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Guild Discussion |
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RaderOfTheLostArk |
Nov 5 2017, 04:14 AM
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Mouth
Joined: 4-May 17
From: Lilmoth, Black Marsh
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QUOTE(mALX @ Nov 4 2017, 11:53 AM) So his never having even started the Undaunted questline doesn't matter to his being able to get a shared Undaunted quest? I always thought you had to open up the skill line before being able to do any of the daily Undaunted quests.
And by the way Rader = if you are EP and want to just get the skill line opened up; it doesn't take but a few minutes, I can hop you through it anytime you want to.
Okay, cool. Thanks! If I remember, I'll give you a shout next time I am in the game. QUOTE(TheCheshireKhajiit @ Nov 4 2017, 02:58 PM) QUOTE(RaderOfTheLostArk @ Nov 4 2017, 10:27 AM) And...ahem...I AM EP. DON'T COMPARE ME TO THAT AD FILTH! Feng will forgive you this insult just this once but advises against further derogatory remarks. Besides you, of course, Khajiit! And any other members of Chorrol here in AD or DC. QUOTE(mALX @ Nov 4 2017, 06:24 PM) QUOTE(Acadian @ Nov 4 2017, 04:23 PM) QUOTE(mALX @ Nov 4 2017, 08:53 AM) So his never having even started the Undaunted questline doesn't matter to his being able to get a shared Undaunted quest? I always thought you had to open up the skill line before being able to do any of the daily Undaunted quests. ... Lol, I didn't even think about that! I'm not sure. I'm pretty sure that Rader said he hadn't even started the Undaunted questline yet, or even visited their enclave. (iirc) Nope. I actually ran into an Undaunted member and was about to join, but never actually did. Don't remember why, honestly.
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"[Insert awesome/inspiring/cool/smart/pseudo-intellectual quote here.]" - Me
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TheCheshireKhajiit |
Nov 5 2017, 06:31 AM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(mALX @ Nov 4 2017, 07:56 PM) QUOTE(TheCheshireKhajiit @ Nov 4 2017, 08:08 PM) Is it normal to have the Undaunted try and recruit you even though you actually already joined them?
As long as you keep asking them, they will keep sending you out on a run to that Alliance's dungeon (example: Fungal Grotto; Banished Cells; and Spindleclutch. Originally, all you have to do is visit them to get them on the map and you will be welcomed as a member of the Undaunted in their roisterous ceremony. If you ask after that, they will still try to send you out to the same dungeon; but I don't believe they give you a quest for it anymore at that point = just refer you to do it. (*and note that each of these dungeons has 3 levels). I would NOT do it at that stage unless you just want the practice; because you will not get the key or the trophy (though you will get a minimal boost in Undaunted rep and a "Reward for the Worthy in your mailbox). Much better to go in there with the Pledge and get the full bonus of rewards for the crawl. To do that: visit the Enclaves in any Alliance's capital (Mournhold; Elden Root; or Wayrest) to get the Undaunted Pledges = those you actually DO have to do the dungeons, but you CAN do them on Normal level to get the Undaunted rep increase; the key for a piece of a Monster set; a wall trophy of the big boss in that delve; and a "Rewards for the Worthy" mailing. (to get the big monster busts, you have to do them on Veteran level; and to get double keys you have to do them on Veteran Hard Mode). To this day, if I go to the original Undaunted contact Davon's Watch = they will try to send me to Fungal Grotto, but will not give me a quest to do it. If they do give me a quest, it will not be fulfilled with all the rewards above unless I go pick up the Undaunted Pledge from Mournhold before going to Fungal Grotto. (and that Pledge is only given out on certain days). Yeah Mira joined the Undaunted in Stonefalls when she was doing her EP run. We did two dungeons, this one thinks, and left it alone after that. Then when she was doing her DC Silver run, she talked to an Orc in Daggerfall and joined again, lol.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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mALX |
Nov 5 2017, 01:11 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(TheCheshireKhajiit @ Nov 5 2017, 01:31 AM) QUOTE(mALX @ Nov 4 2017, 07:56 PM) QUOTE(TheCheshireKhajiit @ Nov 4 2017, 08:08 PM) Is it normal to have the Undaunted try and recruit you even though you actually already joined them?
