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Arena Adventurings and Daggerfall Dealings, A Characters Update thread |
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Vital |
Apr 11 2014, 10:26 PM
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Mouth
Joined: 31-December 13
From: My plane of oblivion
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QUOTE(mirocu @ Apr 10 2014, 04:39 PM) QUOTE(Vital @ Apr 9 2014, 10:38 PM) I've noticed this game requires a huge amount if grinding, certainly early on. I'm pretty the sure the MQ involves lots if big dungeon crawls and I don't know if these are level scaled so I want to be a decent level before I give them a go.
My thoughts/approach exactly. Of course, I donīt play it any longer to fully enjoy all that grinding and preparation.. I think it'll be quite a while before I get to enjoy the results of grinding. I never play this game in long goes (unlike other TES games) as the grinding can get a bit tiring. Even still I 'm really enjoying it
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I'll probably disappear for a minimum of 10 minutes after this post..
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Vital |
Apr 14 2014, 11:55 AM
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Mouth
Joined: 31-December 13
From: My plane of oblivion
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QUOTE(Renee Gade IV @ Apr 12 2014, 11:11 AM) Where are you, Vital? What province?
High Rock, still. Wind Keep to be precise, near the Hammerfell border.
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mirocu |
Apr 23 2014, 08:12 AM
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Spam Meister
Joined: 8-February 13
From: [CLASSIFIED]
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Renee, did you find where those saves are? I donīt remember but I can check so you know next time So you started over, huh? QUOTE(Lopov @ Apr 23 2014, 08:32 AM) mirocu, can I sometimes post my stories from Morrowind in this thread?
I decided itīs way overdue for Morrowind to have its own CU thread anyway, so I went ahead and fired it up so feel free to go nuts there!
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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Renee |
Apr 23 2014, 03:58 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Cool, I'm excited you'll be posting some MW stuff here, Lopov. QUOTE(mirocu @ Apr 23 2014, 03:12 AM) Renee, did you find where those saves are? I donīt remember but I can check so you know next time So you started over, huh? I was trying to figure it, it seemed like saves can't just be cut & pasted like they can in later games. I read something about needing to mess with the hex editor, and that's as far as I got. [censored] that. I'll just start over. *shrugs* So yeah, I started a new game, but it's still RG1 at the helm. I am glad she's Battlemage instead of a Warrior. Having the ability to heal up makes all the diff. RG1 has (so far) managed to... 1). Find a general store in the town of Amol. She sold her battleaxe along with a 'Mark" (whatever that is), and a couple other items from the starting dungeon. The Mark earned her quite a bit gold, somewhere over 400 gp. That's way more than anything which can be sold from Oblivion or Skyrim's beginnings, the difference is that Arena also has a steeper learning curve. It's a tougher game, so surviving the Tutorial feels more rewarding. 2). RG1 also found a temple and healed herself up. 3). She found the Mage's Guild, and bought a couple Stamina potions, along with a Light spell. I recently did some reading about the early days of Bethesda, which is pretty fascinating. Arena was supposed to have shipped for the Xmas '93 season but the small staff of Beth was having some difficulties, so the game didn't ship until March of '94. Only 3,000 copies initially were produced I think, and it looked as if it would go nowhere. But every month people kept buying it, its reputation spread by word-of-mouth mostly. Thank goodness, otherwise we'd all be playing something else This post has been edited by Renee Gade IV: Apr 23 2014, 04:02 PM
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Renee |
Apr 24 2014, 12:33 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Awesome I found the saves ye speketh of. And you are welcome about the history lesson. I also learned that during Arena's day, there were literally dozens of other RPGs out there. Some were great, some were mediocre, some were gems but they did not get noticed by the masses. A lot of games flopped, which drove gaming studios out of business during the '90s.
But nobody had made something on the scale of Arena. There wasn't really anything new in Arena: several other games also had 3D, 1st person perspective, and things and people you could interact with, and also full-fledged stat / class systems. But none of these others were as massive as Arena. And this is the part that early TES gamers must have been wowed about the most... like wow, I can go anywhere and do anything?
I'll have to post a link to the article I read yesterday at work.
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Vital |
Apr 24 2014, 12:32 PM
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Mouth
Joined: 31-December 13
From: My plane of oblivion
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Thanks for the history lesson Renee I vaguely remember hearing some of that information before but I can't remember where :lol : I think people loved Arena and Daggerfall for their lore and open world. From what I know these games were much more setting based than other RPGs of their era and this gained them the cult following that ultimately made Bethesda a mainstream success. Also I just realised that Arena was actually meant to be an arena game where you travel around Tamriel and fight other gladiator teams. It's probably common knowledge among you guys but I had no idea As the developers out more detail into the world and gave more options for exploration and side quests it became an RPG. They kept the name 'Arena' because they'd already marketed it as that. Then they came up with the whole "everyone calls Tamriel the Arena because it's so dangerous" thing.. If you go in the wiki it will often tell you the intended name for each city's Gladiator team. And I also realised that the Arena cover is used as a poster for the Arena in Oblivion
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I'll probably disappear for a minimum of 10 minutes after this post..
