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> Today in Skyrim..., Epic battles, mudcrab sightings, anything but spoilers. What did your
Lady Saga
post Apr 27 2012, 12:29 AM
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QUOTE(SubRosa @ Apr 26 2012, 06:35 PM) *

Congrats to Beth on her new house. And a big one at that! I think that is the most expensive one in the game. Of course now she has to save up to buy all the furnishings...


Yea. It's fun having a house!

QUOTE

Kachina found one of those talkative necromancers before going into a cave. He did attack her when she came back out however. Ulfidis had a similar encounter with a bandit in the Reach. She tried talking to him, but his two partners spoiled it by attacking. Then he went hostile too.


Interesting. I think in Oblivion, there was only one time (that I can remember) that an NPC enemy did not attack my character on sight. Dyan phor a'Cauz was leaving Cheydinal, and as she walked out of the forest area, there was a female Redguard bandit who merely let Dyan pass. I forget if Dyan was able to speak with the bandit or not.
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Grits
post Apr 27 2012, 12:35 AM
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QUOTE(Lady Saga @ Apr 26 2012, 06:15 PM) *
Did anything happen when the Forsworn armor was equipped? Like was there reaction from your partner or an NPC?

No one seems to notice when you wear the Forsworn armor in the game. It was just a surprise among the characters traveling in my brain.

Darnand is a mage who would rather walk through Winterhold in only his drawers than wear feathers, bones, and fur, so it was a little shocking to see him (Marcurio) standing there in the Forsworn getup. Lesson learned!


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Lady-Mara-II
post Apr 30 2012, 04:35 PM
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QUOTE(Lady Saga @ Apr 26 2012, 11:15 PM) *

Yea, she bought the house, Proudspire Manor it's called. She hasn't got any money to decorate it and this is fine, there's still plenty to do. I think we may spend a lot of time just cleaning up the house, for instance. Beth is removing all the skulls and nord mead and meat....all the stuff she doesn't want. GONE! It's her place.


Bit of a bummer that a house that expensive doesn't come with at least some furniture. Those greedy Jarls!

I have a new character: D'rassa. He's a khajiit, and the unluckiest character I've ever travelled with. He seems to attract trouble wherever he goes. First he was arrested on the border and taken to some execution, and some darned dragon interrupted just as a nord in front of him was about to get his head chopped off. (I'm not doing the main quest this time. I'm rp-ing that the nord in front was my first character, the dragonborn.)

After escaping Helgen with his quick feet, he crossed the river to a shack that looked promising. It had holes in the roof and grasses growing wild around it, and didn't look lived in from a distance. He thought he could perhaps do it up a bit and use it as a home, since it was obvious he was going to have to remain in Skyrim. He had a quick look around the place and even discovered a basement, thus finding it wasn't quite as unoccupied as he thought. A witch, angry that her secret basement had been discovered, attacked him as he climbed back up the wooden ladder. He fled in the direction of the river, hoping he wasn't going to have to get his fur wet. The witch followed him. Purely by luck, he managed to trip her and send her over the edge of a small cliff. Her skull cracked like an egg on the rocks below and the river carried her body away. One less problem for D'rassa to deal with, and now he had somewhere to sleep.

This post has been edited by Lady-Mara-II: Apr 30 2012, 04:36 PM


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Andrea
post Apr 30 2012, 05:23 PM
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Today Jessika and Brel (Brelyna) were heading back to the college after finding Shalidor's writings for Urag gro-Shub. They decided that the had enough money to take a carriage back, so they headed to Whiterun; and what an eventful journey it was!

On the road Jess and Brel encountered three Thalmor escorting a prisoner somewhere. Jess recognised the prisoner as a man who attempted to cross the border with her when she first entered Skyrim, who was lucky enough to not get caught by the Imperial army (my imagination tongue.gif)

Seeing as she knew the man was as innocent as she was, she pleaded with the Thalmor to release the man. The Thalmor saw this as a threat and attacked Jess and Brel. Although they managed to survive the ordeal, the prisoner did not. Knowing they did all they could, the continued to Whiterun, afterall death would have surely been better than whatever the Thalmor had planned for him.

During the walk, Jess and Brel saw an old orc warrior take down a sabercat (this is what Jess calls them). The girls went to see if the orc was okay, but he wasn't. He claimed that he wanted the sabercat to kill him, as he wanted a 'good death'. He didn't want to wait to die as an old orc, nor did he want to just let something kill him without a fight as Malacath wouldn't appease that.

After Jess Heard how strongly the orc felt, after much debating with Brel she offered to give him the good death he wanted. The orc was pleased, thanked Jess and commenced battle. The orc was strong and nimble, he could have easily fought for many more years, but Jess didn't hold back. She managed to overwhelm him, just as he wanted.

