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TheCheshireKhajiit
post Dec 13 2016, 02:48 AM
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QUOTE(hazmick @ Dec 12 2016, 07:35 PM) *

Thanks Cheshire. What's the sensitivity like with the gamepad? That seems to be the biggest complaint I'm hearing, but I'm not sure if people mean that the sensitivity is actually bad or just that it's not as good as a mouse (which it obviously won't be).

Well, it was a little stiff on its default setting for Khajiit's taste, so he had to bump it up a touch and then it was fine.


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TheCheshireKhajiit
post Dec 13 2016, 05:04 AM
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So what does "disease damage" do? Mira made a glyph last night that has this as an effect.


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mALX
post Dec 13 2016, 05:13 AM
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QUOTE(TheCheshireKhajiit @ Dec 12 2016, 11:04 PM) *

So what does "disease damage" do? Mira made a glyph last night that has this as an effect.



Disease Damage:

Disease Damage comes from Weapon Enchants and and also from a number of Nightblade ability morphs. Disease Damage has the chance to proc the Diseased Status Effect which reduces the healing received by the target by 15% for 10 seconds. Disease Damage is mitigated with Armor (Physical Resistance).


In Player vs Player, Disease Damage is excellent gorilla warfare because it keeps the "enemy" players from being able to heal themselves and most players enchant their jewelry to make them immune to fire/ice/shock for spells that can be cast on them; but they rarely wear jewelry to make them immune to disease, so it is almost always irresistible damage. (or used to be, seems now they have made it blockable by a physical resistance enchant)


Here is a page that goes into detail about the kinds of damage you can use against enemies in both the environment and player:


http://esoacademy.com/faq/what-are-types-of-damage/









This post has been edited by mALX: Dec 13 2016, 05:15 AM


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TheCheshireKhajiit
post Dec 13 2016, 05:17 AM
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Oooh ok, Khajiit gets it now. Thanks for the info!


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TheCheshireKhajiit
post Dec 13 2016, 08:30 AM
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Ugh, Khajiit tried playing just now but the server is laggy as cub over-full on milk.


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mALX
post Dec 13 2016, 03:14 PM
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QUOTE(TheCheshireKhajiit @ Dec 13 2016, 02:30 AM) *

Ugh, Khajiit tried playing just now but the server is laggy as cub over-full on milk.



Sometimes logging out and logging back in well get you a different instance that is less over-full.





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Grits
post Dec 13 2016, 04:53 PM
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They say they are presently fixing whatever they patch-broke that caused the connection and performance issues (PC).


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haute ecole rider
post Dec 13 2016, 04:59 PM
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Wanted to play before work yesterday.

No dice. Server was down until 12:45, by which time I was just pulling into the parking lot at my work.

Damn.

Came home about 11 pm last night, did a little mats hunting with Alise around Davon's Watch (we did find the location of the Harborage, then found it again to fix its location in our minds), killed a few hostile critters and some remaining Covenant troops down on the beach, then came back to Davon's Watch to get another riding lesson, finish the last writ and to start some new research.

I don't know why but Alise wants to research traits across all the crafting lines, not just wood.working and light armor. She also wanted to get certified in all six crafts. I said okay . . .

Julian just did some riding lessons last night. She's about ten days away from finishing the horse encumbrance lessons. Then she'll move on to speed.

Mazul also did riding lessons. She is just a day behind Julian on the encumbrance lessons. She is not sure about speed or stamina, she prefers to walk. She has been riding Paint when adventuring with Gray and Bear, but her behind doesn't like it. She did finish research on a couple of pieces, so she started a couple more, but they are taking a couple days each.

I promised myself that I would have a couple of hours this morning with my gang before I took my mom to her low vision specialist appointment, but no. NA server is down. Again.

Damn. Damn.



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Grits
post Dec 13 2016, 05:06 PM
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Alise has a good idea. On the PS4 I made the mistake of giving one equipment craft each to three characters. Now instead of finding one motif book or chapter to get a set in a particular style, I have to find two or even three of them. I've taken steps to fix that by having one character start studying traits across all craft skills, but it will be a long time (and a fourth set of rare motif books!!) before I get to where I would have been if I started out with one equipment crafter.

