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Your projects, what are you working on in your free time? |
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Decrepit |
Jun 20 2018, 03:26 PM
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Master

Joined: 9-September 15
From: Mid-South USA

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QUOTE(mALX @ Jun 20 2018, 07:29 AM)  I never even heard of this game before, I love how you were able to determine the year model fo the vehicles on the road to keep that feeling of it being an earlier era - really like how natural a lot of it looked. Does the train just show up if you lay tracks down? Also loved the muddy water canal, nice touch! I really don't know how this game works, like how much of the buildings along the route you did (or all?) = but you did a fantastic job of making it look realistic! Also - definitely liked the contrast of the "sand" under the trees on the right side, it really did add a nice touch. Nice vid!
WOO HOO! While there watching your "Transport" vid I took the opportunity to watch your Oblivion vids again! LOVE those Oblivion vids, they are my favorite gameplay vids EVAH!
TpF is quite popular, especially among the European crowd. In the few hours since posting my video eleven other TpF uploads have appeared, only one of which is English language. How much of what is seen is mine, or rather modded? Good question. I'd say a good 98% is placed by me. As for game placed scenery, the road the episode begins and ends on is a game placed, though I upgraded it to a four-lane highway and might have slightly altered its course. Likely a few isolated stretches of roadway elsewhere are the game's, though again I likely tampered with their pathing to fit my scenic concept. We see a brief glimpse of the "major" city of Eastleigh off in the distance. That's more or less totally game placed We get brief glimpses of iron and coal mines. Those are game placed and can't be moved. Even with those I've added a lot of scenic details. Cars traveling the roads are game controlled, though I can and do to an extent control how congested traffic is. Delivery Trucks and Buses are provided by the game, but I create their routes, number, path and so on. Pretty much all else you see are my additions via mods. Fields, orchards, farmsteads, gas stops, logging camps, roads, the two villages, most of the woodland and hedge rows are placed by me. (TpF does place some farmland of its own, but not in the area we travel through. Likewise it places clumps of woodland throughout the map, some rather large. We might encounter some of that along the way, but most trees and shrubs seen will have been placed by me.) You'll need to be more specific on the "muddy water canal." I suspect what you see is not a canal at all but an affect of YT's video blurrying. Leastwise I have no remembrance of placing a water canal. Trains appear only after track and stations are placed, a "line" is created between two or more stations, and a loco and appropriate rail cars are bought and assigned to said "line." Trucks and buses work the same way, substituting roads for tracks. Funny, I watched two of my four Oblivion episodes not long ago when providing them with classier YouTube thumbnails. As usual I did NOT watch ep1. I don't think it's a bad video. I simply don't consider it on par with later episodes, 3 and 4 in particular. Watching ep1 makes me regret having lost its video project work file, from which I might have been able to improve it. I think I still all the original raw files associated with the project, but not the file that ties them all together. Having to do that all over from scratch is more than I want to handle any more. QUOTE(mALX @ Jun 20 2018, 07:48 AM)  Absolutely LOVE the banter between your Decrepit avatar and Vilja! When you were in sneak and using the bow and she charged up the hill it had me in hysterics! LOVE these vids you made !!!!!
By the way, the 04 vid has lost its link to start playing; it goes 01,02,03, and then goes on to someone else's vids. You might have to get on 03 and re-order it to be followed by 04.
Yikes. Thanks for the heads up. I'll definitely look in the ep04 SNAFU. By your description I assume the problem is with the Playlist, not clicking an individual title on the Videos page/ This post has been edited by Decrepit: Jun 20 2018, 03:41 PM
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mALX |
Jun 20 2018, 03:37 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Decrepit @ Jun 20 2018, 10:26 AM)  QUOTE(mALX @ Jun 20 2018, 07:29 AM)  I never even heard of this game before, I love how you were able to determine the year model fo the vehicles on the road to keep that feeling of it being an earlier era - really like how natural a lot of it looked. Does the train just show up if you lay tracks down? Also loved the muddy water canal, nice touch! I really don't know how this game works, like how much of the buildings along the route you did (or all?) = but you did a fantastic job of making it look realistic! Also - definitely liked the contrast of the "sand" under the trees on the right side, it really did add a nice touch. Nice vid!
WOO HOO! While there watching your "Transport" vid I took the opportunity to watch your Oblivion vids again! LOVE those Oblivion vids, they are my favorite gameplay vids EVAH!
TpF is quite popular, especially among the European crowd. In the few hours since posting my video eleven other TpF uploads have appeared, only one of which is English language. How much of what is seen is mine, or rather modded? Good question. I'd say a good 98% is placed by me. As for game placed scenery, the road the episode begins and ends on is a game placed, though I upgraded it to a four-lane highway and might have slightly altered its course. Likely a few isolated stretches of roadway elsewhere are the game's, though again I likely tampered with their pathing to fit my scenic concept. We see a brief glimpse of the "major" city of Eastleigh off in the distance. That's more or less totally game placed We get brief glimpses of iron and coal mines. Those are game placed and can't be moved. Even with those I've added a lot of scenic details. Cars traveling the roads are game controlled, though I can and do to an extent control how congested traffic is. Delivery Trucks and Buses are provided by the game, but I create their routes, number, path and so on. Pretty much all else you see are my additions via mods. Fields, orchards, farmsteads, gas stops, logging camps, roads, the two villages, most of the woodland and hedge rows are placed by me. (TpF does place some farmland of its own, but not in the area we travel through. Likewise it places clumps of woodland throughout the map, some rather large. We might encounter some of that along the way, but most trees and shrubs seen will have been placed by me.) You'll need to be more specific on the "muddy water canal." I suspect what you see is not a canal at all but an affect of YT's video blurrying. Leastwise I have no remembrance of placing a water canal. Train's appear only after track and stations are placed, a "line" is created between two or more stations, and a loco and appropriate rail cars are bought and assigned to said "line." Trucks and buses work the same way, substituting roads for tracks. Funny, I watched two of my four Oblivion episodes not long ago when providing them with classier YouTube thumbnails. As usual I did NOT watch ep1. I don't think it's a bad video. I simply don't consider it on par with later episodes, 3 and 4 in particular. Watching ep1 makes me regret having lost its video project work file, from which I might have been able to improve it. I think I still all the original raw files associated with the project, but not the file that ties them all together. Having to do that all over from scratch is more than I want to handle any more. QUOTE(mALX @ Jun 20 2018, 07:48 AM)  Absolutely LOVE the banter between your Decrepit avatar and Vilja! When you were in sneak and using the bow and she charged up the hill it had me in hysterics! LOVE these vids you made !!!!!
By the way, the 04 vid has lost its link to start playing; it goes 01,02,03, and then goes on to someone else's vids. You might have to get on 03 and re-order it to be followed by 04.
Yikes. Thanks for the heads up. I'll definitely look in the ep04 SNAFU. By your description I assume the problem is with the Playlist, not clicking an individual title on the Videos page/ The canal shows up on the left of the roadway right around 3:19 and is alongside the road for a while, then I think you turn away from it because it stopped shortly thereafter. I grew up near the "Barge Canal" in New York, and it looked a lot like that, especially after a good rain = muddy! ** Oh, I didn't have any problems viewing 04 by clicking on it, but it didn't automatically play following 03 on your playlist (the other ones play automatically one right after another). This post has been edited by mALX: Jun 20 2018, 03:38 PM
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Decrepit |
Jun 21 2018, 01:45 PM
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Master