The orc died with grace, and a smile on his wrinkled face. Jess and Brel placed his body into a flowery part of the Tundra and placed his axe beside his body out of respect. Hopefully Malacath would be pleased.

This post has been edited by Andrea: Apr 30 2012, 05:43 PM
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SubRosa
post Apr 30 2012, 06:32 PM
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None of my characters have ever had the heart to kill the old orc.


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Colonel Mustard
post Apr 30 2012, 07:07 PM
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QUOTE(SubRosa @ Apr 30 2012, 06:32 PM) *
None of my characters have ever had the heart to kill the old orc.

Mine, on the other hand, always think; 'Body to loot. Loot to sell. Sales for money. Money to train.'

I'm far too much of a Munchkin to RP in Bethesda's games... tongue.gif
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Grits
post Apr 30 2012, 09:26 PM
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It sounds like D’rassa has had a change in luck, Lady Mara. Free house! smile.gif J’Shanji and Faendal were in his neighborhood today, but they did not stop in at the cabin.

J’Shanji 3 has decided to stay with Faendal on a long term basis. It’s working out great! He doesn’t enchant or do alchemy, so he just needs a few drawers for his steel ingots and boot collection. He arranged some of his stuff in amongst Faendal’s, um, treasures. I’ve read that visiting the cell resets the respawn timer, so we’ll see what happens. There’s nothing that J’Shanji can’t do without, and it feels like they both live there with some new junk on the surfaces. It’s definitely a hunters’ place. There were already weapons and hides everywhere, and now there are also large antlers on the shelves and a stack of honeycombs on the table. Khajiit has a sweet tooth!

J’Shanji is still broke at level 15, which is great. Buying potions keeps him poor, and living with Faendal keeps him from saving for a city house. He really feels like a Khajiit in Skyrim this time.



About old orc: Most of my characters would not approach an orc stranger in the wilderness, but of course when Jensa saw the old orc she walked right up and asked him how he killed the two sabre cats. He explained the situation. When she couldn’t talk him out of it, she decided to risk her neck and try to help him out. It was a little scary since at the time she had recently started using her greatsword and was much better with her bow. She fought him with her sword because she thought that a good death for an old orc was not one where some Nord chick jumps up on a rock and fills you with arrows. He got the death he was waiting for. It was a big honor to Jensa that he would even ask her, since she was a hunter and quite new at the warrior business. Since then she’s done all right. smile.gif





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Andrea
post May 1 2012, 03:41 PM
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I did put something here, but i edited it as i thought it would be better to put in the spoiler forum smile.gif

This post has been edited by Andrea: May 1 2012, 03:52 PM
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Lady Saga
post May 1 2012, 11:59 PM
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Lady Mara II, so glad you can join us! And Andrea's here! Now it's a party! Anybody bring some sweetrolls? tongue.gif

Fredas, 1:38 PM, 6th of Sun's Dawn, 4th Era, Year 202

Name: Crystal Beth

Level: 29

Race: High Elf

Current Destinations: Meridia's Beacon, Rift Watchtower

As Crystal Beth walks along from Whiterun to her next destinations, she muses about her current luck, and already is longing to return to Solitude to her new home. But for now, she's after some sort of a beacon for a Goddess-like voice who spoke to Beth just as she discoverd Solitude: Meridia is her name. She also is going to fetch yet another book for the orc at The College. ...Unfortunately for Beth, both of these adventures are to be found near Windhelm, and she's wanting to use Windhelm as a "base" of operations for a few days.

Beth has had trouble with the law in Windhelm..serious stuff... some people were killed and she somehow incurred several murders on her bounty list. But, that was so long ago! Will she be confronted by the city guards after all this time? Would they even remember this passing elf? If so, she has no intention of staying in jail. With just over 1,600 gold being carried by her horse, she hopes she'll be able to pay the guards off, if this is to be the case.

The day is fair and the roads are mostly clear. Beth has been past Volkheim Towers recently, and she hopes there won't be anything she can't handle beyond these towers.

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Fredas, 3:39 PM, 6th of Sun's Dawn, 4th Era, Year 202

"STOP! You have quite a bounty on your head in the hold of Eastmarch. What say you in your defence?"

Beth was stunned. She sat upon her un-named horse, not sure (at first) what to do. The man was carrying a giant sword made with some sort of golden metal, and handed Beth a sheet demanding 1,327 gold!

She decides to ride off. She's nowhere near Windhelm, and what if this man is some sort of imposter? If she is to pay a fine, she shall do so in Windhelm, where she knows it's officially where her bounty was created in the first place!

As she rides off (good thing she's got her horse), Beth notices the "bounty hunter" doesn't put up much of a chase. By the time she's crossed the bridge she met him at, he's already given up!