That's why in my PC crew, Elke of Green River is doing all of the equipment crafting. Whew!


I hope you get some time to play tonight!


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haute ecole rider
post Dec 13 2016, 05:19 PM
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Yes, my initial-stage plan was to have Mazul do all the equipment crafting, and Julian do the Consumables. Both are certified in the equipment, I can't recall if Maz can do the Consumable writs or not as well. She is not interested in that at all.

But she did learn woodworking and clothing as well, since she is the only one who can craft the medium armor at Julian's level. Her dream is to someday be the armorer for the entire crew across three alliances. Blacksmithing is her first love (spoken like a true forge-wife), but she enjoys crafting in all materials.

Julian is Master Provisioner, as I mentioned before, but she also does Enchanting and Alchemy for the same reasons - she is the only one with the skill to enchant Mazul's crafted equipment.

But ultimately I hope to have each character (I have six planned out, though I have no idea who the sixth one will be) concentrate and become master of one craft while being conversant in the other lines.


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Grits
post Dec 13 2016, 06:11 PM
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I think my Saxhleel trait researcher Stays-Up-Late will make the move to the PC (meaning be re-created there) so he can help Elke with her inventory management. Elke is not super-organized but she loves the work, while Stays likes to categorize and meditate on the nature of things, preferably while lying down in the sun. Actual crafting is bad for his beautiful claws. Plus he never got along with Darnand.

Both teams could use a merchant. Not the NPC, but a teammate to hold on to things that they might sell or might want later. When my PS4 guild asked for auction donations it took me forever to dig through everyone's stuff for the items that didn't quite suit but were too good to just deconstruct or sell (purple gear mostly). Plus whenever someone wants to go shopping they have to hit the bank first. The merchant could have a decent stash of pocket money and just go get what's wanted. Hmm.


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mALX
post Dec 13 2016, 06:20 PM
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QUOTE(Grits @ Dec 13 2016, 11:06 AM) *

Alise has a good idea. On the PS4 I made the mistake of giving one equipment craft each to three characters. Now instead of finding one motif book or chapter to get a set in a particular style, I have to find two or even three of them. I've taken steps to fix that by having one character start studying traits across all craft skills, but it will be a long time (and a fourth set of rare motif books!!) before I get to where I would have been if I started out with one equipment crafter.

That's why in my PC crew, Elke of Green River is doing all of the equipment crafting. Whew!


I hope you get some time to play tonight!



Agreed on one person doing all the equipment crafting. I mean, the regular motifs are easy to come by; but the specialized ones like Dwemer, Primal, etc - especially ones that have 14 different motifs to learn and cost thousands in the Guild Stores to buy - don't want to have to be repeating that process several times!

The only thing about that is - do you want whoever you have doing your major equipment crafting to have access to the specialized forges; (like if you want to make Soul Shriven, or the Fighters and Mages Guild's forges).

(Meaning they would have to go out adventuring first before becoming a crafter; to get access to these).

And as for Provisioning = since One Tamriel; the only items you will have access to in loot will be stuff at the skill level of the character out there looting. So high level recipes will have to be bought unless your character has the strength to adventure and find those recipes. (unless you can afford to buy them in the Guild Stores).

I made the mistake of respec'ing Bubba too early into a Master Crafter. He can make master level recipes, but doesn't know any! He has to either buy them or go out in the world to get them; which he is too weak to do. And he can't access Soul Shriven, meaning I have to get him past Molag Bal somehow when he has trouble passing a mudcrab.

So in the end, not sure if Misa will end up having to take over the crafting, since she has access to all these things already. But I'm not respec'ing her to crafting till I've finished everything she can enjoy doing, because I already found out through Bubba how weak it will make her. verysad.gif






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Grits
post Dec 13 2016, 07:17 PM
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That is an excellent point about the questline locations, mALX!

