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> "Here Is The News..", The Elder Scrolls Online General Discussion Thread...
hazmick
post May 11 2016, 02:20 AM
Post #221


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That is a very good question. I only have one character, so I'm not sure how it all works. I have a bad cold so my head's all foggy and I can't take in much information. I'll have to re-read the article again when I'm less groggy.

The way I understand it at the moment is that the bonus points for current Veteran players is just a one-off for them when the update lands, as a loyalty reward for all the time they've put in. They will be able to share this with all of their characters, both new and old. All of a player's characters share, and contribute to, the points pool. With regards to Jerric, it sounds like it would benefit all of your characters if he was to reach Veteran ranks.

The way (I think) the new Champion System will work means that it won't be too difficult for newer players to catch-up, especially compared to the previous Veteran system. Players who are currently at Vet ranks will have an advantage over new players with regards to levels, but it shouldn't be too dramatic.

When the update lands I might make another character to test it all out, since Haa-Rei has gathered quite a few points and will get the full bonus for being Veteran Rank 16.



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Grits
post May 11 2016, 11:45 AM
Post #222


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hazmick, I’m sorry to hear you have a bad cold. That’s miserable. I hope you’re feeling better today.

I think it’s great that they’re offering a bonus for players who have leveled up under the old system. The new way should also take some of the sting out of starting a new character for those who want to try something different but hate to actually play PvE and level up. Having a bank of champion points should help a lot when the race to the end game becomes just a race to level 50 as far as equipping the top tier gear goes.

The article didn’t say, but I’m guessing that the extra skill and attribute points that lower level characters will receive as they level up under the new system will also be distributed to existing characters who haven’t reached V1 yet. I think that’s a nice improvement. The toughest part for me was before I invested in any passives because I didn’t have enough skill points yet.


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Grits
post May 17 2016, 07:59 PM
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OK, now that Jerric is earning and using Champion Points the system makes sense to me. At present there are slots in the constellations to use 501 points (167 in each group), and anything above that I suppose just gets banked. I like how these points work.

It will be great to have any characters that move into the champion levels after a player’s first one be able to equip the player’s highest level gear. That removes the tiresome gear swap that happens every couple of levels. There’s no point in trying to collect the special sets now, because by the time I find a second piece the first one is obsolete. Also crafting for multiple characters will be simpler if they’re all in the same tier once they pass 50.

It’s funny that low-level characters can use the player’s CP. That explains a lot!


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hazmick
post May 24 2016, 07:05 PM
Post #224


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Here is some info on more new stuff coming soon. Nothing major, but exciting nonetheless.

Overview:

You'll be able to purchase more Character Slots from the Crown Store (1500 Crowns) up to a maximum of 12 characters.

You'll be able to preview motifs in the Crown Store before you buy them.

Hats are being added to the game. At the moment items like Cadwell's Pot Helm count as a costume, but it will soon count as a hat and can be worn with other costumes.

Lastly for ESO plus members. We (ESO plus members) are getting craft bags. These bags are like an unlimited inventory space for crafting items, so you can carry all of your crafting materials with you without having to find a bank to dump them in. The bags won't take up inventory space and will be shared across all characters.



That's all for now. As I said, nothing major. The craft bags sound interesting but a bit superfluous since you can put craft materials in the bank and use them from there. Oh well.


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mALX
post May 24 2016, 07:23 PM
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QUOTE(hazmick @ May 24 2016, 02:05 PM) *

Here is some info on more new stuff coming soon. Nothing major, but exciting nonetheless.

Overview:

You'll be able to purchase more Character Slots from the Crown Store (1500 Crowns) up to a maximum of 12 characters.

You'll be able to preview motifs in the Crown Store before you buy them.

Hats are being added to the game. At the moment items like Cadwell's Pot Helm count as a costume, but it will soon count as a hat and can be worn with other costumes.

Lastly for ESO plus members. We (ESO plus members) are getting craft bags. These bags are like an unlimited inventory space for crafting items, so you can carry all of your crafting materials with you without having to find a bank to dump them in. The bags won't take up inventory space and will be shared across all characters.



That's all for now. As I said, nothing major. The craft bags sound interesting but a bit superfluous since you can put craft materials in the bank and use them from there. Oh well.



I used up 8 characters in my game last year - all but 3 of them were alts to carry my crafting supplies! And I was an ESO Plus member, but aren't anymore; darn it!

How I wish they had that feature purchase-able at the crown store!

