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The Everything Thread, Here you can post about anything you wantu |
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ghastley |
Jan 18 2016, 08:34 PM
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Councilor
Joined: 13-December 10
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Stop press! This may be a later version The Wobbly Goblet Inn RP Mod-43625-1-77I had it in my Bash Installers folder, but not installed. If my memory serves, there was a clash with some change I'd made for Clark's game, and I hadn't got round to reconciling it. LuckyMudcrabSignThis post has been edited by ghastley: Jan 18 2016, 08:38 PM
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Mods for The Elder Scrolls single-player games, and I play ESO.
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tegeus-Cromis |
Jan 18 2016, 08:41 PM
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Finder
Joined: 22-August 15
From: UK
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QUOTE(mALX @ Jan 18 2016, 09:26 PM)
I made about 30 mods, that is the only one I uploaded. Most were improvements on the Player houses or towns to suit my own taste; the rest were just plain fun stuff I wanted in my game. (A bad-tempered mouse follower; a testy fishing pole that made fishing sounds; "Uncle" Crassius Curio bringing his particular fun to Cyrodiil with his art exhibition; boat trips that take you all up and down the Rumare and Niben bays; tables preset with card games or food; a training academy for assassins and mercenaries; etc.
Oh, wish you'd uploaded more, I like this sort of 'ambient' mod, sounds like you have a talent for them. I suppose you could have merged a bunch of them to save on .esps too... Anyway, just grabbed Ghastley's download, installing now, looking forward to first visit. (I have an unpublished inn mod, but promise not to steal your ideas. Actually mine is bogged down as a result of the attached quests...) EDIT: OK, things move fast round here. Next version... This post has been edited by tegeus-Cromis: Jan 18 2016, 08:41 PM
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mALX |
Jan 18 2016, 09:04 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(ghastley @ Jan 18 2016, 02:34 PM) Stop press! This may be a later version The Wobbly Goblet Inn RP Mod-43625-1-77I had it in my Bash Installers folder, but not installed. If my memory serves, there was a clash with some change I'd made for Clark's game, and I hadn't got round to reconciling it. LuckyMudcrabSignWOO HOO! Thank you so much Ghastley! QUOTE(tegeus-Cromis @ Jan 18 2016, 02:41 PM) QUOTE(mALX @ Jan 18 2016, 09:26 PM)
I made about 30 mods, that is the only one I uploaded. Most were improvements on the Player houses or towns to suit my own taste; the rest were just plain fun stuff I wanted in my game. (A bad-tempered mouse follower; a testy fishing pole that made fishing sounds; "Uncle" Crassius Curio bringing his particular fun to Cyrodiil with his art exhibition; boat trips that take you all up and down the Rumare and Niben bays; tables preset with card games or food; a training academy for assassins and mercenaries; etc.
Oh, wish you'd uploaded more, I like this sort of 'ambient' mod, sounds like you have a talent for them. I suppose you could have merged a bunch of them to save on .esps too... Anyway, just grabbed Ghastley's download, installing now, looking forward to first visit. (I have an unpublished inn mod, but promise not to steal your ideas. Actually mine is bogged down as a result of the attached quests...) EDIT: OK, things move fast round here. Next version... You are more than welcome to use my ideas in your mod if you give me credit for the original in your mod's credit list; but check the description page on my mod sheet on Nexus for credits in case something you want belongs to someone other than me. You'll have to ask those people permission for their work if you want to use it. This post has been edited by mALX: Jan 18 2016, 09:06 PM
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tegeus-Cromis |
Jan 18 2016, 09:27 PM
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Finder
Joined: 22-August 15
From: UK
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QUOTE(mALX @ Jan 18 2016, 10:04 PM) You are more than welcome to use my ideas in your mod if you give me credit for the original in your mod's credit list; but check the description page on my mod sheet on Nexus for credits in case something you want belongs to someone other than me. You'll have to ask those people permission for their work if you want to use it.
