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Arena Adventurings and Daggerfall Dealings, A Characters Update thread |
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ghastley |
Aug 23 2016, 02:59 PM
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Councilor

Joined: 13-December 10

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No, banks (in each little kingdom) are a standard feature. Because gold has weight in Daggerfall, you need somewhere to deposit it, or convert it to letters of credit (for a percentage).
You buy homes and ships at the banks, too.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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Decrepit |
Sep 1 2016, 12:31 AM
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Master

Joined: 9-September 15
From: Mid-South USA

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On this, the 20th Anniversary of Daggerfall's launch (earth reckoning), my avatar elected to hire himself out to civilian populous rather than work for any of the four organizations of which he is an active member or take on an assignment for the nobility. What he found himself stepping into was a lesson in convoluted misdirection. His first contact turned out to be nothing more than a middleman, who directed him to the potential employer. Journeying to the tavern in question, his "employer" transformed into a spell-casting orc. My avatar found himself transported into the bowels of dungeon. Fighting his way to the exit, he returned to Daggerfall City and confronted his initial contact, who swore himself innocent of intentional wrongdoing. He also informed my avatar that, so far as he knew, the fraudulent employer had returned to his home in another Daggerfall Kingdom city. My avatar traveled there, found the house in question, entered, confronted and killed the orc. He then returned to Daggerfall City, sold a number of very nice Daedric weapons looted during the venture, banked, paid for Destruction training at the Temple of Kynareth, and spend the rest of that day and all night self-training Restoration at the Fighters Guild. At that point I left him to his own devices.
This post has been edited by Decrepit: Sep 3 2016, 12:17 AM
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Renee |
Sep 4 2016, 04:38 PM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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Okay, it's almost Labor Day now. I give up. QUOTE(Decrepit @ Aug 12 2016, 06:39 PM) 
Believe it or not, the answer popped into my feeble mind almost immediately. I'll put it in spoilers so others can work it out on their own.
[spoiler ]It's the letter "e".[ /spoiler]
Ha! I would have never figured this. I'm glad I finally peeked.
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Decrepit |
Sep 5 2016, 08:42 PM
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Master

Joined: 9-September 15
From: Mid-South USA

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The Fighters Guild gargoyle disposal assignment mentioned last post proved challenging, even discounting that its dungeon was inhabited by vampires both mundane and ancient. Took forever to find the target. To add insult to injury, we heard what we assumed to be the gargoyle, reasonably close by, fairly early on but couldn't figure out how to reach it until much later. Luckily the task had a lenient time limit. Had a momentary panic soon after entering the dungeon. Noticed that my avatar's Daedric helm was neither on his head nor in his inventory. We retreated to the exit and checked his wagon. There it was! No idea how it came to be there. Or maybe I do. He leveled soon after returning to Daggerfall City. His six points were used to raise AGI to 90 and PER to 55. The AGI bump boosted his combat bonus from +3 to +4. He's currently looking to solicit employment from the populous at large, but can't find an assignment that isn't somewhat shady. QUOTE(Renee @ Sep 4 2016, 10:38 AM)  Okay, it's almost Labor Day now. I give up. QUOTE(Decrepit @ Aug 12 2016, 06:39 PM) 
Believe it or not, the answer popped into my feeble mind almost immediately. I'll put it in spoilers so others can work it out on their own.
[spoiler ]It's the letter "e".[ /spoiler]
Ha! I would have never figured this. I'm glad I finally peeked. Does this mean my avatar will soon have competition solving the Kingdoms' various ills? Don't worry, there are more than enough such assignments to go around without stepping on each others toes.
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Decrepit |
Sep 8 2016, 12:02 AM
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Master