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This post has been edited by Lady Saga: May 2 2012, 12:20 AM
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Lady Saga
post May 2 2012, 12:02 AM
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QUOTE(SubRosa @ Apr 30 2012, 01:32 PM) *

None of my characters have ever had the heart to kill the old orc.


My Nord fighter Thor a'Zaene is the only character I've had so far who found the Old Orc. Thor couldn't kill him, either. He didn't see any reason to.

QUOTE(Grits @ Apr 30 2012, 04:26 PM) *

.... There were already weapons and hides everywhere, and now there are also large antlers on the shelves and a stack of honeycombs on the table. Khajiit has a sweet tooth!


laugh.gif awesum! lolz.

This post has been edited by Lady Saga: May 2 2012, 12:07 AM
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Lady Saga
post May 3 2012, 01:59 AM
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Turdas, 2:13 AM, 12th of Sun's Dawn

I'll make tonight's entry shorter than usual. I want to document some of the awesomeness of it.

Crystal Beth was walking towards Windhelm after finishing off a tower-full of bandits, and finding yet another book for the orc at the College. She was attacked by these two Thalmor. Beth was reluctant to get involved in battleing them since she was horseback, so she rode up to a nearby group of giant + 2 mammoths.

She rode around and around them, hoping the Thalmor agents would eventually make a mistake and hit a giant or a mammoth, but it didn't happen. After a few minutes of this, Beth found a safe spot on top of a tall rock, got off her horse, and cast a Frenzy at one of the mammoths. She was hoping it would (of course) attack the thalmor, but instead, it started to follow HER!

She never did take care of those Thalmor. They fell far behind as Beth had no choice but to ride off, a mammoth hot on her tail. And get this: the mammoth followed her all the way to Windhelm! laugh.gif

Even at Windhelm, it kept following her. Through the stables, up the entrance stairs, under the bridge! It was mad! Finally, Beth found a place she could safely get off, and she now cast some Fear on the mammoth! Thankfully, it started to lumber away.

Beth had to pay a fine of about 1,100 gold to Windhelm, but this was okay. She's loving this town! She's having fun exploring it (now that her bounty is cleared). She's currently looking after a Nord who keeps complaining about the "dark elves", trying to find a way to cleverly get him involved in combat, without initiating it herself. Hmmm..so far the opportunity has not presented itself.

She got assigned to take down an entire cave of bandits. In the boss's chests, she found something she's been hoping for: a set of Expert robes! YES!! 125% magicka regeneration. Unfortunately, they are Destruction robes, not Alteration or Illusion. Her Destructive spell costs are already low enough. But oh well. 125% magic-regen is a fine thing to have!

..hmm, actually, that wasn't a very short post, was it? mellow.gif
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This post has been edited by Lady Saga: May 3 2012, 02:01 AM
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Andrea
post May 3 2012, 02:47 PM
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Hehe that Mammoth just wouldn't give up would it! Haha

Jessika too likes Windhelm, but it is nowhere near her favourite city (that would be Riften, where she lives), and she has brefriended the Argonians of the docks there, whom she visits every now and then.

Expert robes? WOO!! Those are just what Brel needs... once we get to the appropriate level that is tongue.gif
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Lady Saga
post May 3 2012, 05:00 PM
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That's what was so weird, Andrea. That spell (Frenzy) is only supposed to last 30 seconds, and other than this, Beth never actually hit the mammoth offensively. That's why I was freakin', yet having a good laugh! The mammoth would NOT stop following Beth. Good thing she was on horseback!

Yea, and the Expert robes were an awesome find. She's been wanting to find some, rather than buy some, obvioulsy because 3,000+ gold is a lot to spend. SHe might eventually still get some Expert/Illusion or Expert/Alteration robes, though. Like I said, some of those spells drain her magic quite a bit.

Hmm...but then again, she really hasn't advanced her Destruction in awhile. Ah...we shall see what'll come.
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Grits
post May 5 2012, 02:30 PM
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QUOTE(Lady Saga @ May 2 2012, 08:59 PM) *

And get this: the mammoth followed her all the way to Windhelm! laugh.gif


That must have been quite a chase! I love mammoth mayhem. smile.gif


Here’s the latest from Jensa:

I used to think that Calder was a man of few words, but now I’d say he doesn’t have any. Hasn’t spoken up without me saying something first since Windhelm, and tonight we’re in Ivarstead. I got so lonely I resurrected a poor little dead fox we found just for the company. Calder didn’t like that. I could tell by the way he didn’t blink.

