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Arena Adventurings and Daggerfall Dealings, A Characters Update thread |
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mirocu |
May 21 2014, 07:47 AM
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Spam Meister

Joined: 8-February 13
From: [CLASSIFIED]

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QUOTE(Renee Gade IV @ May 21 2014, 01:06 AM)  There's no magicka regen, so you gotta have some backup potions, just in case.
Definitely  Btw, what´s the worst monster you´ve encountered so far?
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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Renee |
May 21 2014, 02:32 PM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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QUOTE(mirocu @ May 21 2014, 02:47 AM)  Btw, what´s the worst monster you´ve encountered so far?
Lol pick one! .. I'd say nightblades and wizards are pretty tough. And skeletons are surprisingly tough. OMG no more one-hit kills there. I'm not sure how leveling works in this game, do a lot of enemies level with the player like in Oblivion? I kinda don't think so, and hope not. I don't want to be losing almost all my character's health at higher levels over one damn skeleton. I've been playing a little bit of Arena every night (literally a half-hour to an hour) and Renee managed to find her first dungeon, just outside of Amol. The very first enemy was a skeleton, which nearly pwned her, but she managed to defeat it. Then a nightblade showed up. By now, her potions had shrunk to just a couple, so she got the hell out of there. Another weird thing is last night I was looking at the way fast-travel works. It's weird because the nearest town is Winterhold. In Skyrim (TES 5) getting from where Amol is to where Winterhold is would only take an hour or so of Earth time, but apparently this takes much longer in Arena if you try to walk there without FTing. It's like proportions of distances are much greater or something. I read on some wiki site that somebody tried to walk between a couple of towns in some province (not Skyrim, some other province) and he was still walking 10 hours later! This post has been edited by Renee Gade IV: May 21 2014, 02:35 PM
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ghastley |
May 21 2014, 02:45 PM
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Councilor

Joined: 13-December 10

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Daggerfall had the longest travel times, I think. There were quests that had a month's time limit that were hard to achieve in that time because the travel took too long if you were "cautious", and you'd get ambushed if you weren't. Ten game hours would be a really short trip to the next town.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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stargelman |
May 23 2014, 11:46 PM
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Senor Snore

Joined: 8-February 05
From: Onderon

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QUOTE(Renee Gade IV @ May 21 2014, 03:32 PM)  Another weird thing is last night I was looking at the way fast-travel works. It's weird because the nearest town is Winterhold. In Skyrim (TES 5) getting from where Amol is to where Winterhold is would only take an hour or so of Earth time, but apparently this takes much longer in Arena if you try to walk there without FTing. It's like proportions of distances are much greater or something. I read on some wiki site that somebody tried to walk between a couple of towns in some province (not Skyrim, some other province) and he was still walking 10 hours later!
Yeah and he'd still be walking a million hours later. Arena is the only game in the series where you cannot walk from one town to the next. You can shuffle through the landscape endlessly and you can find little settlements and dungeons and farms and all that, but you can't actually arrive at any location on the map. It just keeps generating random stuff for you to explore. In Daggerfall, you could spend stupid amounts of time just walking, but in the end you'd arrive someplace. If you weren't walking towards the edge of the "world" map, that is. Concerning the worst enemies, that's clearly undead warlocks. They kick the living crud outa ya before you even know they're there. They're real bad. Of course, there's ways to cope with that, too, but the first time you meet one of those suckers? Bad. Oh, and vampires. Generally, all fleshy undead are really bad news.
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Being good means getting better.
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Renee |
May 25 2014, 12:52 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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QUOTE(stargelman @ May 23 2014, 06:46 PM)  Yeah and he'd still be walking a million hours later. Arena is the only game in the series where you cannot walk from one town to the next.
Oh 'phew' I'm glad I read this. I recently had the notion that I should try walking from Amol to Winterhold once my character gains more confidence. So good thing you posted this, thanks. QUOTE Concerning the worst enemies, that's clearly undead warlocks. They kick the living crud outa ya before you even know they're there. They're real bad. Of course, there's ways to cope with that, too, but the first time you meet one of those suckers? Bad. Oh, and vampires. Generally, all fleshy undead are really bad news.
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Renee |
Jul 6 2014, 10:09 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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QUOTE 4:55 Tirdas, Forstfall 1
I bord in amol, leeve town, to find place to go. Find places. Many. 1 inn, they need help gard place from atacs. I be hired, and will stand gard o*tside of inn, protct safe the peple inside.
I am still buffing my Arena toon with plenty of menial grinding. I'm not touching the Main Quest until she's good and ready. She got bored inside of town though, and decided to venture outside. Found an inn to stay at. She got bored here too, though. There was attacked by just one mage, and one lizardman, and this is after hours of roaming around the inn. Sheesh, she'd see more action if she had stayed back in Amol! She decided to go exploring in the dark.  She would try to stick to paths, but at some point she got lost, and now she can't find the inn. But she did find another place; an ordinary house. I learned awhile back that it's possible to bash doors with our weapon, and this can be used to break into places. So this is what Renee did. Inside this home, an orc is her first encounter. The game said 'Stop Thief!' when she broke into this house, but honestly, she's just looking for somewhere safe to be, since she can't find the damn inn. QUOTE Find hous to stay, but full of danger ins-de. Try sleping and orc show up. try sleping agan, and mayge come. Yeah, if she was bored, she was no longer so after staying in there. There were no occupants in there except that orc. And every time she tried to rest, she'd get interrupted by rats, or other enemies. Some of these were tough. A ghoul (I think) showed up and this sucker was too strong. RG wound up dying. She later found her way back to town (in the dark!) somehow. Stayed here for a few hours, rested, tried to look for work but there is none, so she's out exploring again. She found a small crypt full of rats. She scored big time here: no other enemies other than those rats, and lots of gold, like 300 gp or so. This post has been edited by Renee Gade IV: Jul 6 2014, 10:59 AM
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mirocu |
Jul 6 2014, 03:39 PM
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Spam Meister

