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> Arena Adventurings and Daggerfall Dealings, A Characters Update thread
Renee
post May 21 2014, 12:06 AM
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There's no magicka regen, so you gotta have some backup potions, just in case.


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mirocu
post May 21 2014, 07:47 AM
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QUOTE(Renee Gade IV @ May 21 2014, 01:06 AM) *

There's no magicka regen, so you gotta have some backup potions, just in case.

Definitely smile.gif

Btw, what´s the worst monster you´ve encountered so far?


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Renee
post May 21 2014, 02:32 PM
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QUOTE(mirocu @ May 21 2014, 02:47 AM) *

Btw, what´s the worst monster you´ve encountered so far?

Lol pick one! .. I'd say nightblades and wizards are pretty tough. And skeletons are surprisingly tough. OMG no more one-hit kills there.

I'm not sure how leveling works in this game, do a lot of enemies level with the player like in Oblivion? I kinda don't think so, and hope not. I don't want to be losing almost all my character's health at higher levels over one damn skeleton.

I've been playing a little bit of Arena every night (literally a half-hour to an hour) and Renee managed to find her first dungeon, just outside of Amol. The very first enemy was a skeleton, which nearly pwned her, but she managed to defeat it. Then a nightblade showed up. By now, her potions had shrunk to just a couple, so she got the hell out of there. panic.gif

Another weird thing is last night I was looking at the way fast-travel works. It's weird because the nearest town is Winterhold. In Skyrim (TES 5) getting from where Amol is to where Winterhold is would only take an hour or so of Earth time, but apparently this takes much longer in Arena if you try to walk there without FTing. It's like proportions of distances are much greater or something. I read on some wiki site that somebody tried to walk between a couple of towns in some province (not Skyrim, some other province) and he was still walking 10 hours later!

This post has been edited by Renee Gade IV: May 21 2014, 02:35 PM


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ghastley
post May 21 2014, 02:45 PM
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Daggerfall had the longest travel times, I think. There were quests that had a month's time limit that were hard to achieve in that time because the travel took too long if you were "cautious", and you'd get ambushed if you weren't. Ten game hours would be a really short trip to the next town.


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Renee
post May 21 2014, 07:33 PM
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Hah, that's interesting. Daggerfall's going to be interesting in general, simply because it's way more complex than Arena (or any other ES game from what I'm hearing)


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mirocu
post May 22 2014, 08:08 AM
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There´s no scaling in Arena so you don´t have to worry about that, Renee. On the other hand stronger enemies will appear as you level up but at higher levels you´ll easily kill lizard men, skeletons etc with just a few hits.

Unless you put all points in Personality of course... wink.gif

Edit: Manuals are now available in the Download and Instructions OP smile.gif

This post has been edited by mirocu: May 22 2014, 11:34 AM


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stargelman
post May 23 2014, 11:46 PM
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QUOTE(Renee Gade IV @ May 21 2014, 03:32 PM) *

Another weird thing is last night I was looking at the way fast-travel works. It's weird because the nearest town is Winterhold. In Skyrim (TES 5) getting from where Amol is to where Winterhold is would only take an hour or so of Earth time, but apparently this takes much longer in Arena if you try to walk there without FTing. It's like proportions of distances are much greater or something. I read on some wiki site that somebody tried to walk between a couple of towns in some province (not Skyrim, some other province) and he was still walking 10 hours later!

Yeah and he'd still be walking a million hours later. Arena is the only game in the series where you cannot walk from one town to the next. You can shuffle through the landscape endlessly and you can find little settlements and dungeons and farms and all that, but you can't actually arrive at any location on the map. It just keeps generating random stuff for you to explore.

In Daggerfall, you could spend stupid amounts of time just walking, but in the end you'd arrive someplace. If you weren't walking towards the edge of the "world" map, that is.

Concerning the worst enemies, that's clearly undead warlocks. They kick the living crud outa ya before you even know they're there. They're real bad. Of course, there's ways to cope with that, too, but the first time you meet one of those suckers? Bad. Oh, and vampires. Generally, all fleshy undead are really bad news.


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mirocu
post May 24 2014, 03:29 PM
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No enemy is a real problem for my character nowadays thanks to his high-leveled Absord/Reflect Magic and Shield spells. Just gotta pay attention to when they´ve either run out or been depleted... biggrin.gif

This post has been edited by mirocu: May 24 2014, 03:30 PM


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stargelman
post May 24 2014, 04:54 PM
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Did you ever fight Jager Tharn? The first time I did I fought him for like an hour or so, until he was finally dead. It was only then I discovered there was something I should've picked up....


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mirocu
post May 24 2014, 05:12 PM
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No I haven´t started the MQ yet. I imagine he´s tougher than the monsters I´ve fought up until now, though.


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Renee
post May 25 2014, 12:52 AM
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QUOTE(stargelman @ May 23 2014, 06:46 PM) *

Yeah and he'd still be walking a million hours later. Arena is the only game in the series where you cannot walk from one town to the next.


Oh 'phew' I'm glad I read this. I recently had the notion that I should try walking from Amol to Winterhold once my character gains more confidence. So good thing you posted this, thanks.

QUOTE
Concerning the worst enemies, that's clearly undead warlocks. They kick the living crud outa ya before you even know they're there. They're real bad. Of course, there's ways to cope with that, too, but the first time you meet one of those suckers? Bad. Oh, and vampires. Generally, all fleshy undead are really bad news.

sad.gif



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mirocu
post May 25 2014, 10:25 AM
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No worries, Renee. Just plan your spells and level them up till you drop and your character will breeze through undead like Van Helsing laugh.gif


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Lol bird

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Renee
post May 25 2014, 05:11 PM
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QUOTE(mirocu @ May 25 2014, 05:25 AM) *

No worries, Renee. Just plan your spells and level them up till you drop and your character will breeze through undead like Van Helsing laugh.gif

What do you mean by 'level them up?'