This whole situation came about when Stenvar and I got to discussing how I need to see the Greybeards again. Maybe they heard another echo of power somewhere. The gods know that Stenvar and I pick the wrong places to look. Anyway I didn’t want Stenvar to climb all of those steps this time on account of his knee injury. I couldn’t say it that way, though. So I asked him what he had for sale.

It was a bunch of junk, of course. Plus the potions that I made for him, but it was the wrong time to start an argument about that. He said he intended to acquire some new inventory for his shop, which means go raiding. I said fine, good hunting. I’m off to see some old men. Calder glanced to the side a little and kind of breathed through his nose. That’s Calder talk for he wants to go with me.

So here we are in Ivarstead about to make the climb. I took him through Nelheim to show him the view. The smell was bad because of the bodies from the last time through there with Stenvar, but Kyne smiled and we could see all the way back home to Windhelm. Then we ran along the ridge to Ivarstead, and here we are. I like this little town. Wilhelm runs a nice inn. But they could sure as sixteen hells use another merchant.


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Lady Saga
post May 6 2012, 11:08 PM
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Yea, that's true. There don't seem to be enough merchants in Windhelm, considering how large it is. Beth was also hoping the dark elves have an inn, but this seems not to be the case.

I thought it was just me. I thought I hadn't explored the place fully.

Oh, on the other hand, the fact that the inn's rooms have actual doors is really a plus! smile.gif Beth is so sick of rooms with no doors.

This post has been edited by Lady Saga: May 6 2012, 11:14 PM
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SubRosa
post May 7 2012, 12:49 AM
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QUOTE(Lady Saga @ May 6 2012, 06:08 PM) *

Yea, that's true. There don't seem to be enough merchants in Windhelm, considering how large it is. Beth was also hoping the dark elves have an inn, but this seems not to be the case.

I thought it was just me. I thought I hadn't explored the place fully.

Oh, on the other hand, the fact that the inn's rooms have actual doors is really a plus! smile.gif Beth is so sick of rooms with no doors.

Its Ivarstead that doesn't have any merchants. It just has the inn, and nothing else. Windhelm has a smith, two general stores, an alchemist, and the court mage. That's more than most.


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Lady Saga
post May 7 2012, 04:59 PM
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QUOTE(SubRosa @ May 6 2012, 07:49 PM) *

Its Ivarstead that doesn't have any merchants. It just has the inn, and nothing else. Windhelm has a smith, two general stores, an alchemist, and the court mage. That's more than most.


Two general stores? Oh..I think one of of them is a dark elf place? I'm not remembering.

Beth was unable to find the court mage. Does he/she show up after the Civil War questline is initiated? She looked everywhere, and couldn't find him. Or her.

I still want a dark-elf inn, too, or rather, Beth wants it. smile.gif It would be a different atmosphere....kinda like the competing inns in Cheydinhal. Know what I mean?

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SubRosa
post May 7 2012, 05:36 PM
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One of the general stores is a dark elf place. Its back in the grey quarter near the "front" of the city. I forget the name of the place. Of course the other general merchant is Naranye, who has a kiosk with the others in front of the alchemist shop. The funny thing is both general merchants are elves, in fact, most of the vendors in Windhelm are elves.

There is a dark elf bar in the grey quarter. But I don't think you can rent rooms there. I am not sure though, I have never tried.

The court wizard is there all the time. He is hard to find though. When you walk in the Palace of Kings, go through the first door on your left. That takes you upstairs. Go up, and turn with the corridor, and follow the hallway all the way down to where it ends. You will find him in a room back there.

This post has been edited by SubRosa: May 7 2012, 07:44 PM


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Grits
post May 7 2012, 06:03 PM
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There are three general merchants in Windhelm. Don’t forget to talk to the Dunmer with the meat stand in the market square. He will buy general goods. Plus on a good day the Khajiit are outside the city. Their camp is tucked away on the side of the stables. It’s easy to miss.

I was indeed bemoaning the lack of commerce in Ivarstead. It seems like my characters are always loaded down with “treasures” on the way through there. tongue.gif



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Lady Saga
post May 7 2012, 06:53 PM
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QUOTE(SubRosa @ May 7 2012, 12:36 PM) *


There is a dark elf bar in the grey quarter. But I don't think you can rent rooms there. I am not sure though, I have never tried.


That's definitely a "no". Beth did talk to the bartender, he does not give the option to rent a room. Beth also explored the entire place. There's an open room on the top floor with a bed or 2, but they are for the people who work there. Beth did not try sleeping in the bed, but even if it's possible to sleep there, she wouldn't want to stay there. It's a big open room with no doors.

QUOTE

The court wizard is there all the time. He is hard to find though. ...*snip*


Wow thanx, that's helpful hon.

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This post has been edited by Lady Saga: May 7 2012, 06:58 PM
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