I had forgotten about Soul Shriven and the Coldharbour sets. Is Soul Shriven a reward motif given directly to the character, or a book that can be passed through the bank to another character on the same account? For some reason I thought it was a costume. huh.gif


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mALX
post Dec 13 2016, 08:03 PM
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QUOTE(Grits @ Dec 13 2016, 01:17 PM) *

That is an excellent point about the questline locations, mALX!

I had forgotten about Soul Shriven and the Coldharbour sets. Is Soul Shriven a reward motif given directly to the character, or a book that can be passed through the bank to another character on the same account? For some reason I thought it was a costume. huh.gif



Soul Shriven is a quest reward from doing Cadwell's Silver that is bound on giving = can't be passed amongst characters or put in the bank. (unfortunately, because it is my favorite swords in game; and after passing Molag Bal once with Misa = not anxious to do that fight with another character - especially a weaker one, lol).

But yeah, Bubba has to go through all that now, or I can decide to make Misa my major crafter.

I don't think Alchemy matters, haven't seen any thing it offers different by sinking skill points into it, so actually any character can take on the Alchemy; it doesn't have to be the same one that is doing the rest.

Enchanting may be the same; I really don't know if you find different runes after you sink skill points into Enchanting, does anyone know? I haven't really noticed that because all my characters have level 50 in enchanting, but only Misa and Bubba have skill points sunk into it. I really haven't noticed if Calia or Mia bring in different stones than Misa or Bubba.

But Provisioning Writs = Bubba is bringing in rare provisioning ingredients that I've never seen or heard of till he spent the skill points in provisioning. He brought in some Atherial Dust as a writ reward that sold for 97,000 for one piece!

So maybe one questing adventurer can become the crafter for Equipment and Provisioning; and the Alchemy and Enchanting can be stuck on just any character?







This post has been edited by mALX: Dec 13 2016, 08:05 PM


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TheCheshireKhajiit
post Dec 13 2016, 08:07 PM
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QUOTE(mALX @ Dec 13 2016, 01:03 PM) *

QUOTE(Grits @ Dec 13 2016, 01:17 PM) *

That is an excellent point about the questline locations, mALX!

I had forgotten about Soul Shriven and the Coldharbour sets. Is Soul Shriven a reward motif given directly to the character, or a book that can be passed through the bank to another character on the same account? For some reason I thought it was a costume. huh.gif



Soul Shriven is a quest reward from doing Cadwell's Silver that is bound on giving = can't be passed amongst characters or put in the bank. (unfortunately, because it is my favorite swords in game; and after passing Molag Bal once with Misa = not anxious to do that fight with another character - especially a weaker one, lol).

But yeah, Bubba has to go through all that now, or I can decide to make Misa my major crafter.

I don't think Alchemy matters, haven't seen any thing it offers different by sinking skill points into it, so actually any character can take on the Alchemy; it doesn't have to be the same one that is doing the rest.

Enchanting may be the same; I really don't know if you find different runes after you sink skill points into Enchanting, does anyone know? I haven't really noticed that because all my characters have level 50 in enchanting, but only Misa and Bubba have skill points sunk into it. I really haven't noticed if Calia or Mia bring in different stones than Misa or Bubba.

But Provisioning Writs = Bubba is bringing in rare provisioning ingredients that I've never seen or heard of till he spent the skill points in provisioning. He brought in some Atherial Dust as a writ reward that sold for 97,000 for one piece!

So maybe one questing adventurer can become the crafter for Equipment and Provisioning; and the Alchemy and Enchanting can be stuck on just any character?

97,000 for one unit of an ingredient?!


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Grits
post Dec 13 2016, 08:25 PM
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Wow, you got some gold dust as a writ reward?! That is fantastic!

OK, thanks for the info on Soul Shriven. I'll turn Elke loose on her questlines first and then plan to respec once everyone else starts leveling up and needing her services. She is a sorc, so hopefully she'll do OK.

