Welcome Guest ( Log In | Register )

45 Pages V « < 28 29 30 31 32 > »   
Reply to this topicStart new topic
> New Things, post something you've never seen before in Skyrim.
Renee
post Aug 20 2014, 02:57 AM
Post #581


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Yes, that's a cool animation, when they beat their weapon against their sword! bang bang! bang! Nice little touch there.

And OH I know the catacombs now. Don't think I've ever gotten a quest down there. It's been a while.

This post has been edited by Renee Gade IV: Aug 20 2014, 02:58 AM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Acadian
post Aug 20 2014, 09:39 PM
Post #582


Paladin
Group Icon
Joined: 14-March 10
From: Las Vegas



Thanks, Renee, for confirming I wasn't just seeing/hearing things. tongue.gif


--------------------
Screenshot: Buffy in Artaeum
Stop by our sub forum!
User is online!Profile CardPM
Go to the top of the page
+Quote Post
Renee
post Aug 20 2014, 10:50 PM
Post #583


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Whoa, Mycharonna walked up on a couple of sabercats lying down. Lying on their sides, like they're relaxing. Never seen that before. ohmy.gif I wasn't quick enough with my camera, because they got spooked and eventually stood up > Really wanted that shot, dangit.



This post has been edited by Renee Gade IV: Aug 20 2014, 10:52 PM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Grits
post Aug 21 2014, 12:07 AM
Post #584


Councilor
Group Icon
Joined: 6-November 10
From: The Gold Coast



I think the draugr are really neat. I also love the way they swing their two-handed weapons in the one hand. They have a lot of personality!

Renee, how fun to see the big cats napping! Mudcrabs are fun to watch, too. They’re so busy. smile.gif


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Aug 21 2014, 12:20 AM
Post #585


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



The bears will also lay down and sleep too. As long as you don't get to close.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
haute ecole rider
post Aug 21 2014, 06:58 PM
Post #586


Master
Group Icon
Joined: 16-March 10
From: The place where the Witchhorses play



QUOTE(Acadian @ Aug 19 2014, 06:59 PM) *

Whiterun is such an. . . uninviting city for elves that I'm afraid Buffy has spent very little time there.

Something we say for the first time ever today: Buffy was sneaking in a Nordic ruin and encountered a draugr that somehow had a clue she was around. He issued a challenge to her by clanking his sword against his shield several times! Never seen that before and there was no doubt he was trying to taunt her into revealing herself. Buffy answered with a mystic arrow that he never saw.
Shades of Rielus! blink.gif blink.gif

Yay, Buffy!


QUOTE(SubRosa @ Aug 20 2014, 06:20 PM) *

The bears will also lay down and sleep too. As long as you don't get to close.
I agree that it's cool to see the animals lying down. I've seen the goats do the same as well. My Sabrecat summons (thanks, Subrosa!) does it all the time, whenever the fighting's done. That's how I know the area's clear. Sometimes he'll lay on top of one of the corpses!


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ghastley
post Aug 21 2014, 07:13 PM
Post #587


Councilor
Group Icon
Joined: 13-December 10



QUOTE(SubRosa @ Aug 20 2014, 07:20 PM) *

The bears will also lay down and sleep too. As long as you don't get to close.

They're inordinately fond of doing that. For my Bear Riders, I had to update the bear behaviour files, or the bear would lie down as soon as the rider dismounted. That made mounting a process of "click to wake the bear up, click again to mount." If you weren't fast enough, repeat step one a lot of times, as they didn't respond during an animation, and going back to sleep started immediately after waking up! kvright.gif

IIRC, their default if not actually threatened, or in combat, is sleeping. I don't remember what the conditions were for just standing and doing nothing, but they never seemed to be true. I made my ridable bears a separate creature, so that the behaviours could be distinct.


--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Grits
post Aug 21 2014, 07:49 PM
Post #588


Councilor
Group Icon
Joined: 6-November 10
From: The Gold Coast



Marius gave me another first. A paralyzed draugr! My characters have always assumed that draugr are immune to poison (and I think they actually are), and none of my mages would have a reason to cast Paralysis rather than fire or a turn spell at one. Marius hotkeyed Chillrend as his primary melee weapon once he checked out the situation in Ansilvund. I was palming my face since he would obviously be fighting draugr who are resistant to its frost enchantment. Marius must have known better. The special powers that be in that dungeon took away most of his stealth advantage so he really had to fight. Much to my surprise a draugr fell over stiff as a board long enough for Marius to kill the other one and get back where he could maneuver. It was neat!


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Aug 21 2014, 09:31 PM
Post #589


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



QUOTE(ghastley @ Aug 21 2014, 02:13 PM) *

QUOTE(SubRosa @ Aug 20 2014, 07:20 PM) *

The bears will also lay down and sleep too. As long as you don't get to close.

They're inordinately fond of doing that. For my Bear Riders, I had to update the bear behaviour files, or the bear would lie down as soon as the rider dismounted. That made mounting a process of "click to wake the bear up, click again to mount." If you weren't fast enough, repeat step one a lot of times, as they didn't respond during an animation, and going back to sleep started immediately after waking up! kvright.gif

IIRC, their default if not actually threatened, or in combat, is sleeping. I don't remember what the conditions were for just standing and doing nothing, but they never seemed to be true. I made my ridable bears a separate creature, so that the behaviours could be distinct.