Joined: 8-February 13
From: [CLASSIFIED]

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QUOTE(Renee Gade IV @ Jul 6 2014, 11:09 AM)  Yeah, if she was bored, she was no longer so after staying in there. There were no occupants in there except that orc. And every time she tried to rest, she'd get interrupted by rats, or other enemies. Some of these were tough. A ghoul (I think) showed up and this sucker was too strong. RG wound up dying.
That´s what happens if you try to camp inside someone´s house, same as in a dungeon. I used that alot to quicker level up my character. The only safe places to sleep at are inns.
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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Renee |
Jul 23 2014, 02:50 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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QUOTE 7the day of rr Frostfall.
I make way find winters-hold. Travel hard thrd through much snow. Now find work here in winters-hold. Much work and much gold! On way I find layre full of gold. Make me much happy! ** but lady atack. She atack and i fite, and i kilt her good. But much lose poshiun and some food Just when I think this game's starting to get easy, it'll throw a curve at me. RG1 met a spellsword, and this lady nearly killed her, even though Renee is Level 7 and she's been seeing spellswords since Level 1. And I know why this is. It's because enemies in this game have a larger variety of health and damage possibilities. For instance, and orc can have as little as 15 health, but as much as 40, at any level. It can do as little as 2, but as much as 12. So just imagine meeting a 40 hp orc that the dice rolls 30 to 40 hit smashes several times in a row.  That's one way to get your toon pwned in no time, assuming he or she is not buffed with good stats & loot. This post has been edited by Renee Gade IV: Jul 23 2014, 03:01 AM
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Renee |
Jul 30 2014, 02:35 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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QUOTE Frostfall
I so scairt! scairt of man ousyde! but I kilt man. man smell much of a deth! But I kilt man of smell, yes.
And no many gold in winters-hold. I many folk ask, and no much work. But me ask for find palase. Find palase, speek to king, king of win*ters-hold. king of pala.e say he give many gold, me find lady. Lady be ben take in cayv. Me find lady in cayv, I make many golds Winterhold is .... well .... really hard to find work in. It's not like Amol, where every other NPC points you to a place to make some easy gold. NOBODY in Winterhold has pointed her anywhere, instead they say "another Nord down on her luck" or something snarky like this.  But just as she's thinking of leaving town she finds the palace, and the King offers her 2,310 gold. Just find some lady who's been taken to a lair southeast of Winterhold, and it's yours. This is gonna be tough, but we're gonna go it. Renee just stocked up on health potions. She's going to try to find the lair during daylight, during the day there might be an enemy here and there, but they rarely show up. Oh, and Renee was 'scairt' because it was the first time she saw a ghoul. That sucker gave her some sort of disease, and boy was he hard to take down. This post has been edited by Renee Gade IV: Jul 30 2014, 02:36 AM
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