my favourite things:
new map
bigger cities
dueling in the streets
cooking, mining, forging and farming
dragon shouts
dual wielding!
better weather physics
better graphics
children
NPC's are more realistic
and more!!!


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King Coin
post Feb 6 2011, 02:43 AM
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QUOTE(mALX @ Jan 29 2011, 01:27 AM) *

QUOTE(RagingMudcrab @ Jan 29 2011, 01:44 AM) *

QUOTE(mALX @ Jan 28 2011, 10:08 PM) *
I have shot myself to death in New Vegas trying to blow up a vehicle and not been able to get a single one to blow. Anyone else have any better luck than me there?

I was trying it last night actually. A group of Deathclaws were hanging out next to a truck. No way I could take them all out before I got my innards ripped from my body. But hey, I had a crummy SMG with tons of bullets to spare! Only problem, THE TRUCK WOULDN'T EXPLODE!!! I don't know what gives but New Vegas doesn't really have nukable cars. Or at least they're harder to blow that FO3's. Maybe it was intentional though. I mean, it was kinda annoying how easy and often it was for cars to explode on you. Useful against an enemy, horrible when it happens to you.



I loved it once I realized what was happening - got real good at sneaking and never went anywhere without that silenced 22 to blow a clean path through a bad area. When the Enclave was released and was swarming DC proper I got blown up a few times by their helicopters zooming in from above and shooting those piles of cars that bordered the burroughs.


I remember there was a drive in movie theater in FO3 that had raiders in it. there were cars all over the place. I threw 1 grenade and the whole place went up! Body parts were flying everywhere!

And I remember plenty of times where I heard the first little explosion from a nearby car sending me into a panic!


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mALX
post Feb 6 2011, 03:45 AM
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QUOTE(King Coin @ Feb 5 2011, 08:43 PM) *

QUOTE(mALX @ Jan 29 2011, 01:27 AM) *

QUOTE(RagingMudcrab @ Jan 29 2011, 01:44 AM) *

QUOTE(mALX @ Jan 28 2011, 10:08 PM) *
I have shot myself to death in New Vegas trying to blow up a vehicle and not been able to get a single one to blow. Anyone else have any better luck than me there?

I was trying it last night actually. A group of Deathclaws were hanging out next to a truck. No way I could take them all out before I got my innards ripped from my body. But hey, I had a crummy SMG with tons of bullets to spare! Only problem, THE TRUCK WOULDN'T EXPLODE!!! I don't know what gives but New Vegas doesn't really have nukable cars. Or at least they're harder to blow that FO3's. Maybe it was intentional though. I mean, it was kinda annoying how easy and often it was for cars to explode on you. Useful against an enemy, horrible when it happens to you.



I loved it once I realized what was happening - got real good at sneaking and never went anywhere without that silenced 22 to blow a clean path through a bad area. When the Enclave was released and was swarming DC proper I got blown up a few times by their helicopters zooming in from above and shooting those piles of cars that bordered the burroughs.


I remember there was a drive in movie theater in FO3 that had raiders in it. there were cars all over the place. I threw 1 grenade and the whole place went up! Body parts were flying everywhere!

And I remember plenty of times where I heard the first little explosion from a nearby car sending me into a panic!



I know which one you are talking about - (movie theatre) - it was up on a hill with a cement wall type around it - I did the same thing - AWESOME !!! Then realized Dogmeat was caught in the ruckus and had to reload a previous save, lol.


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Ahrenil
post Feb 12 2011, 07:21 AM
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Just felt like throwing this in here, pardon me if i'm a bit late with this but PCGamer has some screens from the game!
I immediately Harry Partridged.

http://www.pcgamer.com/2011/02/11/first-sc...rolls-v-skyrim/

Now a few things to note here, the Nordic Zombie Skeletons. Could we be seeing the return of the Draugr?
Similarily there was a little shocker for me when on the skill page I noticed "Enchanting" at the side, along with what seems to be Smithing. I knew crafting was coming in but whole new skills?
Considering, if I remember correctly, there are only going to be 18 skill variants in the game it makes me panic a little about what has been cut, we saw the idiocy of classing axes as "blunt" weapons on Oblivion. Are we now just going to have a "Melee" skill?
Finally.