Really excited to be able to expand the slots in my game, because once you have paid out all the money to fully expand the backpacks on a character (and the character's horse) , you kind of can't delete them without putting yourself in a bind inventory wise.

Thanks for the info, Hazmick! I should still have the 9500 crowns unused on my game on my PC from when I was a plus member, was planning to use it to get some DLC, still deciding which by what I hear about them, lol. But now thinking about maybe buying another slot with it.



This post has been edited by mALX: May 24 2016, 07:25 PM


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Grits
post May 24 2016, 10:05 PM
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Yay, it’s great to get some details about adding character slots. With my tribe I’ll be at the front of the line. embarrased.gif

Craft bags sound like a great idea. I have spent a fortune in game gold getting banks and bags upgraded to hold materials, and now new players won’t have to deal with that at all if they subscribe. I like that they are taking out some of the annoyances.

Thank you for the info, hazmick!


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hazmick
post May 26 2016, 12:13 AM
Post #227


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Here is an article about the poison crafting abilities that are coming in the DB update. Sounds pretty interesting, but Haa-Rei has no alchemy skill at all right now. Time to train.


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mALX
post May 26 2016, 05:06 AM
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QUOTE(hazmick @ May 25 2016, 07:13 PM) *

Here is an article about the poison crafting abilities that are coming in the DB update. Sounds pretty interesting, but Haa-Rei has no alchemy skill at all right now. Time to train.



Ooh, looks like I need to start building up my alchemy skills!




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Grits
post May 26 2016, 02:47 PM
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Thanks, hazmick!

Poison-making might get Lil interested again. She got into the 20s with Alchemy before handing it over to Stays-Up-Late. I’ll have to see how the swap with the weapon’s enchantment works out. I’d love to see some complicated mechanics that pay off with Enchanting.

Stays is stuck doing Windhelm writs due to not progressing his main quest. The prospect of awesome top-shelf poisons might get Lil to tackle her series of toe to toe boss fights and move hers along. laugh.gif


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hazmick
post May 26 2016, 11:51 PM
Post #230


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One thing that the article didn't mention was the way poison crafting will integrate with the existing poison damage type in the game. The 'Mighty' champion point passive increases Physical, Poison, and Disease damage and Haa-Rei makes use of a few poison-based attacks with his bow. At the moment, 'Mighty' gives Haa-Rei a 16% damage bonus with those attacks.

I'm interested in seeing how the poison crafting will work with that, or if it'll be a totally separate thing.


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hazmick
post May 27 2016, 09:33 PM
Post #231


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Couple of things today. First:

Personalities are a new feature coming with the DB update. Here's what they are:

"Personalities are a new feature that change how your character stands, walks, and even performs some emotes. You'll be able to mix-and-match a Personality with your favorite costumes, skins, and hats so they can be active all at once!"

So basically if you have the Assassin personality set to your assassin outfit, when you equip the outfit your character will move, stand etc. like an assassin. Other games have similar features that are usually called 'stances' or 'poses'. Pretty cool.


Second thing:

The Crown Store Showcase for June is out. Here's what's coming next month (as always I'll add prices when they are revealed):

HATS
Silvenari Felt Bycoket - All platforms June 30th.
Z'en Vengeance Kiss-Me-Not Cap - All platforms June 30th.

COSTUMES
Toxin Doctor - All platforms June 23rd.
Treethane Ceremonial Dress - All platforms June 30th.

MOUNTS
Highland Wolf - PC May 31st, Xbox One and PS4 June 14th.

PETS
Sylvan Nixad - PC May 31st, Xbox One and PS4 June 14th.
Northern Lynx - All platforms June 23rd.

UTILITY
Crown Lethal Poison (provides you with a supply of 80 doses of Lethal Poison for application to weapons.) - PC May 31st, Xbox One and PS4 June 14th.


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mALX
post May 28 2016, 12:54 AM
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I saw three items in the May showcase that Buffy might like!

These poisons are something I've been waiting for since I started playing, can't wait to get them! (but I'm going to have to build my alchemy skills up, lol)

I was in Vulkhel Guard yesterday and outside the Mages Guild there was a pack of Players riding those blue Dro-m'Athra Senche - all in a circle facing each other and having a "roar-athon!" Nothing else, just roaring at each other! It was hysterical! I do love this game, and playing with other people just to see some of the things they come up with to entertain themselves! It is the most entertaining game I have ever played; not just for its own content, but for what the Players add too!






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mALX
post May 28 2016, 01:16 AM
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Holy Cow those personality idles look Awesome for the Assassin! I wonder if they will make some other ones you can purchase too? That is fantastic!