Darnand is doing top-tier Enchanting writs and sometimes gets Kuta runes in the reward. But Lleduri (on the PC) is doing tier one Enchanting writs and also just got a Kuta rune in a reward. So I have no idea. The reward glyphs seem to be the same level as the writ that they do, but I can't be sure because Darnand's skill rank and character level are both at the top bracket. Everyone else is at rank one and gets Trifling glyphs regardless of their character level. So probably, lol.


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mALX
post Dec 13 2016, 11:56 PM
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QUOTE(TheCheshireKhajiit @ Dec 13 2016, 02:07 PM) *

QUOTE(mALX @ Dec 13 2016, 01:03 PM) *

QUOTE(Grits @ Dec 13 2016, 01:17 PM) *

That is an excellent point about the questline locations, mALX!

I had forgotten about Soul Shriven and the Coldharbour sets. Is Soul Shriven a reward motif given directly to the character, or a book that can be passed through the bank to another character on the same account? For some reason I thought it was a costume. huh.gif



Soul Shriven is a quest reward from doing Cadwell's Silver that is bound on giving = can't be passed amongst characters or put in the bank. (unfortunately, because it is my favorite swords in game; and after passing Molag Bal once with Misa = not anxious to do that fight with another character - especially a weaker one, lol).

But yeah, Bubba has to go through all that now, or I can decide to make Misa my major crafter.

I don't think Alchemy matters, haven't seen any thing it offers different by sinking skill points into it, so actually any character can take on the Alchemy; it doesn't have to be the same one that is doing the rest.

Enchanting may be the same; I really don't know if you find different runes after you sink skill points into Enchanting, does anyone know? I haven't really noticed that because all my characters have level 50 in enchanting, but only Misa and Bubba have skill points sunk into it. I really haven't noticed if Calia or Mia bring in different stones than Misa or Bubba.

But Provisioning Writs = Bubba is bringing in rare provisioning ingredients that I've never seen or heard of till he spent the skill points in provisioning. He brought in some Atherial Dust as a writ reward that sold for 97,000 for one piece!

So maybe one questing adventurer can become the crafter for Equipment and Provisioning; and the Alchemy and Enchanting can be stuck on just any character?

97,000 for one unit of an ingredient?!



Yes, and it sold in just a day after posting it. And I actually priced it lower than what I found in the guild stores, most were asking upwards of 100,000 gold for one piece of it.



QUOTE(Grits @ Dec 13 2016, 02:25 PM) *

Wow, you got some gold dust as a writ reward?! That is fantastic!

OK, thanks for the info on Soul Shriven. I'll turn Elke loose on her questlines first and then plan to respec once everyone else starts leveling up and needing her services. She is a sorc, so hopefully she'll do OK.

Darnand is doing top-tier Enchanting writs and sometimes gets Kuta runes in the reward. But Lleduri (on the PC) is doing tier one Enchanting writs and also just got a Kuta rune in a reward. So I have no idea. The reward glyphs seem to be the same level as the writ that they do, but I can't be sure because Darnand's skill rank and character level are both at the top bracket. Everyone else is at rank one and gets Trifling glyphs regardless of their character level. So probably, lol.



Same here on the writ rewards for enchanting. Everyone else gets a trifling glyph and an empty soul gem. Bubba and Misa get Superb glyphs and a kuta.

(Kuta = I've sold about 40 Kutas in the past two weeks for 4,730 gold per each - saving up for my house in February, lol).







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hazmick
post Dec 14 2016, 12:03 AM
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Not surprising, that Aetherial Dust is pretty rare!

Selling it is the best option, unless you have all the other ingredients.


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TheCheshireKhajiit
post Dec 16 2016, 07:00 AM
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If this one was to take a screeny of Mira wearing her armor, would someone here be able to identify what style the cuirass is?


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mALX
post Dec 16 2016, 08:06 AM
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QUOTE(TheCheshireKhajiit @ Dec 16 2016, 01:00 AM) *

If this one was to take a screeny of Mira wearing her armor, would someone here be able to identify what style the cuirass is?



I can only tell if you link it so my game can scan it. I mean, some of the early sets are easy to tell; like Argonian/Bosmer/Redguard. But beyond those three - I can't tell by sight.




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