Is that a giant I see?
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King Coin
post Feb 12 2011, 07:37 AM
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QUOTE(Ahrenil @ Feb 12 2011, 12:21 AM) *
Are we now just going to have a "Melee" skill?
Finally.



Weapons are now classified as "One Hand," "Two Hand," and "Marksman."


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Ahrenil
post Feb 12 2011, 07:42 AM
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Ah yes, I remember now, and they're using the perks to further stratify them.

It's pretty much the same as Oblivion actually, well more diverse now I think about it. All the weapons there seemed to do the same thing, just with different textures.
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TheOtherRick
post Feb 12 2011, 04:02 PM
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QUOTE(Ahrenil @ Feb 12 2011, 12:21 AM) *

Just felt like throwing this in here, pardon me if i'm a bit late with this but PCGamer has some screens from the game!
I immediately Harry Partridged.

http://www.pcgamer.com/2011/02/11/first-sc...rolls-v-skyrim/

Now a few things to note here, the Nordic Zombie Skeletons. Could we be seeing the return of the Draugr?
Similarily there was a little shocker for me when on the skill page I noticed "Enchanting" at the side, along with what seems to be Smithing. I knew crafting was coming in but whole new skills?
Considering, if I remember correctly, there are only going to be 18 skill variants in the game it makes me panic a little about what has been cut, we saw the idiocy of classing axes as "blunt" weapons on Oblivion. Are we now just going to have a "Melee" skill?

Finally...

Is that a giant I see?

I missed Enchant when they removed it for Oblivion and went to the system of having to go to an altar. 'Smithing' is likely just a renaming of 'Armorer'.

I had hoped that they would move back to the Morrowind skillset, not further away from it. One of the things that bothered me about Oblivion was that they took Axe, Spear, Enchant, Medium Armor, etc. and either removed or simplified them. I got over it though, as I am sure I'll get over it again in Skyrim...


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mALX
post Feb 12 2011, 04:14 PM
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The facegen looks like an improvement over Oblivion on the barmaid NPC.

My question is this: Since there seems to be a combination of previous TES games being brought into Skyrim (cliffracers = dragons; armor that is a throwback to the older games; that cyclops looking beast from Daggerfall, etc. ) -

WILL THEY BE OPENING THE BORDERS ???????

This post has been edited by mALX: Feb 12 2011, 04:16 PM


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King Coin
post Feb 12 2011, 04:55 PM
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QUOTE(mALX @ Feb 12 2011, 09:14 AM) *
WILL THEY BE OPENING THE BORDERS ???????


I can answer that. No.


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Aravi: A Khajiit in Skyrim

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mALX
post Feb 12 2011, 05:36 PM
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QUOTE(King Coin @ Feb 12 2011, 10:55 AM) *

QUOTE(mALX @ Feb 12 2011, 09:14 AM) *
WILL THEY BE OPENING THE BORDERS ???????


I can answer that. No.



Bleah. sad.gif


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ureniashtram
post Feb 12 2011, 06:25 PM
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You could dream a hopeless dream. though, right? I mean, for all we know they might be planning to create a DLC that could take you into Cyrodiil.

Like, I don't know.. Retrieve the Champion's Relics (Your items in OB can be 'transported' into Skyrim by loading a Save in OB) in the ruins of Cloudruler Temple..
Come to think of it, that might just be a good idea!
...
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Anyway, I like what I see when I looked up at Skyrim's new interface and graphics. It literally guarantees that we'll have tremendous fun playing this beast.

Or NOT! Who knows.


