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The Good, The Bad, And The Ugly, Make your lists here! |
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Lady Saga |
Feb 28 2012, 01:56 AM
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Mouth

Joined: 20-February 12

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The Good: too much stuff to mention. I don't have time to type it all right now. The Bad: I miss all the numbers! The Attributes system. I grew up with numbers and stats, I'm old-fashioned in this regard and proud of it. Skyrim's Favorite's system is also bad, in comparison with Oblivion's hotkeys. I only get 2 hotkeys in Skyrim, but had 8 in Oblivion. Therefore, gaming in Skyrim is unfortunately clunky, especially if I need to pull up a lot of spells (or whatever is Favorited). One thing Oblivion has over Skyrim is that gameplay is interrupted less often since 8 hotkeys can be assigned and used at will. The Ugly: pretty much everyone in Skyrim is rather ugly. And I'm finding it difficult to make good-looking females especially. Males, however? It's okay if they're ugly! Most of the men in Skyrim look like actual men. Cyrodiil's men (with their lack of facial hair) are more doll-like This post has been edited by Lady Saga: Feb 28 2012, 02:07 AM
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Lady Saga |
Feb 28 2012, 05:18 PM
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Mouth

Joined: 20-February 12

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QUOTE(McBadgere @ Feb 27 2012, 11:16 PM)  I just use the favourite system, I never knew there were hotkeys on the PS3...  ...Blimey... Yea, there are. Left and right, that's all we get.  There are basically 4 extra positions which go unused on the PS3's controller, and (I'm assuming) Xbox's controller as well. Depending on the character, I'll hotkey what I consider the most important stuff. Crystal Beth's left is her Fire spell, and right is healing. Healing (Or healing potions) is always right with all my characters, in Sky and Oblivion. That right hotkey has saved my DiD characters more times than Donald Trump has fired interns. Lol. This post has been edited by Lady Saga: Feb 28 2012, 05:20 PM
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Lady Saga |
Feb 29 2012, 11:47 PM
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Mouth

Joined: 20-February 12

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QUOTE(SubRosa @ Feb 28 2012, 05:31 PM)  So they had 8, and purposely chose to reduce it to 2 for consoles? Wow, talk about being A-holes.
It's one of the main things I dislike about Skyrim. Lack of spellcreating? I can live with that. there are lots of things like this that I'm not missing in Skyrim because I can roleplay around them, or I simply never used them much in the first place. But less hotkeys? That's a functional issue, affecting the actual mechanics of gameplay. It blows not having extra hotkeys, makes gameplay clunkier. I can see why Bethesda did it, though. I am open-minded enough to see why they changed this. People complained about not having enough choices in Oblivion. With the new Favorites system, we can have all the choices on-hand we want, we're not limited to just 8. Problem is, they gutted several hotkeys to get this system to work. Apparently. I'd rather have less favorites on-hand, and have Oblivion's system of 8 hotkeys at all times.
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Kiln |
Apr 4 2012, 09:19 PM
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Forum Bard

Joined: 22-June 05
From: Balmora, Eight Plates

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I've got a ton of broken quests where characters ask you to find something for them and when you do it is a quest item...except when I actually take it to them the dialogue option isn't there to actually turn the item in so I'm stuck with it.
The worst part? They each have weight and I've collected up quite a few of them so I'm constantly forced to carry like 20 lbs of literal junk in my inventory.
That said, Skyrim is one of the least glitchy games that Bethsoft has ever released.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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