Joined: 9-September 15
From: Mid-South USA

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In the Iliac Bay Kingdoms the vengeful spirit of King Lysandus is now at rest. In the process my avatar gained brownie points with Wayrest's ruling family. Mission accomplished he returned to Daggerfall City posthaste. Almost immediately on arrival he received notification that his initial Imperial contact in this entire affair wished to see him...in an obscure Wayrest village. Off he went again. The Lady was met in the village's one inn. He was given a new assignment on behalf of the Empire. He once again returned to Daggerfall City, and hopes to get in a round or two of mundane organizational quests before tackling this new major assignment. Of no consequence whatsoever is that his recent meeting occurred on game save 0600. I have of course saved the game a zillion more times than that. Most assignments are given a number and brief description at their start, which is overwritten (under the same number) until completion/turn-in. Some important and/or overly lengthy assignments get several numbers/save-slots. Oddly or not, reference to both King Lysandus ghost and "the letter" disappeared from my avatar's log once Lysandus' spirit was appeased. I do not recall him having seen the letter quest-line to its conclusion, though I suppose it's possible he did so at some forgotten date long past. QUOTE(Renee @ Sep 5 2016, 08:32 PM)  I'm still not done with Arena though. We have to see if we can b34t Jagar Tharn first!
Oh yeah. I forgot completing the staff doesn't end it.
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Decrepit |
Sep 9 2016, 01:39 PM
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Master

Joined: 9-September 15
From: Mid-South USA

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Since last report, my avatar:
...Undertook an information gathering mission for the Temple of Kynareth.
...Was sent to dispatch an orc by the Knights of the Dragon. This proved a rather lengthy crawl. Somewhat needlessly as it turned out. Had my avatar gone left instead of right at one intersection he would have shortened his stay by at least a third. Not that we're complaining. That dungeon netted a good many Daedric pieces before all was said and done.
...Was tasked by the Mages Guild to dispose of a wayward imp holed up in a Daggerfall Kingdom city palace.
He had planned to break off soliciting organizational assignments at this point, until recovering an object of great power from one of Iliac Bay's major palaces. At the last moment, en route to the palace in question, he developed second thoughts as to who he intends to give the object to. He doesn't dare retrieve the object without being able to dispose of it pronto. Until he settles the issue it's back to his customary grind.
(His conflict rests between two of the numerous candidates. One is the obvious choice any of my various TES avatars would make, the choice he had settled on until resent doubts crept in. The other might or might not surprise you. Rest assured neither of his options numbers among the "bad actors" of the lot.)
Speaking of organizations, my avatar has reached the highest obtainable position in both the Fighters Guild and Temple of Kynareth. He is one step away from that goal in his other two organizations, the Mages Guild and Knights of the Dragon. Praise be, these ultimate positions do NOT entail becoming the heads of said organizations. This was, in my opinion, a major fault with Oblivion's guild system. Or rather, the fault, as I see it, rests with being allowed to assume leadership in name only, with no meaningful ongoing responsibilities associated with the job. No further questing either, where Daggerall offers never ending quest options of sufficient variety to hold one's interest for decades to come. (Much depends on your take on Daggerfall's huge labyrinthic dungeons. Some don't care for 'em in the least. Me, I love 'em, frustrating as they can be at times.)
Speaking of Daggerfall City, with Lysandus' spirit at rest night-times there seem almost unnervingly quiet. Odd as this may sound, both my avatar and myself sort of miss those screams of VENGENCE!!!!! and roaming ghosts. Nor did those wraiths ever pose a serious thread to my avatar wandering the city in darkness as needed, not even early on. It's all for the best of course, but I can help but feel we've lost an old friend, who we didn't think we'd miss until he was gone.
This post has been edited by Decrepit: Sep 9 2016, 01:40 PM
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Kiln |
Sep 15 2016, 02:02 AM
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Forum Bard

Joined: 22-June 05
From: Balmora, Eight Plates

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It is too bad the games didn't retain their depth AND updated graphics. I love ES but looking back there's no denying the games have gotten less complex.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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Kiln |
Sep 15 2016, 11:19 AM
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Forum Bard