Oh, I would, of course. Anyway, just took a quick look, I like it already just for the version of the Morrowind theme. But, as I surmised, it does indeed clash badly with Unique Landscapes Chorrol Hinterland, which adds a bunch of rocks and some walls that intersect the pub. OTOH, this looks very easily patchable to me. So, if you want to re-upload it some time, I'd be happy to create a compatibility patch for you (could also do a COBL add-on, but that's really easy).
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mALX |
Jan 18 2016, 09:56 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(tegeus-Cromis @ Jan 18 2016, 03:27 PM) QUOTE(mALX @ Jan 18 2016, 10:04 PM) You are more than welcome to use my ideas in your mod if you give me credit for the original in your mod's credit list; but check the description page on my mod sheet on Nexus for credits in case something you want belongs to someone other than me. You'll have to ask those people permission for their work if you want to use it.
Oh, I would, of course. Anyway, just took a quick look, I like it already just for the version of the Morrowind theme. But, as I surmised, it does indeed clash badly with Unique Landscapes Chorrol Hinterland, which adds a bunch of rocks and some walls that intersect the pub. OTOH, this looks very easily patchable to me. So, if you want to re-upload it some time, I'd be happy to create a compatibility patch for you (could also do a COBL add-on, but that's really easy). Thank you, that would be Awesome! I'm going to check both versions that Ghastley uploaded in the CS; if there is a difference want to use the one that is closest to the last Lucky Mudcrab update.
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tegeus-Cromis |
Jan 18 2016, 11:20 PM
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Finder
Joined: 22-August 15
From: UK
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QUOTE(mirocu @ Jan 18 2016, 11:29 PM) Good night, you modding people, you! Sorry, Mirocu, can take this bit elsewhere... So please PM me, mALX, when you've uploaded something, I'll go with that. Can't promise it for this week, though.
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mALX |
Jan 19 2016, 12:04 AM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(tegeus-Cromis @ Jan 18 2016, 03:27 PM) QUOTE(mALX @ Jan 18 2016, 10:04 PM) You are more than welcome to use my ideas in your mod if you give me credit for the original in your mod's credit list; but check the description page on my mod sheet on Nexus for credits in case something you want belongs to someone other than me. You'll have to ask those people permission for their work if you want to use it.
Oh, I would, of course. Anyway, just took a quick look, I like it already just for the version of the Morrowind theme. But, as I surmised, it does indeed clash badly with Unique Landscapes Chorrol Hinterland, which adds a bunch of rocks and some walls that intersect the pub. OTOH, this looks very easily patchable to me. So, if you want to re-upload it some time, I'd be happy to create a compatibility patch for you (could also do a COBL add-on, but that's really easy). Don't try the first link Ghastley posted; it had some LOD files bundled in it that are not part of the mod and may be what is conflicting with UL; plus it is missing several files. The second link where he has written "Stop the Presses" - that version has all the files (I think, am checking it right now); and does not have those erroneous LOD files; so may not conflict with UL. This post has been edited by mALX: Jan 19 2016, 12:05 AM
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tegeus-Cromis |
Jan 19 2016, 12:54 AM
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Finder
Joined: 22-August 15
From: UK
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QUOTE(mALX @ Jan 19 2016, 01:04 AM)
Don't try the first link Ghastley posted; it had some LOD files bundled in it that are not part of the mod and may be what is conflicting with UL; plus it is missing several files. The second link where he has written "Stop the Presses" - that version has all the files (I think, am checking it right now); and does not have those erroneous LOD files; so may not conflict with UL.