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Grits
post May 28 2016, 11:40 PM
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Thanks, hazmick!

That Assassin Personality looks very cool. Jerric is hoping for a “Drunken Slut” personality. It’s unclear whether he intends it for himself or if he just hopes to enjoy seeing others use it. tongue.gif

I’ve seen a bunch of dro-m'athra senche riders fooling around, and oh my gosh they look great!

Some clarification on the VR to CP conversion from the official forum thread: We will still be able to spend account CP points on characters who are below level 50, just won’t be able to use the CP level gear on them until they hit level 50. Also the extra attribute and skill points that will be applied through future level ups will be automatically added at first login to characters who have already passed those levels. In other words no one will miss out on attribute or skill points from level ups with the change.

Jerric is VR1 with about 50 CP right now, and I was concerned that he would lose the CP and just become CP10 from his VR1 level. It sounds like that won’t happen, characters will be at least the CP equivalent of their Veteran level so they can continue to use their current gear but should be their CP level if that is higher.

VR1-15 gear is going cheap on the PS4 NA server. It’s a great time to work on crafting!


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hazmick
post May 29 2016, 12:24 AM
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QUOTE(Grits @ May 28 2016, 11:40 PM) *

I’ve seen a bunch of dro-m'athra senche riders fooling around, and oh my gosh they look great!

4000 Crowns though... ohmy.gif ohmy.gif ohmy.gif


Thanks for the CP info. It all sounds a little complicated, but it'll probably be crystal clear once I actually see it applied to Haa-Rei.

I'm still wondering how crafting will be scaled. Obviously stuff like Ruby Ash which is the highest level material now will still be high level, but I wonder what the level brackets around each material will be.


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Grits
post May 29 2016, 01:29 AM
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Yep, I think they’re really rewarding the subscribers who have a bunch of Crowns piling up every month, which is OK by me. If someone really, really MUST have it they can still buy it, but it’s expensive enough to keep it within subscribers and the rare player who will hand over that much cash. (Not me! laugh.gif )

My understanding with the craft scaling is that the materials will stay at their current levels as converted to CP levels. So a VR1-VR3 material will simply become a CP10-CP30 material, with the cap still at VR16/CP160. Gear will drop in 10 CP increments.


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hazmick
post May 29 2016, 04:55 AM
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The price isn't my main issue. I don't like the fact that Zenimax don't reveal the prices until the item is released, and the mount is only available for a couple of days. If you don't have any Crowns saved up you suddenly have to find ~£30 before the mount vanishes again. I can't understand why they don't put the prices on the monthly showcase so people can plan ahead.


Ah that makes sense. I hope they re-do the VR16 gear crafting while they're at it - it takes 10x more resources than VR15 gear. If you craft a VR15 bow for 12 Ruby Ash, you need 120 Ruby Ash for a VR16 bow. It's utterly ridiculous.


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Grits
post May 30 2016, 01:54 AM
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I agree, they should release the price of upcoming store items so that players can make plans. I also would prefer that the limited items be in the store for more than a few days. I hate that you missed out on the Velothi guar. I don’t see a reason why they couldn’t keep things up for at least a week or two, since most people I know do not bring their game consoles along when they travel.

Thank you for that top-level tip, I had no idea the amount of materials would jump so much. It might make sense to have my crafters go ahead and spend the skill points up to the highest rank so that they will start getting those materials in the mail from their hirelings. Sounds like it will take a long time to save up for a full set of anything. ohmy.gif


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mALX
post Jun 1 2016, 11:49 AM
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They really messed up the stamina in this last patch. My character is vet level 1 and suddenly can't run 10 feet without panting loudly and slowing down. Really ticked me off, I wish they would leave our characters alone in these updates! I also had to reset her champion points that she had already distributed; and the last 15 skill points.

This right here is why I quit playing it last fall; because you would spend gold/crowns/time/effort building your character/armor/weapons up just to have them tear it back down to nothing in a patch.





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Grits
post Jun 1 2016, 12:19 PM
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I read that the update that comes with the Dark Brotherhood stuff will improve things for Stamina overall, Nightblades, and archers among other things. Sorry I don’t have a link, I got that from reading a bunch of threads with links to announcements over on the official forums.

I also saw on one of their videos that came out before Thieves Guild that the planned third quarter update’s ‘Barber Shop’ appearance change mechanic will include a race change option. Not sure if that is still in the works, but in January Matt Firor said that it was going to be part of it.


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