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mALX
post Feb 12 2011, 06:56 PM
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QUOTE(ureniashtram @ Feb 12 2011, 12:25 PM) *

You could dream a hopeless dream. though, right? I mean, for all we know they might be planning to create a DLC that could take you into Cyrodiil.

Like, I don't know.. Retrieve the Champion's Relics (Your items in OB can be 'transported' into Skyrim by loading a Save in OB) in the ruins of Cloudruler Temple..
Come to think of it, that might just be a good idea!...
...
-------------------------

Anyway, I like what I see when I looked up at Skyrim's new interface and graphics. It literally guarantees that we'll have tremendous fun playing this beast.

Or NOT! Who knows.



That is an AWESOME IDEA !!!!!!!

That new journal page printed over the screen - I see people like me who are blind [censored] bats having trouble reading spell lists on a screen like that.


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TheOtherRick
post Feb 13 2011, 12:29 AM
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QUOTE(ureniashtram @ Feb 12 2011, 11:25 AM) *

You could dream a hopeless dream. though, right? I mean, for all we know they might be planning to create a DLC that could take you into Cyrodiil.

Like, I don't know.. Retrieve the Champion's Relics (Your items in OB can be 'transported' into Skyrim by loading a Save in OB) in the ruins of Cloudruler Temple..
Come to think of it, that might just be a good idea!
...
...
-------------------------

Anyway, I like what I see when I looked up at Skyrim's new interface and graphics. It literally guarantees that we'll have tremendous fun playing this beast.

Or NOT! Who knows.

TES has a large enough fan base that would guarantee a lot of $$$ spent on that type of DLC. I think it's a fantastic idea also!


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King Coin
post Feb 13 2011, 02:26 AM
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Sounds like a good mod.


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Thomas Kaira
post Feb 14 2011, 06:24 AM
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Let's talk weapons.

I'm seeing increased speculation on the official Skyrim board that melee weapon skills are being changed from "Blade, Blunt" to "One hand, Two hand." I must say that this is probably one of the stupidest ideas I've ever seen, and will be surely angered if this is actually true. nono.gif

Does anyone at Bethesda have any idea that wielding a sword is world apart from wielding a hafted weapon? Swords are designed for precision, whereas the hafted (axes, maces, etc) are more akin to brute-force application. This is what makes a knight different from a barbarian. Further combining of the weapon skills as this "One Hand, Two Hand" tosh is an affront to fantasy RPGs in general. I don't want a master-of-all-trades character, I want him to have actual skills and weaknesses! If he can wield a short blade and a war axe with equal skill simply because they require one hand to use... where the hell is the logic to that?! It's like saying that my mastery of the art of watching movies also gives me the skills needed to make one. That is not true at all! mad.gif

Why can't Bethesda get it through their heads... too much streamlining is BAD. Oblivion is a case-in-point example of this, they removed or "streamlined" too much and resulted in a game that felt watered down. Here's how I would streamline the weapon skills:

-Short Blade
-Long Blade
-Hafted, One Hand
-Hafted, Two Hand

Four skills that make logical sense and add a sense of variety to the creation of your character. This way, axes and spears would at least fit into the streamlined skills, since they are in fact hafted weapons. Morrowind did have a little too much in terms of weapon skills available to you, but Bethesda went way too far with trimming those down in Oblivion, which only had two melee weapon skills, one of which making no sense at all, and removing spears entirely.

By the way, BethSoft... if you are going to improve on mounted combat in Skyrim, BRING THE DAMN SPEARS BACK!!! The main purpose of long-hafted spears and pikes in the medieval battlefield was to defend against a cavalry charge. If we are expected to fight horses without the aid of one of those quintessential medieval weapons, that is going to be a flat-out immersion killer for me. No one in their right mind would try to take down a charging horse-and-rider with a puny long blade... they'd get trampled before they even landed a blow.

I do approve of their changes to Archery, though, so not everything is bad. wink.gif


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