No, it's not an LOD problem, that would only show at a distance. Though you're right, there shouldn't be LOD files present and there aren't in the second installer, as you say. I did in fact only look at the second one, and I'm afraid this is a genuine close-up clash. Patching it mostly means disabling a whole bunch of UL's assets in the area and moving a couple of walls. That's easy, but they also make some landscape edits there too. To be treated with delicacy because, in terms of landscape edits, this is close to where UL intersects with the other 800lb gorilla - Better Cities. Finally, ideally, the patch should only depend on UL, which will make it mergeable in Wrye Bash, which I think should work too. So, I'm implying load order: xulChorrolHinterland ... AAAWobblyInn ... Patch Will have a closer look tomorrow... This post has been edited by tegeus-Cromis: Jan 19 2016, 12:59 AM
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mALX |
Jan 19 2016, 01:43 AM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(tegeus-Cromis @ Jan 18 2016, 06:54 PM) QUOTE(mALX @ Jan 19 2016, 01:04 AM)
Don't try the first link Ghastley posted; it had some LOD files bundled in it that are not part of the mod and may be what is conflicting with UL; plus it is missing several files. The second link where he has written "Stop the Presses" - that version has all the files (I think, am checking it right now); and does not have those erroneous LOD files; so may not conflict with UL.
No, it's not an LOD problem, that would only show at a distance. Though you're right, there shouldn't be LOD files present and there aren't in the second installer, as you say. I did in fact only look at the second one, and I'm afraid this is a genuine close-up clash. Patching it mostly means disabling a whole bunch of UL's assets in the area and moving a couple of walls. That's easy, but they also make some landscape edits there too. To be treated with delicacy because, in terms of landscape edits, this is close to where UL intersects with the other 800lb gorilla - Better Cities. Finally, ideally, the patch should only depend on UL, which will make it mergeable in Wrye Bash, which I think should work too. So, I'm implying load order: xulChorrolHinterland ... AAAWobblyInn ... Patch Will have a closer look tomorrow... This version does not have the gypsy caravan on weekends; and is the vanilla middle class version of the mod (so will look just exactly like the same Inn inside the city of Chorrol that I used as a base for the Inn). If you prefer an upper class Inn, I made an upper class version of it = retextured the entire Inn with my own textures; added modded furniture and better food/art on the walls, a bathing room, and upgraded the basement, etc. (in the upper class version). I can redo all that if you decide you want to go through the trouble of patching it but would prefer an upper class Inn. Upper Class entry with better food: http://i434.photobucket.com/albums/qq67/Ma...zps8d2ef4e2.jpgUpper Class upstairs: http://i434.photobucket.com/albums/qq67/Ma...zpsf719642f.pngOne of my card tables: http://i434.photobucket.com/albums/qq67/Ma...zps364a7b51.pngUpper class basement: http://i434.photobucket.com/albums/qq67/Ma...zpsfb38f6c7.pngThe Gypsy Caravan: http://i434.photobucket.com/albums/qq67/Ma...zps6a1fbe0c.pngIt is just a matter of what you prefer. The reason I made the upper class one was because - the original was just so much like the Inn inside the Chorrol city walls; I felt like it should be different to explain why people would come to it rather than just go to the one inside the city. But that said, a lot of people prefer the look of the middle class in Oblivion, so - I made both, so people could choose. I wouldn't mind redoing the retexture if someone wanted it.
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mirocu |
Jan 19 2016, 08:25 AM
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Spam Meister
Joined: 8-February 13
From: [CLASSIFIED]
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I donīt mind at all, tegeus Besides, itīs not my thread anyway. Btw, I only saw 22 endorsements for your mod, mALX. Thatīs pretty low considering how many have downloaded it. People should come back to praise just as quick as they come back to complain, right? This post has been edited by mirocu: Jan 19 2016, 08:45 AM
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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mALX |
Jan 19 2016, 07:27 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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ghastley |
Jan 19 2016, 10:37 PM
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Councilor
Joined: 13-December 10
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QUOTE(mirocu @ Jan 19 2016, 02:25 AM) Btw, I only saw 22 endorsements for your mod, mALX. Thatīs pretty low considering how many have downloaded it. People should come back to praise just as quick as they come back to complain, right? A lot depends on when endorsements were enabled. Two of mine didn't allow endorsements (because the option was broken when they were uploaded) until they'd been there for several years, collecting none. So one has something like 30 endorsements after 11,000 downloads!
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Mods for The Elder Scrolls single-player games, and I play ESO.
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