As long as you keep asking them, they will keep sending you out on a run to that Alliance's dungeon (example: Fungal Grotto; Banished Cells; and Spindleclutch. Originally, all you have to do is visit them to get them on the map and you will be welcomed as a member of the Undaunted in their roisterous ceremony. If you ask after that, they will still try to send you out to the same dungeon; but I don't believe they give you a quest for it anymore at that point = just refer you to do it. (*and note that each of these dungeons has 3 levels). I would NOT do it at that stage unless you just want the practice; because you will not get the key or the trophy (though you will get a minimal boost in Undaunted rep and a "Reward for the Worthy in your mailbox). Much better to go in there with the Pledge and get the full bonus of rewards for the crawl. To do that: visit the Enclaves in any Alliance's capital (Mournhold; Elden Root; or Wayrest) to get the Undaunted Pledges = those you actually DO have to do the dungeons, but you CAN do them on Normal level to get the Undaunted rep increase; the key for a piece of a Monster set; a wall trophy of the big boss in that delve; and a "Rewards for the Worthy" mailing. (to get the big monster busts, you have to do them on Veteran level; and to get double keys you have to do them on Veteran Hard Mode). To this day, if I go to the original Undaunted contact Davon's Watch = they will try to send me to Fungal Grotto, but will not give me a quest to do it. If they do give me a quest, it will not be fulfilled with all the rewards above unless I go pick up the Undaunted Pledge from Mournhold before going to Fungal Grotto. (and that Pledge is only given out on certain days). Yeah Mira joined the Undaunted in Stonefalls when she was doing her EP run. We did two dungeons, this one thinks, and left it alone after that. Then when she was doing her DC Silver run, she talked to an Orc in Daggerfall and joined again, lol. Holy cow, is that a glitch? Misa and Britta are recognized as members when they visit the other provinces. I wonder if that is a "One Tamriel" change that is supposed to be helpful but really screws up the recognition of the player instead?
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TheCheshireKhajiit |
Nov 5 2017, 01:34 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(mALX @ Nov 5 2017, 06:11 AM) Holy cow, is that a glitch? Misa and Britta are recognized as members when they visit the other provinces. I wonder if that is a "One Tamriel" change that is supposed to be helpful but really screws up the recognition of the player instead?
Yeah, Khajiit is guessing that when the Cadwell quests reset the quests in an area it also resets the Undaunted recruiting person.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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mALX |
Nov 5 2017, 03:26 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(TheCheshireKhajiit @ Nov 5 2017, 08:34 AM) QUOTE(mALX @ Nov 5 2017, 06:11 AM) Holy cow, is that a glitch? Misa and Britta are recognized as members when they visit the other provinces. I wonder if that is a "One Tamriel" change that is supposed to be helpful but really screws up the recognition of the player instead?
Yeah, Khajiit is guessing that when the Cadwell quests reset the quests in an area it also resets the Undaunted recruiting person. Well, that totally sucks,
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TheCheshireKhajiit |
Nov 5 2017, 03:57 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(mALX @ Nov 5 2017, 08:26 AM) Well, that totally sucks, Meh, Khajiit has grown accustomed to quest weirdness in this game. This post has been edited by TheCheshireKhajiit: Nov 5 2017, 04:22 PM
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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mALX |
Nov 7 2017, 06:07 AM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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* Here is your updated list: QUOTE
Current List of Crafting Sets in Guild Hall:
DLC:
* Dark Brotherhood: (Downstairs on the Right side of the trophy room)
Kvatch Gladiator
Varen's Legacy
Pelinal's Aptitude
* Thieves Guild: (Downstairs on the Left side of the trophy room)
Clever Alchemist
Eternal Hunt
Tava's Favor
* Orsinium: (Upstairs in the Right wing of the house)
Law of Julianos
Morkuldin
Trial By Fire
* Imperial City: (at Monkey's House)
Armor Master
Noble's Conquest
Redistributer
* Morrowind: (Upstairs in the Left Wing)
Assassin's Guile
Daedric Trickery
Shacklebreaker
* Clockwork City: (In the new Khajiit Village along the waterfront)
Fortified Brass
Innate Axiom
Mechanical Acuity
Guilds:
* Fighters Guild: (Upstairs on the Left side of the trophy room)
Kagrenac's Hope
Orgnum's Scales
* Mages Guild: (Upstairs on the right side of the trophy room)
Eyes of Mara
Shalidor's Curse
Unique:
* Craglorn: (Downstairs in the Trophy Room)
Twice-Born Star
Way of the Arena
* ColdHarbour: (Upstairs in the corridor in front of the Trophy Room)
Oblivion's Foe
Spectre's Eye
Universal: (Will be in both Downstairs Wings and Entry Corridor = except the one that will be outside in the courtyard. Will be in Alphabetical Order/Clockwise)
Alessia's Bulwark (In Courtyard * (Clothier and Woodworking Stations are IN!)
Ashen Grip
Death's Wind
Hist Bark
Hunding's Rage
Magnus' Gift
Night Mother's Gaze
Night's Silence
Seducer (Armor of the)
Song of Lamae
Torug's Pact
Twilight's Embrace
Vampire's Kiss
Whitestrake's Retribution
Willow's Path
The list of Mundus Stones hasn't changed, I have to wait till the Crowns go on sale again after Thanksgiving, unfortunately. But in case you want to vote for the next one we get, here is what we have/need at the Guild Hall:
HAVE: (Mundus Stones are outside in Alphabetical Order/Clockwise dotted along the circular walk around the house)
* The Apprentice = Spell Damage
* The Lady = Physical and Spell Resistance
* The Lover - Physical and Spell Penetration
* The Steed - Speed & Health Recovery
* The Thief - Critical Chance Increase
* The Warrior = Weapon Damage
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NEED:
The Atronach - Magicka Recovery
The Lord - Increase Health
The Mage - Increase Magicka
The Ritual - Healing Effectiveness
The Serpent - Stamina Recovery
The Shadow - Critical Damage Increase
The Tower - Increase Stamina
* Fortified Brass is all IN! Alesia's Bulwark Clothier and Woodworking Stations are IN! *
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TheCheshireKhajiit |
Nov 7 2017, 08:20 AM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(mALX @ Nov 7 2017, 12:35 AM) ** We also now have a "Precursor" there = talking combat dummy!
