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Today In Tamriel, ESO Character Updates and Stories |
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TheCheshireKhajiit |
Jun 12 2017, 12:44 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(hazmick @ Jun 11 2017, 06:29 PM)  QUOTE(TheCheshireKhajiit @ Jun 11 2017, 11:59 PM)  The Last King of the Ayleids showed up unexpectedly in one of Brenna's Covenant quests today! Funny how Oblivion painted the Ayleids as a bunch of a-holes but ESO tries to soften them a little by making them more heroic.
Oh they were a-holes. The reason he's the Last King is because he was a nice guy.  Heh, true
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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mALX |
Jun 12 2017, 08:30 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(RaderOfTheLostArk @ Jun 9 2017, 10:11 PM) 
Or my launcher could not launch the game. That's cool too. It has done this the past 2 or 3 times I tried to play the game, and the way I worked around it before could not solve the issue this time. This is really starting to piss me off. Hopefully I can actually get Support to help...
Well, repairing the files actually worked right away this time.
Cincinnatus continued his work for the Pact today, his journey taking him to Nimalten this time. He investigated the attack on Thane Fjora and thought it was going to be a rather typical day at the office in terms of slaying foes, but the appearance of his old friend Aera Earth-Turner complicated things. He had actually crossed paths with her over at Shor's Stone only a couple days before. He had hoped that Aera would help out with the investigation, and initially she did. But after the deaths of many, Cincinnatus found out the main perpetrator behind the trouble at Nimalten...Aera.
He was stunned. Incredulously, he demanded to know how she could betray him and the Pact. She explained how the death of Trynhild at Bal Foyen and the long times that Denskar and Littrek were off on missions had affected her, and she claimed that it was enough to drive her down this dark path. Cincinnatus had no choice and told her it was time to face justice. Aera ran into the next room, where Cincinnatus followed after her and slayed her. Usually, he takes some measure of pleasure and pride in striking down enemies, but this encounter really got to him. An old friend giving into the forces of evil. Cincinnatus has already experienced enough heartache and suffering in his life, including before the events of ESO. Nirn is truly a cold place. Today has only added to his unquenchable drive to slaughter the Worm Cult.
Cincinnatus ended his day after saving a Dunmer by the name of Charadin and freeing the spirit of the Companion Hakra in Pinepeak Cavern. He found an inn at nearby Ivarstead and took his rest there for the night.
I must say, ESO has done a pretty good job of throwing curveballs at you, and done pretty well at getting me invested in characters. That isn't all THAT difficult, but ESO has impressed me at times and gotten me particularly invested in several characters. Aera's betrayal actually did make me a bit sad. But justice had to be dealt out, even if it wasn't easy to do.
That was a shocker for me as well; I thought she was a trusted friend. She wanted to blame the circumstances for turning her into a traitor, but that isn't any valid excuse. Then again, it was kind of a "Pet Cemetary" type thing too, what would you do/how far would you go to see your dead loved ones again? I also chose to kill her in that instance; because either as a necromancer or traitor (which she was both) = either is a death sentence. So maybe she did have to die for her crimes; but like you said: there was no pride or satisfaction in killing her, just a kind of ill feeling in the pit of my stomach from the betrayal and for what the war did to change that sweet girl from Bleakrock. (War...war never changes). QUOTE(hazmick @ Jun 11 2017, 07:29 PM)  QUOTE(TheCheshireKhajiit @ Jun 11 2017, 11:59 PM)  The Last King of the Ayleids showed up unexpectedly in one of Brenna's Covenant quests today! Funny how Oblivion painted the Ayleids as a bunch of a-holes but ESO tries to soften them a little by making them more heroic.
Oh they were a-holes. The reason he's the Last King is because he was a nice guy.  QUOTE(RaderOfTheLostArk @ Jun 12 2017, 01:11 PM)  Cincinnatus is trying to piece Wuuthrad back together currently. The ghost giant Sinmur just attacked Riften, and while investigating zombie attacks Cincinnatus was himself attacked at the docks.
The problem was, however, that a guard was standing right next to where that zombie spawned. So I accidentally attacked the guard as well as the zombie. I also had reacted really quickly. I didn't want to incur a further bounty and it was not my intention to hit the guard, so after I took care of the zombie I just let the guard hack away at me. A pop-up said that they would apparently kill me on sight so there was no use in fighting back. So that episode was really annoying, but it looks like it shouldn't have any effects beyond that death I incurred. Hopefully.
I'm planning on getting back on tonight or tomorrow, where Cincinnatus will continue his work for the Pact at Trolhetta.
 Had something similar happen to me trying to help a guard fighting a nixhound and hit the guard. Had to die because there was no where to run to. If you are not actively in the Dark Brotherhood and won't be using the Blade of Woe except for bad guys = you can go to your settings/gameplay and turn on "Avoid killing innocents" (I think that is what it is called). It is off by default, you have to actively change it if you want to be protected from accidentally attacking someone. However, if you were on those docks = just jump in the water and swim out away from the guard. They can't follow you in water, NPC's can't swim. When you get out far enough that they aren't hitting you with their spells anymore, travel to one of your houses or to the Guild Hall = wait the bounty out, or change characters for the time marked on your bounty. When you log back in your bounty should be expired, and that character able to play again. (It will say it on the screen if the bounty is gone or still on). This post has been edited by mALX: Jun 12 2017, 08:22 PM
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monkeyemoness |
Jun 12 2017, 08:42 PM
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Mouth