Joined: 22-June 05
From: Balmora, Eight Plates

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QUOTE(mirocu @ Sep 15 2016, 08:50 AM)  QUOTE(Kiln @ Sep 15 2016, 03:02 AM)  It is too bad the games didn't retain their depth AND updated graphics. I love ES but looking back there's no denying the games have gotten less complex.
To me Oblivion is much more complicated than say Arena, but I get your point. Lumping skills together and make axe weapons a Blunt weapon is just wrong  As far as graphics and hand built cities, yeah. When you look at the total skills, classes, and attributes though the newer games have been absolutely gutted. In general I agree though. Arena and Daggerfall weren't good IMO, although part of that is strictly in comparison to more modern games. At the time of their respective releases they were the best open world games that existed.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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Renee |
Sep 18 2016, 03:31 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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Axes are blunt weapons though, at least in some of the table-games we used to play they were. Axes and maces shared the same school of weapons. These games predate Elder Scrolls by at least 15 years, too. They're not talking about the blade part of the axe, they're talking about its top end. You can't thrust an axe and hope for any penetrating damage, you have to swing this axe, just like you must swing a mace for best damage. Swords on the other hand can be thrust or swung. That, to me, is the main diff between these two schools of weapons.
/reneesgeekdebatepoint
Anyways, good news. It is 6:57 pm on the 18th of Sun's Height, 3rd Era 393, and Renee Gade the first has finally gotten out of Dagoth Ur, with the complete staff of eight pieces, all glued together. I suppose next we'll be facing the big man, Jagar Tharn. *shudders* Wish us luck.
This post has been edited by Renee: Sep 18 2016, 03:34 AM
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mirocu |
Sep 18 2016, 03:45 PM
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Spam Meister

Joined: 8-February 13
From: [CLASSIFIED]

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QUOTE(Kiln @ Sep 15 2016, 12:19 PM)  As far as graphics and hand built cities, yeah. When you look at the total skills, classes, and attributes though the newer games have been absolutely gutted.
The difference I notice is that Arena had no chart in which to assign points to skills while Oblivion has both Major and Minor skills. Arena only has Attributes that in turn affect "hidden" skills. That was one reason why I said Oblivion was more complicated than Arena even though it´s a more modern game. I have more reasons but there´s no need to go into that. It´s an Update thread after all  QUOTE(Renee @ Sep 18 2016, 04:31 AM)  They're not talking about the blade part of the axe, they're talking about its top end. You can't thrust an axe and hope for any penetrating damage, you have to swing this axe, just like you must swing a mace for best damage. Swords on the other hand can be thrust or swung. That, to me, is the main diff between these two schools of weapons.
Really good points you bring up here, Renee  OT: Haven´t been playing since last November but I reckon I´ll be at it again this November. Damned if I can remember what town I´m in 
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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Renee |
Sep 18 2016, 04:16 PM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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mirocu: See, now that's the politest debate I've ever had on the subject of axes & blunt weapons.  I either got ignored or flamed over at Beth on this one.  Tirdas, 29th of Sun's Height, 3E 393 Unsure of what to do next, Renee Gade decides she'll head back to Skyrim, back to the village of Amol, where she'd been born, where her unexpected life as an adventurer had begun. She'd been a member of the court back then; not much more than an up-and-coming squiress, in training for knighthood, under the tutelage of Baroness Helle. That's where it had all begun. She had been nobody important. But somehow she'd gotten mixed up in this whole business with the Uriel Septim VII, the emperor of Tamriel. Jagar Tharn, the emperor's top battlemage, had imprisoned the man, rumors had been said, and pretty soon the 'up-and coming squiress' knew these rumors were true. She'd begun having visions and dreams explaining what she should do, or what she could do, at least, to save the emperor. After a year (or so) of doing random, but necessary services in Amol (escorting important people, delivering important objects across town, that sort of thing) she'd begun to hear of a place called Labyrinthian, where it was rumored Tharn had hidden one of the pieces of a magical staff, captured from Uriel Septim's former confines. There were eight pieces in total, and each one (it was rumored further) had been hidden in each of eight provinces. Gade had risen to the challenge, and after some additional magical training, had entered Labyrinthian, and eventually had found the first piece of the magical staff. Over the next three years, she would move around a lot, moving from province to province, different villages, inns, temples. Different climates. And different lairs, some much more elaborate than others. And here she was years later in Morrowind, in the village of Markgran Forest, located not too far away from the volcanic lair known as Dagoth-Ur. The staff completely pieced back together, despite Jagar Tharn's efforts to thwart her along the way. And she had not a clue what to do next. (Jagar Tharn appeared in a vision not long after I finished writing the above! He said the staff is not magical anymore, because he's disabled its magic, but this is okay.) This post has been edited by Renee: Sep 18 2016, 04:32 PM
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