I have always thought it best to let sleeping bears lie... wink.gif


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Aug 22 2014, 01:27 AM
Post #590


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



I can still remember back when I was gaming with Eradi~Kate a couple years ago, or wait three years ago> indifferent.gif when somebody (Acadian or glargg I think) taught me that zombies can be affected by poison. I had no idea! .. Just assumed that they're undead ....

SubRosa: smile.gif



--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Acadian
post Aug 22 2014, 03:32 AM
Post #591


Paladin
Group Icon
Joined: 14-March 10
From: Las Vegas



Oh yes, Renee. I think we're talking OB, and zombies there do indeed have 100% resist poison. What Buffy did to poison them was whack 'em with a combo prep spell that included effects of weakness to poison 100% (to bust that immunity) and drain speed 100 (to make them forget they just got hit by a spell). Then she immediately chased that with a poisoned arrow from stealth.

Buffy's changed her tactics and skillset usage for Skyrim and rarely uses poison at all there.


--------------------
Screenshot: Buffy in Artaeum
Stop by our sub forum!
User is online!Profile CardPM
Go to the top of the page
+Quote Post
Grits
post Aug 27 2014, 02:45 PM
Post #592


Councilor
Group Icon
Joined: 6-November 10
From: The Gold Coast



I saw a location I have never seen before. Tolvald’s Cave. It really looked like the events had happened there. It’s one of my favorite locations I’ve seen in the game. The journal fragments and remains make a sad story.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ghastley
post Aug 27 2014, 03:16 PM
Post #593


Councilor
Group Icon
Joined: 13-December 10



I just discovered that it's not just the player that can be sent flying by a giant. I was on the way to get the books for Urag, when a bandit landed dead a short way ahead. Then I noticed another figure go flying into the air. Just over the rise was a pair of giants fighting the third bandit, who died without leaving the ground.

The giants ambled off after their mammoths, and we continued to Fellglow Keep.

Fraps wasn't started, of course, so no screenshot of flying bandit. sad.gif

This post has been edited by ghastley: Aug 27 2014, 03:17 PM


--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Grits
post Aug 27 2014, 03:17 PM
Post #594


Councilor
Group Icon
Joined: 6-November 10
From: The Gold Coast



laugh.gif I love this game.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ghastley
post Aug 27 2014, 04:28 PM
Post #595


Councilor
Group Icon
Joined: 13-December 10



QUOTE(Grits @ Aug 27 2014, 09:45 AM) *

I saw a location I have never seen before. Tolvald’s Cave. It really looked like the events had happened there. It’s one of my favorite locations I’ve seen in the game. The journal fragments and remains make a sad story.

It's a pity that place is only part of the Stones of Barenziah quest. I've only done that a couple of times, as you have to go to so many quest-locked locations to get them all.


--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Grits
post Aug 27 2014, 04:40 PM
Post #596


Councilor
Group Icon
Joined: 6-November 10
From: The Gold Coast



Quest-locked locations really annoy me. Marius is my first character who has been willing to do what it takes to increase his Guild’s influence by currying favor in court, joining factions where he doesn’t belong, buying houses he doesn’t want, and the like. Of course by the time he got the damn crown he didn’t need the bonus. Oh well. The man loves shinies so gem-hunting we will go.

I really like the Thieves Guild. The characters all have a lot to say, but then in the vanilla game they sit around all day in the sewer not stealing anything.

Oh, and seeing the restored Crown of Barenziah was another first for me. And I’m sure it will be the last time I see it!



--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Aug 27 2014, 05:15 PM
Post #597


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



You can get into Tolvald's Cave. Several of my characters have been in there without doing the TG questline, including Persephone. I have never seen the Crown of Barenziah in there, so there are probably just a few things left out unless you are doing the TG quests.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ghastley
post Aug 27 2014, 09:55 PM
Post #598


Councilor
Group Icon
Joined: 13-December 10



I didn't mean to imply that Tolvald's Cave itself was quest-locked, just that the lead-up to going there passes through a lot of places that are. DB sanctuary, Arch-mage's quarters, Proudspire Manor, and maybe others. There's not much to go in there for, unless you're collecting the crown.


--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Renee
post Aug 31 2014, 01:34 AM
Post #599


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Ha that sounds funny ghastle.y. Flying bandits, oh no!

My new thing: Mycharonna just entered Rorik's house in Rorikstead, looking for somebody to feast upon. Little girl sees Mych and says "GO AWAY!" while running for safety. ph34r.gif



--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Acadian
post Aug 31 2014, 01:47 AM
Post #600


Paladin
Group Icon
Joined: 14-March 10
From: Las Vegas



It was only after reviewing the past few posts on this thread today that I made the connection. Buffy just cleared Tolvald's Cave earlier today (solo). She didn't know (or care) 'bout no quests and had no trouble getting around. It did get pretty difficult at one point however with falmer and big flying bugs deciding that wood elves were either not welcome or perhaps on the menu. ohmy.gif biggrin.gif


--------------------
Screenshot: Buffy in Artaeum
Stop by our sub forum!
User is online!Profile CardPM
Go to the top of the page
+Quote Post

45 Pages V « < 28 29 30 31 32 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 17th June 2025 - 09:57 PM