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> Today in Skyrim..., Epic battles, mudcrab sightings, anything but spoilers. What did your
mALX
post Nov 28 2011, 07:58 PM
Post #81


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GAAAAH !!! Not another !!! I am so glad you have decided to drop the DiD, that is so sad !!! URK !!! I couldn't have played DiD when I first started Oblivion either, but once I got the hang of the game my character lived a lot longer.

Fallout 3 - I used to search for ways to kill my character, so it wouldn't have done me any good to play DiD with her, lol.

This post has been edited by mALX: Nov 28 2011, 07:59 PM


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King Coin
post Nov 28 2011, 09:13 PM
Post #82


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Aww, I liked J’Shanji and his crazy bosmeri friend... sad.gif


I don't think I could do DiD in Skyrim. You never know when something completely random is going to happen and kill your character.

For example, awhile ago Aravi was cutting through a mob of Silverhands as easy as you please. She gets to the last one and starts to swing her swords only for a kill scene to pop up showing the Silverhand put her little iron dagger into Aravi's neck while she was in mid swing.

This post has been edited by King Coin: Nov 28 2011, 09:18 PM


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liliandra nadiar
post Nov 28 2011, 09:25 PM
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Aww... poor kitty. Saber cats are nasty if they catch you by surprise. I'm not even thinking of a DiD game for some time yet. Regardless of character I tend get squished/sliced/incinerated/whatevered two or three times a session. Thought Chloe's best at avoiding it, she's still gotten killed quite a bit. Maybe in a month or so I'll give it a try. There've been some times where I don't even see what killed me, just walking then wham.

@mLAX. Only certain enchantments can go on armor peices now. Gloves/boots seem to have skill fortify and resists. Helm and armor for health/stamina/magicka fortify/regen and spell cost decrease.


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Colonel Mustard
post Nov 28 2011, 09:50 PM
Post #84


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Today in Skyrim, I got distracted by caves. Again.

Always, always with the damn caves...
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mALX
post Nov 28 2011, 10:04 PM
Post #85


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QUOTE(liliandra nadiar @ Nov 28 2011, 03:25 PM) *


@mLAX. Only certain enchantments can go on armor peices now. Gloves/boots seem to have skill fortify and resists. Helm and armor for health/stamina/magicka fortify/regen and spell cost decrease.



GAAAAH! I wonder why they would do that? It's kind of like saying, "look, you can enchant your armor ... but only how we say you can..."


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King Coin
post Nov 28 2011, 10:11 PM
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QUOTE(liliandra nadiar @ Nov 28 2011, 02:25 PM) *

@mLAX. Only certain enchantments can go on armor peices now. Gloves/boots seem to have skill fortify and resists. Helm and armor for health/stamina/magicka fortify/regen and spell cost decrease.

I was wondering why I couldn't put fortify 1handed on a circlet. Annoying. That will be changed soon by mods.


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mALX
post Nov 28 2011, 10:25 PM
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I guess they are trying to keep the player from becoming uber, but it still bothers me.


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King Coin
post Nov 28 2011, 10:27 PM
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QUOTE(mALX @ Nov 28 2011, 03:25 PM) *

I guess they are trying to keep the player from becoming uber, but it still bothers me.

That does make sense, but yeah, I want to put what I want where.


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mALX
post Nov 28 2011, 10:32 PM
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QUOTE(King Coin @ Nov 28 2011, 04:27 PM) *

QUOTE(mALX @ Nov 28 2011, 03:25 PM) *

I guess they are trying to keep the player from becoming uber, but it still bothers me.

That does make sense, but yeah, I want to put what I want where.



Me too.


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Colonel Mustard
post Nov 28 2011, 10:40 PM
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QUOTE(mALX @ Nov 28 2011, 09:25 PM) *
I guess they are trying to keep the player from becoming uber, but it still bothers me.
But part of the fun of the Elder Scrolls games is finding all the enchantment combinations that you can use to break the game without using cheats, surely?
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Grits
post Nov 28 2011, 11:01 PM
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Here's another one for you, Colonel. smile.gif



Rowan and Vorstag went to Shadowgreen Cavern near Solitude on a little errand. I could not believe how pretty it is. It really begs for a mod, or a portable campsite. On the way back to town they found the shortcut up from the river, instead of going all the way around by the stables. Bonus!

Either Rowan has passed a Lockpicking milestone, or the folks of Solitude just don’t like her. Now she’s getting thief remarks from the guards. She does have a small bounty in the Reach, but that’s for accidentally hitting a horse while she was trying to rescue it. Turns out that horses are pretty good at rescuing themselves. And they’re big, so they get in the way of the occasional sword.