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Renee |
Apr 24 2014, 03:40 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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mirocu: Doom is mentioned several times during that article (which I can't find now, of course) as one of the better games. I know it's one of your faves, right? QUOTE(Vital @ Apr 24 2014, 07:32 AM) I think people loved Arena and Daggerfall for their lore and open world. From what I know these games were much more setting based than other RPGs of their era and this gained them the cult following that ultimately made Bethesda a mainstream success.
Yeah, and by the time Daggerfall came out, Bethesda had a good many fans waiting for it, so it was an instant hit. The only problems people had in those days was (obviously) tons of bugs, and also the fact that some gamers didn't have computers that could even load up the game! .. imagine that. But from what I've read, ALL games (especially RPGs) were buggy back then, and since the Internet was still rather new, it wasn't like anybody could DL a patch that took care of things. The next 2 games that came out (Redguard and ... I forget the other one) weren't very successful, plus they weren't as 'open world' as Arena and DF, and because of this Bethesda was about to go bankrupt. But Bethesda's founder was a board member at Zenimax, and managed to bail the company out with fat pockets. Beth had to get it right for Morrowind, otherwise they'd be out of business for good. So thank goodness MW is such a great game. This concludes today's history lesson. And there will be a pop quiz. QUOTE Also I just realised that Arena was actually meant to be an arena game where you travel around Tamriel and fight other gladiator teams. It's probably common knowledge among you guys but I had no idea As the developers out more detail into the world and gave more options for exploration and side quests it became an RPG. They kept the name 'Arena' because they'd already marketed it as that. Then they came up with the whole "everyone calls Tamriel the Arena because it's so dangerous" thing.. If you go in the wiki it will often tell you the intended name for each city's Gladiator team. And I also realised that the Arena cover is used as a poster for the Arena in Oblivion Yup, all of this is canon. This post has been edited by Renee Gade IV: Apr 24 2014, 03:43 PM
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SubRosa |
Apr 24 2014, 08:05 PM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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I saw the same vid about Bethesda's history as Renee. I think it was this one, that actually has five parts. It is almost an hour altogether, but well worth the time. It is a fascinating look into not just one of our favorite game developers, but also just a peek under the hood at how the industry in general works. Like Renee said, Morrowind basically saved the company from bankruptcy. But it was Oblivion that really put the company on the map as a AAA developer, and of course Skyrim cemented it's position as a pop culture icon. This post has been edited by SubRosa: Apr 24 2014, 08:51 PM
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Renee |
Apr 24 2014, 09:15 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Oh actually the history lessons that I found were strictly text. Some website. Hold on, I think I can find it in a minute. But that's cool seeing that there's also a series of vids to watch. I'm going to do so in a few. Here is an interview with one of Arena's devs, and here is a basic article which is also a good read. There is also this series of pages, which talks about the climate Arena was released into. Other games and studios, and what happened to them. Isn't it wild that the guy who started Bethesda (Christopher Weaver) had what seems to be a 0% background in gaming? .. That blows my mind. He worked in government, and also in television, before starting his own computer games company out of the blue. He and some other early Beth employees were also responsible for creating the engine which the very first edition of John Madden football would use. EA (creator of John Madden) would basically rip-off Bethesda somehow, so Bethesda actually tried to sue EA for 7 million dollars. That's so crazy-awesome. I get the feeling that by the time Arena was in production that Chris Weaver was probably only a minor player, if he was involved at all. He's never mentioned in any text I've read, except early on when Bethesda was mostly making sports games, and later on when he bailed Beth out from bankruptcy. This post has been edited by Renee Gade IV: Apr 24 2014, 09:23 PM
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Vital |
Apr 24 2014, 09:58 PM
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Mouth
Joined: 31-December 13
From: My plane of oblivion
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QUOTE(mirocu @ Apr 25 2014, 06:37 AM) So... does anyone have an update on either game? Well I've only played Benethor a little and he's basically been going into people's houses and killing monsters to grind. I'm not sure the rogue is a brilliant class because he dies alot, it's incredibly frustrating... He doesn't so much damage it seems and he has little health and no magic. I have spent so much gold on healing potions Also the whole stealth thing isn't great, I've leveled up his intelligence, agility and willpower but he still can rarely open locked door.. This game is tough
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Vital |
Apr 24 2014, 10:15 PM
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Mouth
Joined: 31-December 13
From: My plane of oblivion
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Nine... Or ten.. I'll have to check But yes, I'm sure he'll get better
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