Joined: 21-December 16

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^That was largely Hate's reasoning and feelings on killing Aera, too. 'Course, she was more upset at being personally betrayed by her joining the Worm Cult than going against the Pact (which by that point she was reluctantly aiding because Thou Must to get your soul back) 'Course But yeah, I think La..Laylee...Lola...King Dynar was the exception among Ayleids and IIRC he even says as much. Also, speaking of the Pact and attacking guards, this is the reason Jo'zira had to start Deshaan early when he was on Cadwell's Silver. He accidentally attacked a guard, thinking he was hostile, the guard got mad. More guards accosted him. Murders happened, and he racked up a 20k bounty that kept him from progressing in Kragenmoor because of how close the guards were to the quest objective. Whoops. Sometimes one gets a little trigger happy, especially when everything tries to kill you so you're used to striking first. Anyways, obligatory Master Writ update. Hates and the Crafting Monkey have at least 125 vouchers saved up each, meaning that if this pace keeps up I'll be done sooner rather than later. Crafting Intensifies and the Goal is in SightThis post has been edited by monkeyemoness: Jun 12 2017, 08:51 PM
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TheCheshireKhajiit |
Jun 13 2017, 12:26 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(mALX @ Jun 12 2017, 02:58 PM)  QUOTE(TheCheshireKhajiit @ Jun 12 2017, 03:42 PM)  Khajiit usually always keeps a "counterfeit pardon" or two on his characters for when this happens (Mira has a bad habit of shield charging stable animals at the Windhelm stables  ). Same here, (on the pardons, not shield bashing poor horsies!) - but on accidentally striking the guard she was instantly attacked (no offers of bounty or clemency) = didn't have time to find the pardon in her inventory before her health was too low to warrant spending the pardon,  Mira is *usually* fleet of foot enough to get far enough away to play travel to her room or a wilderness way shrine before being killed. Every now and then though they catch her.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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RaderOfTheLostArk |
Jun 13 2017, 05:43 PM
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Mouth

Joined: 4-May 17
From: Lilmoth, Black Marsh

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QUOTE(mALX @ Jun 12 2017, 03:30 PM)   Had something similar happen to me trying to help a guard fighting a nixhound and hit the guard. Had to die because there was no where to run to. If you are not actively in the Dark Brotherhood and won't be using the Blade of Woe except for bad guys = you can go to your settings/gameplay and turn on "Avoid killing innocents" (I think that is what it is called). It is off by default, you have to actively change it if you want to be protected from accidentally attacking someone. However, if you were on those docks = just jump in the water and swim out away from the guard. They can't follow you in water, NPC's can't swim. When you get out far enough that they aren't hitting you with their spells anymore, travel to one of your houses or to the Guild Hall = wait the bounty out, or change characters for the time marked on your bounty. When you log back in your bounty should be expired, and that character able to play again. (It will say it on the screen if the bounty is gone or still on). Ah. Well, that's good to know. Thanks for the tips, mALX. I'm kind of surprised that I hadn't run into the problem before. That "Avoid killing innocents" toggle will certainly lead to less frustration. My character isn't a goody two-shoes, but he certainly is not looking to murder anybody.
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"[Insert awesome/inspiring/cool/smart/pseudo-intellectual quote here.]" - Me
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monkeyemoness |
Jun 14 2017, 12:06 AM
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Mouth