Rowan needs a trip home to Whiterun. A long alchemy session is way overdue, and both of them are loaded down with dragon bones. She’s considering letting Vorstag go for awhile, and maybe hiring him back later. They’ve had some rough fights lately, including one where Vorstag fell into a pit and was getting killed by too many bad guys for Rowan to shoot fast enough, so she jumped in after him. That is not healthy behavior.

I wonder if it would be tacky to ask him to give the plate armor back.


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mALX
post Nov 29 2011, 12:44 AM
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QUOTE(Grits @ Nov 28 2011, 05:01 PM) *

Here's another one for you, Colonel. smile.gif



Rowan and Vorstag went to Shadowgreen Cavern near Solitude on a little errand. I could not believe how pretty it is. It really begs for a mod, or a portable campsite. On the way back to town they found the shortcut up from the river, instead of going all the way around by the stables. Bonus!

Either Rowan has passed a Lockpicking milestone, or the folks of Solitude just don’t like her. Now she’s getting thief remarks from the guards. She does have a small bounty in the Reach, but that’s for accidentally hitting a horse while she was trying to rescue it. Turns out that horses are pretty good at rescuing themselves. And they’re big, so they get in the way of the occasional sword.

Rowan needs a trip home to Whiterun. A long alchemy session is way overdue, and both of them are loaded down with dragon bones. She’s considering letting Vorstag go for awhile, and maybe hiring him back later. They’ve had some rough fights lately, including one where Vorstag fell into a pit and was getting killed by too many bad guys for Rowan to shoot fast enough, so she jumped in after him. That is not healthy behavior.

I wonder if it would be tacky to ask him to give the plate armor back.


It might be, but if she lets him go he may lose the stuff in the process.

This post has been edited by mALX: Dec 1 2011, 03:42 PM


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Grits
post Nov 29 2011, 07:28 PM
Post #93


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Rowan and Vorstag had an interesting cave dive recently. Their first Falmer encounter, their first chaurus hive, and their first Dwemer ruin all at once. They tested one another’s patience throughout.

First, Vorstag decided that the way to deal with a chamber full of blind enemies is to stand up and charge them while shouting. At the end of that debacle he had two of Rowan’s arrows in his back and several Falmer ones in his front. One of Rowan’s had been poisoned. embarrased.gif

Then in a very dark cave with some glare on the mist from glowing mushrooms, Rowan viciously and mistakenly attacked Vorstag with a flurry of blades, thinking he was a third chaurus. He responded with a quiet, “Hey.” I guess that armor she improved for him really works.

At the end he kept mentioning a warm fire and a belly full of mead while Rowan was loading him down with a bunch of metal stuff that she had no real reason to take other than, “It’s heavy, so it must be good for something.” They were not of like minds at that point.

After dodging a mysteriously rampaging mammoth during the star-lit walk home, the Whiterun crew spent a cozy night indoors. Lydia upstairs coughing in Rowan’s room, Vorstag downstairs yawning in his chair, and Rowan contentedly mixing potions and fooling around with all of the junk that ends up in the “MISC” endtable. (I wish storage had inventory tabs. Also, Breezehome would not make a comfortable marital dwelling.) It was a very good adventure close to home.






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Colonel Mustard
post Nov 29 2011, 07:50 PM
Post #94


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Today in Skyrim, Elovar Drayl, Dragonborn Dunmer, caster of spells, hitter of things with swords and all-round sexy beast was trolled by a dragon.

The giant flying sky-lizard seemed content to merely circle overhead the entire time and flame-breath him, well out of reach of Elovar who couldn't get a good hit in with a single damn fireball. Not seeming to realise that, being a Dark Elf, Elovar was naturally inclined towards being flame retardant and was also quite handy with a healing spell (thus meaning he could heal faster than it could burn him) it spent enough time in the air for our extremely attratcitve hero to call in not one, but two Lightning Storm shouts, both of which failed miserably to do a Benjamin Franklin on the dragon. Finally, the bloody thing deigned to land and battle commenced, which was essentially a short period of furiously whaling on it with power attacks from Elovar's two bound swords. After nearly half an hour of combat (the term used in the loosest possible sense), it landed and swiftly gave up to the fact that Elovar could pause the flow of time itself to instantly replenish health and died.

All in all, it was considered a rather disappointing fight, and the crowd left feeling rather let down.

This post has been edited by Colonel Mustard: Nov 29 2011, 08:35 PM
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liliandra nadiar
post Nov 29 2011, 08:07 PM
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Both Cameron and Chloe had irritating encounters with dragons themselves.