Khajiit is going to check this out as soon as he logs on tomorrow!
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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TheCheshireKhajiit |
Nov 8 2017, 04:34 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(Grits @ Nov 8 2017, 08:45 AM) Khajiit, thanks for the costume party pictures! Nice, you even got one of the pool party. Wait, what the heck is Jerric… Yikes! Well, at least we don’t have to worry that he’ll pee in the pool. Bahahaha!
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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mALX |
Nov 8 2017, 05:58 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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mALX |
Nov 9 2017, 04:39 AM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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* Here is your updated list: QUOTE
Current List of Crafting Sets in Guild Hall:
DLC:
* Dark Brotherhood: (Downstairs on the Right side of the trophy room)
Kvatch Gladiator
Varen's Legacy
Pelinal's Aptitude
* Thieves Guild: (Downstairs on the Left side of the trophy room)
Clever Alchemist
Eternal Hunt
Tava's Favor
* Orsinium: (Upstairs in the Right wing of the house)
Law of Julianos
Morkuldin
Trial By Fire
* Imperial City: (at Monkey's House)
Armor Master
Noble's Conquest
Redistributer
* Morrowind: (Upstairs in the Left Wing)
Assassin's Guile
Daedric Trickery
Shacklebreaker
* Clockwork City: (In the new Khajiit Village along the waterfront)
Fortified Brass
Innate Axiom
Mechanical Acuity
Guilds:
* Fighters Guild: (Upstairs on the Left side of the trophy room)
Kagrenac's Hope
Orgnum's Scales
* Mages Guild: (Upstairs on the right side of the trophy room)
Eyes of Mara
Shalidor's Curse
Unique:
* Craglorn: (Downstairs in the Trophy Room)
Twice-Born Star
Way of the Arena
* ColdHarbour: (Upstairs in the corridor in front of the Trophy Room)
Oblivion's Foe
Spectre's Eye
Universal: (Will be in both Downstairs Wings and Entry Corridor = except Alessia's Bulwark = that will be outside in the courtyard. Will be in Alphabetical Order/Clockwise)
* Alessia's Bulwark (In Courtyard)
Ashen Grip
Death's Wind
Hist Bark
Hunding's Rage
Magnus' Gift
Night Mother's Gaze
Night's Silence
Seducer (Armor of the)
Song of Lamae
Torug's Pact
Twilight's Embrace
Vampire's Kiss
Whitestrake's Retribution
Willow's Path
The list of Mundus Stones hasn't changed, I have to wait till the Crowns go on sale again after Thanksgiving, unfortunately. But in case you want to vote for the next one we get, here is what we have/need at the Guild Hall:
HAVE: (Mundus Stones are outside in Alphabetical Order/Clockwise dotted along the circular walk around the house)
* The Apprentice = Spell Damage
* The Lady = Physical and Spell Resistance
* The Lover - Physical and Spell Penetration
* The Steed - Speed & Health Recovery
* The Thief - Critical Chance Increase
* The Warrior = Weapon Damage
**
NEED:
The Atronach - Magicka Recovery
The Lord - Increase Health
The Mage - Increase Magicka
The Ritual - Healing Effectiveness
The Serpent - Stamina Recovery
The Shadow - Critical Damage Increase
The Tower - Increase Stamina
* Alesia's Bulwark is all IN! * This post has been edited by mALX: Nov 9 2017, 04:40 AM
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mALX |
Nov 10 2017, 07:31 PM
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Ancient
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN
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QUOTE(haute ecole rider @ Nov 9 2017, 01:42 PM) Thanks for working so diligently on our Guild Hall attuned sets!
Maz actually made five pieces of Fortified Brass heavy armor for a fellow trade guild member! She was working on writs when he put out the call for that, and she thought she recalled seeing that done from your list. So hopped she over to Hunding's Khajiit village, and sure enough, there it was!
Maz was happy to try out the Fortified Brass blacksmithing station right then and there!
Thanks again, mALX!
Oh, this is Awesome! I love that they are getting used! I have actually been considering trying out that Clockwork City Tank set; it sounds better than what I have now. We have enough tables there now that I have been able to go to our Guild Hall most of the time now to do Master Writs, and it is such a great feeling to be able to do them all right there all in one spot!
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