Joined: 21-December 16

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Today in Tamriel: The Squad starts buying the Silken Ring motif. I'm down to only shoulders and gloves on the Crafting Monkey, but I found a few of them the he already had for a low price so...yeah. Hates has all 3 Woodoworking ones now, and both Jo and Eolan have Legs (!!!) with Eolan having maces. Good shopping day, but I'm tempted to pay 40k for Shoulders/Gloves just to get it over with and be able to have the full motif.
Also, it turns out Fjotreid is [censored] terrified of Hungers. Mostly cause it's the only thing that's successfully killed defeated him while being completely helpless. Dying while mashing the break free button and the awful "not enough stamina" nose farting with every click is [censored] awful.
Also becfcAUSE THEY CLING TO THE GODDANG WALLS WHILE IDLE GEEZE. Funny thing it's not even boss Hungers that give him trouble, but the trash mobs. Doesn't keep him from going "I'm not afraid of you >:V" while shaking in his barely-held-together boots. The boss Hunger did not respond, but instead kept doing its Exorcist impression. One more level and he gets new gear.
In other news, Iron Atronachs also suck and he found a Bell and Scissors for the Runebox from one mob while completing the Fallen Wastes. Nice.
I'm just gonna assume resurrections before starting the main quest are reloads when ~miraculous rescue~ isn't an option. In other words Jo'zira being a creep again with his time-rewinding magic. idk, mmo i guess
This post has been edited by monkeyemoness: Jun 14 2017, 12:12 AM
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TheCheshireKhajiit |
Jun 14 2017, 05:52 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(monkeyemoness @ Jun 13 2017, 06:06 PM)  I'm just gonna assume resurrections before starting the main quest are reloads when ~miraculous rescue~ isn't an option. In other words Jo'zira being a creep again with his time-rewinding magic. idk, mmo i guess
Another reason Khajiit sent Brenna to the mainland right away. It just made more sense to this one to try and come up with a reason for her to be going to Vvardenfell than to try and make up reasons for her to be Soul Shriven without actually being Soul Shriven for an extended period of time. Oh and it's not just Fjotried, Hungers are freaky!
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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TheCheshireKhajiit |
Jun 15 2017, 05:07 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(mALX @ Jun 14 2017, 10:09 PM)  QUOTE(TheCheshireKhajiit @ Jun 14 2017, 11:03 PM)  Speaking of Hungers, Khajiit is thinking it would be cool to visit The Shivering Isles at some point in ESO.
Mages Guild, Sheogorath takes you there - but it doesn't look the same, it looks more like a suburb of Auridon. Hmm, no wonder Khajiit didn't know; he is just now starting mage characters! Was it New Sheoth that they showed or just a small section, kind of like they do for the non Coldharbour Oblivion realms?
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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monkeyemoness |
Jun 15 2017, 06:35 AM
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Mouth

Joined: 21-December 16

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They drop from the reward boxes you get from doing the Arena daily in the Gold Coast. It's a grind. Related to that, *long, heavy sigh*But anyways, you also visit some parts of Dementia during the Mages Guild questline so there's that.
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TheCheshireKhajiit |
Jun 15 2017, 07:11 AM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(monkeyemoness @ Jun 15 2017, 12:35 AM)  They drop from the reward boxes you get from doing the Arena daily in the Gold Coast. It's a grind. Related to that, *long, heavy sigh*But anyways, you also visit some parts of Dementia during the Mages Guild questline so there's that. So are the arena dailies difficult?
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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hazmick |
Jun 15 2017, 12:16 PM
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Mouth

Joined: 28-July 10
From: North

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QUOTE(TheCheshireKhajiit @ Jun 15 2017, 07:11 AM)  QUOTE(monkeyemoness @ Jun 15 2017, 12:35 AM)  They drop from the reward boxes you get from doing the Arena daily in the Gold Coast. It's a grind. Related to that, *long, heavy sigh*But anyways, you also visit some parts of Dementia during the Mages Guild questline so there's that. So are the arena dailies difficult? You'll probably need a couple of other players with you, but there are always folks doing stuff in the gold coast so you should be fine on that regard. The grind comes from the low drop chance, and the fact that you can only get the daily quest once every two days.
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
"...a quotation is a handy thing to have about, saving one the trouble of thinking for oneself, always a laborious business."
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TheCheshireKhajiit |
Jun 15 2017, 03:11 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(hazmick @ Jun 15 2017, 06:16 AM)  QUOTE(TheCheshireKhajiit @ Jun 15 2017, 07:11 AM)  QUOTE(monkeyemoness @ Jun 15 2017, 12:35 AM)  They drop from the reward boxes you get from doing the Arena daily in the Gold Coast. It's a grind. Related to that, *long, heavy sigh*But anyways, you also visit some parts of Dementia during the Mages Guild questline so there's that. So are the arena dailies difficult? You'll probably need a couple of other players with you, but there are always folks doing stuff in the gold coast so you should be fine on that regard. The grind comes from the low drop chance, and the fact that you can only get the daily quest once every two days. Gotcha.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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