Cameron, following an older lead from some annoyomus 'friends' went to Autumwatch tower to find a dragon napping at it's sumit. Casting her preperation spells (dual ironskin, dual flame atronach) and gave the beast a simple wake up call (dual flamebolt). A few circles, then the dragon dropped to land... on the other side of the mountain ridge. The next five minutes was spent watching the jerk fly amung the peaks and land on the other side before it finally came close enough for the two mages to 'wamrly' great it.

Chloe, on the other hand, was simply walking south in the Reach with Lydia when a dragon shadow flashed over head, the animal just kept flying in erratic circles and ignoring Chloe. Finally, the wood elf just growled and walked on, returning the favor. The dragon she found later at a torched out tower felt the frustrations of the two women and was trounced in under a minute.


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King Coin
post Nov 30 2011, 12:30 AM
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Aravi is still in Windhelm.

She was walking somewhere and happened on a murder scene. Well, nobody else was going to do anything about the murders it seemed like, so Aravi started looking into it. She talked to some people, followed some clues and now the Windhelm dungeon has a new occupant.

This one was kind of confusing because when Aravi found the killer's hideout, she looked at the clues, but left everything undisturbed to not alert the killer that she was in their hideout. After that, she walked around and talked to people and was getting nowhere. She went back and grabbed everything she found of significance. Success!

Now she's in Candlehearth Hall sitting at one of the tables upstairs near the warm fire. It would be really nice and cozy, except a merc for hire is staring at her rather intensely and making her feel uncomfortable...

This post has been edited by King Coin: Nov 30 2011, 12:31 AM


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SubRosa
post Nov 30 2011, 12:39 AM
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QUOTE(King Coin @ Nov 29 2011, 06:30 PM) *

except a merc for hire is staring at her rather intensely and making her feel uncomfortable...

Maybe he just needs a hug? wink.gif


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Jacki Dice
post Nov 30 2011, 03:15 AM
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Melinoe had the "pleasure" of clearing out a dog wolf fighting pit. It was awful sad.gif

First they decided to sic the wolves on her. Poor things. Then the bandits came out one by one and each got flames to the face and a dagger to the belly. She had to go hunt down the ring leader, as he was hiding away at the top of the tower.

She was going to call it a day and go back to Riften, but something compelled her to go into the fort itself. Sure enough there was more bandits. She even came across a few betting on the animals and instructing them to tear each other's throats out sad.gif Melinoe found perverse pleasure in putting the bandits down. After she cleared the cave she worried about the poor dogs, even though she left them plenty to eat...


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King Coin
post Nov 30 2011, 04:45 AM
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Oh Aravi cleared that place a while ago, but in reverse. She started at the top and worked her way down. She couldn't fight the ringleader with swords because he was too strong. She instead blew him out of the tower with Unrelenting Force. Gravity took care of the rest.


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liliandra nadiar
post Nov 30 2011, 08:03 AM
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Chloe had an interesting day. First she found a mine that had been forced closed do to Drugers from an unexpected Nordic ruin they found. While at first tempted to let the miners wait for the Guard, one look at Lydia's raised eyebrow and the wood elf was down the cave. The undead were pathetically easy to down from the shadows, she only had a problem when she found a door that would only open when someone was on a pressure plate, it also made more noise then a dragon. Faced with two charging undead, Chloe was forced to draw her all bu never used sword. She was also very glad she had changed it to Meridia's 'gift' as it made quick work of the undead. Her bolstered confidence took a bit of a hit when finding the central chamber occupied by a Druger Deathlord. The first charge was interrupted when the statues behind it spat firebolts at her.

Chloe was concerned at first until she found that, for some reason, the undead monster was unable to leave the room. At that point, she made a nice pincushion out of his head it perfect safety. She even found a 'new' toy to give to her friend. Lydia liked the Ebony axe so much, she strapped it right to her side.

Back on the road again, 1000 gold heavier in thanks, Chloe found an exceptionally large Forsaken compound. A few long range arrows dropped some of the guards before their mages got involved, along with the unpleasant surprise of two hagravens. Her poor housecarl took quite the beating before the last one fell to her arrows. They stopped for several hours at an Orismer stronghold to recuperate, repair and trade supplies before setting, once again, on the road to Vaulthume. One final surprise was waiting however.

Chloe had encountered the Thalmar once or twice so far, she had stepped off the road and let them pass each time with only a sneer directed at her. Thus it was with considerable surprise that she saw the trio ready weapons and charge. Even more so when finding an execution order for her for interference. 'Interference? Interference in what?'.

Finally, several days after she at first expected to arrive, Chloe stood on the steps to Valthume. This note from her 'friend' was getting to be a lot more trouble then it was worth. She was expecting something equally stupid to be waiting for her inside.


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