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mirocu
post May 26 2014, 05:25 PM
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Spells level up in Arena. I talked about that on the first page biggrin.gif

This post has been edited by mirocu: May 26 2014, 07:20 PM


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Renee
post Jul 6 2014, 10:09 AM
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QUOTE
4:55 Tirdas, Forstfall 1

I bord in amol, leeve town, to find place to go. Find places. Many. 1 inn, they need help gard place from atacs. I be hired, and will stand gard o*tside of inn, protct safe the peple inside.


I am still buffing my Arena toon with plenty of menial grinding. I'm not touching the Main Quest until she's good and ready. She got bored inside of town though, and decided to venture outside. Found an inn to stay at. She got bored here too, though. There was attacked by just one mage, and one lizardman, and this is after hours of roaming around the inn. Sheesh, she'd see more action if she had stayed back in Amol!

She decided to go exploring in the dark. blink.gif She would try to stick to paths, but at some point she got lost, and now she can't find the inn. But she did find another place; an ordinary house. I learned awhile back that it's possible to bash doors with our weapon, and this can be used to break into places. So this is what Renee did. Inside this home, an orc is her first encounter.

The game said 'Stop Thief!' when she broke into this house, but honestly, she's just looking for somewhere safe to be, since she can't find the damn inn.

QUOTE
Find hous to stay, but full of danger ins-de. Try sleping and orc show up. try sleping agan, and mayge come.


Yeah, if she was bored, she was no longer so after staying in there. There were no occupants in there except that orc. And every time she tried to rest, she'd get interrupted by rats, or other enemies. Some of these were tough. A ghoul (I think) showed up and this sucker was too strong. RG wound up dying.

She later found her way back to town (in the dark!) somehow. Stayed here for a few hours, rested, tried to look for work but there is none, so she's out exploring again. She found a small crypt full of rats. She scored big time here: no other enemies other than those rats, and lots of gold, like 300 gp or so.


This post has been edited by Renee Gade IV: Jul 6 2014, 10:59 AM


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mirocu
post Jul 6 2014, 03:39 PM
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QUOTE(Renee Gade IV @ Jul 6 2014, 11:09 AM) *

Yeah, if she was bored, she was no longer so after staying in there. There were no occupants in there except that orc. And every time she tried to rest, she'd get interrupted by rats, or other enemies. Some of these were tough. A ghoul (I think) showed up and this sucker was too strong. RG wound up dying.

That´s what happens if you try to camp inside someone´s house, same as in a dungeon. I used that alot to quicker level up my character. The only safe places to sleep at are inns.


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Renee
post Jul 23 2014, 02:50 AM
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QUOTE
7the day of rr Frostfall.

I make way find winters-hold. Travel hard thrd through much snow. Now find work here in winters-hold. Much work and much gold! On way I find layre full of gold. Make me much happy! ** but lady atack. She atack and i fite, and i kilt her good. But much lose poshiun and some food


Just when I think this game's starting to get easy, it'll throw a curve at me. RG1 met a spellsword, and this lady nearly killed her, even though Renee is Level 7 and she's been seeing spellswords since Level 1. And I know why this is. It's because enemies in this game have a larger variety of health and damage possibilities. For instance, and orc can have as little as 15 health, but as much as 40, at any level. It can do as little as 2, but as much as 12.

So just imagine meeting a 40 hp orc that the dice rolls 30 to 40 hit smashes several times in a row. blink.gif That's one way to get your toon pwned in no time, assuming he or she is not buffed with good stats & loot.

This post has been edited by Renee Gade IV: Jul 23 2014, 03:01 AM


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Renee
post Jul 30 2014, 02:35 AM
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QUOTE
Frostfall

I so scairt! scairt of man ousyde! but I kilt man. man smell much of a deth! But I kilt man of smell, yes.

And no many gold in winters-hold. I many folk ask, and no much work. But me ask for find palase. Find palase, speek to king, king of win*ters-hold. king of pala.e say he give many gold, me find lady. Lady be ben take in cayv. Me find lady in cayv, I make many golds


Winterhold is .... well .... really hard to find work in. It's not like Amol, where every other NPC points you to a place to make some easy gold. NOBODY in Winterhold has pointed her anywhere, instead they say "another Nord down on her luck" or something snarky like this. indifferent.gif But just as she's thinking of leaving town she finds the palace, and the King offers her 2,310 gold. Just find some lady who's been taken to a lair southeast of Winterhold, and it's yours.

This is gonna be tough, but we're gonna go it. Renee just stocked up on health potions. She's going to try to find the lair during daylight, during the day there might be an enemy here and there, but they rarely show up.

Oh, and Renee was 'scairt' because it was the first time she saw a ghoul. That sucker gave her some sort of disease, and boy was he hard to take down.

This post has been edited by Renee Gade IV: Jul 30 2014, 02:36 AM


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mirocu
post Jul 30 2014, 02:11 PM
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I swear, Renee. Just like tmar keeps dragging me back to Fallout 3 so will you drag me back to Arena! tongue.gif


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Renee
post Aug 16 2014, 08:01 AM
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RG1 reached Level 8. I got her the Invisibility spell in celebration.


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