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Morrowind Mischiefs, A Characters Update thread |
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mALX |
Sep 28 2014, 02:59 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(SubRosa @ Sep 28 2014, 12:48 AM) I would definitely rather play with her than a male Dunmer! I know, right? I play in 3rd person so I can see her walking around, and keep holding the tab key down so I can see her face/frontal view in every outfit, lol. The only thing I really don't like is her "run." I have been wondering if there is a Morrowind mod out there that can fix the character's run - going back to Nexus to check it out, lol. @ Acadian - yeah, I really should break it to him first (instead of letting him get on his game and be shocked) - but ... I remember SEVERAL times in Oblivion I was playing that I turned on my game only to find out that my son had taken my character into the middle of the street in the Gray Fox mask and saved/exited; or went on rampages with my character and then saved/exited, so I would be walking around and suddenly hear, "Hold it right there, criminal scum!" (Or just have a whole bunch of people attacking me) - and my son would be standing there laughing like a hyena at my reaction. So yeah, kind of want to see what he will do, lol. @ Lopov - Thanks Lopov! Actually, my son had already installed the Morrowind Overhaul mod, but I don't think it is working. It never went through the "set-up" procedures it was supposed to according to the "Read Me," so I'm not really sure it installed properly. I'll take a screenshot outside if anyone can tell the difference that way. @ Everyone - thank you so much, I was really pretty excited/proud of her and how she came out myself!
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mALX |
Sep 28 2014, 05:57 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(Grits @ Sep 28 2014, 12:41 PM) She's beautiful, mALX! What is her name?
Misa (which is what made the idea of turning my son's character into a female first pop into my head), lol. That was most definitely a female name (Manga, lol). Thank you, I thing she is beautiful too! I never expected to be able to achieve that result in Morrowind, not after seeing the vanilla characters in my son's game. I fell in love with her, not just because of her looks - but she also headtracks, which stunned me when I saw it - didn't think that would happen in Morrowind.
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mALX |
Sep 28 2014, 06:14 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(SubRosa @ Sep 28 2014, 12:57 PM) I know what you mean about the animations. Even for games of its time, Morrowind's animations are bad. I don't know of any mods that replace them though. It is a lot of work creating new ones!
Since the graphics engine for Morrowind is the Gamebryo (like Oblivion) - would it be possible to adjust an Oblivion mod to fit it to the Morrowind construction set? I was wondering that today when I wanted to give Misa a voice file, and couldn't find anything like "Brucevayne's Sound Sets" for Morrowind. I know some of the NIFs and textures are different and don't transfer back and forth (learned that from trying to bring Morrowind stuff into Oblivion). The only animation replacers I found for Morrowind had to do with casting, or maybe I miss-read (or miss-understood) the description page. I did see a screenshot with the character's sword held up (Oblivion style) - Misa's blade sticks out in front when she walks, and swishes back and forth as if attached to her hips, lol. (But her sword DOES hit the target in battle, thanks to a mod I downloaded). I don't know if this is a spell or vanilla, she has one firebolt spell that is a very satisfying imitation of the Skyrim one that clears a full room of draugr. It still takes about 3 hits with it to kill anyone, but - nice effects anyway, lol. This post has been edited by mALX: Sep 28 2014, 06:15 PM
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mALX |
Sep 28 2014, 06:24 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(SubRosa @ Sep 28 2014, 01:16 PM) Wow, she headtracks too! What mods are you using? The last time I played I was using MGE for the graphics, Better Bodies 2.2 for new bodies, Ren's Oblivion hair, and a bunch of Emma's various race headpacks.
Here is all the mods I'm using: The Morrowind Overhaul Graphics and Sound Better Bodies 2.2 Better Heads The Facepack Compilation Alienor Hair Accurate Attack This post has been edited by mALX: Sep 28 2014, 06:25 PM
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mALX |
Sep 28 2014, 09:23 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(mALX @ Sep 28 2014, 01:24 PM) QUOTE(SubRosa @ Sep 28 2014, 01:16 PM) Wow, she headtracks too! What mods are you using? The last time I played I was using MGE for the graphics, Better Bodies 2.2 for new bodies, Ren's Oblivion hair, and a bunch of Emma's various race headpacks.
Here is all the mods I'm using: The Morrowind Overhaul Graphics and Sound Better Bodies 2.2 Better Heads The Facepack Compilation Alienor Hair Accurate Attack Scratch that "Morrowind Overhaul Graphics and Sound" from the above list, Lopov was right - I do have vanilla graphics. Turned out that I just made an OMOD and loaded this mod up into MWMM and didn't realize I hadn't actually installed the mod. Turns out there is a whole HELL of a lot more to installing it than what I did. Since I am happy with my game aside from the running animation - I'll probably uninstall that OMOD and just try finding an animation replacement instead - THAT will free up 7 gig on my laptop, lol. This post has been edited by mALX: Sep 28 2014, 09:29 PM
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mALX |
Sep 29 2014, 07:58 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(Lopov @ Sep 29 2014, 01:09 PM) I'm one of few that prefer Morrowind vanilla graphics compared to any overhauls, I even like the mystic fog. Many things bother me in Morrowind, like NPC not having any schedules, but I never touch the graphics. -- Haryon is now in the Urshilaku Camp which is a final destination of his so called "Farewell Journey". He had a lengthy conversation with Sul-Matuul about his reasons for leaving Vvardenfell and the Ashkhan offered him to stay for a few days in the camp, to rethink his actions and perhaps finds reasons to stay on the island.
Although Haryon is already decided to leave Vvardenfell and sail to Solstheim, he accepted Sul-Matuul's offer, firstly not to insult him because Ashlanders can get offended easily, and secondly, because he'll could spend some days meditating and reading his weathered journal about events, that happened to him on Vvardenfell.
I wish I could find a way to make sitting available in Morrowind, and better running. I have been very pleased with the graphics in Morrowind, so much so that I thought that overhaul mod was doing a great job and endorsed his mod. Since I love the graphics just as they are, I'm removing that mod - but going to hang onto it to study how the scripts were done - I want to try working in the Morrowind CS, and want to learn what about it is done differently from the Oblivion CS. I know the meshes are different, but they are still NIF files, and I know there is some way to convert them to Morrowind from Oblivion because some member called "Inny" was able to do it for some mods I was looking at last night. Also, the animations are still KF files just like Oblivion - but there HAS to be some difference in them or else there would be sitting in Morrowind already. Princess Stomper got sitting in one of her mods, but the mod no longer exists on any forum. I'm going to write her over at Bethesda and see if she still has the file (or can explain how she got them to sit).
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mALX |
Oct 1 2014, 06:55 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(Lopov @ Oct 1 2014, 01:19 PM) Interesting - can I download it somewhere?
Morrowind Nexus has the mod to sit, set up on one barstool in Morrowind (you just have to copy that script and attach it to the chair you WANT your character to sit in) Better than that is Princess Stomper's Morrowind mod called "Leyawiin" - that is available for download on the "Morrowind Modding History" site. She has set up several places for your character to sit in her mod. This post has been edited by mALX: Oct 1 2014, 06:56 PM
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