Joined: 9-September 15
From: Mid-South USA

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QUOTE(mALX @ Jun 20 2018, 09:37 AM)  The canal shows up on the left of the roadway right around 3:19 and is alongside the road for a while, then I think you turn away from it because it stopped shortly thereafter. I grew up near the "Barge Canal" in New York, and it looked a lot like that, especially after a good rain = muddy!
** Oh, I didn't have any problems viewing 04 by clicking on it, but it didn't automatically play following 03 on your playlist (the other ones play automatically one right after another).
Watched the TpF video again via my sharp local copy. Is the color of the "mud canal" you see sort of gold-yellow? At the time you specify, the truck has just entered a stretch of roadway with what Painter terms "wheat" to the left. (I've always thought of it as "golden wheat" even back when it carried only a numeric designation.) YT processing blurs it, which does give that field a somewhat "wet" look. Or am I way off the mark. I removed my fourth Oblivion video, which for some reason was positioned above episode three, from its playlist and re-added it. It "should" be in its proper position now. Hopefully that'll fix the issue. As to some other video playing, you likely have AUTOPLAY on? Man do I detest autoplay with a passion. (Much soap-boxing deleted.) Feel somewhat better now, not enough so for anything but must-do projects, of which I have none at the moment. Had I my wits about me I might have mowed late yesterday afternoon. (It rained during the evening.) We've now storms and or rain forecast for the next some days. The lawn might be over tall next chance I get. To be fair, due to a dry spell the lawn most definitely does NOT need mowing at the moment. Played a little TpF right before bedtime yesterday. Added a fourth terminal to the map's main Steel Mill Rail Station. Have mixed feelings about it. Looks wise, I prefer a three terminal station. The extra terminal gives steel and slag their own separate terminals, doubling storage capacity for outgoing products. That won out in the end. But I don't have to like it. Subconsciously during the night I came up with a way to somewhat improve scenic detailing lost during initial station expansion. Implemented it between breakfast and my exercise-walk. Happier with the change now, but prefer the old setup. I've not fully "sceniced" the area around the Steel Mill. Doing so will hopefully make things better yet. Problem is, there are limitations to roadway access to parts of that area I've yet to figured out how to overcome in a scenically appealing manner.
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mALX |
Jun 22 2018, 02:27 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Decrepit @ Jun 21 2018, 08:45 AM)  QUOTE(mALX @ Jun 20 2018, 09:37 AM)  The canal shows up on the left of the roadway right around 3:19 and is alongside the road for a while, then I think you turn away from it because it stopped shortly thereafter. I grew up near the "Barge Canal" in New York, and it looked a lot like that, especially after a good rain = muddy!
** Oh, I didn't have any problems viewing 04 by clicking on it, but it didn't automatically play following 03 on your playlist (the other ones play automatically one right after another).
Watched the TpF video again via my sharp local copy. Is the color of the "mud canal" you see sort of gold-yellow? At the time you specify, the truck has just entered a stretch of roadway with what Painter terms "wheat" to the left. (I've always thought of it as "golden wheat" even back when it carried only a numeric designation.) YT processing blurs it, which does give that field a somewhat "wet" look. Or am I way off the mark. I removed my fourth Oblivion video, which for some reason was positioned above episode three, from its playlist and re-added it. It "should" be in its proper position now. Hopefully that'll fix the issue. As to some other video playing, you likely have AUTOPLAY on? Man do I detest autoplay with a passion. (Much soap-boxing deleted.) Feel somewhat better now, not enough so for anything but must-do projects, of which I have none at the moment. Had I my wits about me I might have mowed late yesterday afternoon. (It rained during the evening.) We've now storms and or rain forecast for the next some days. The lawn might be over tall next chance I get. To be fair, due to a dry spell the lawn most definitely does NOT need mowing at the moment. Played a little TpF right before bedtime yesterday. Added a fourth terminal to the map's main Steel Mill Rail Station. Have mixed feelings about it. Looks wise, I prefer a three terminal station. The extra terminal gives steel and slag their own separate terminals, doubling storage capacity for outgoing products. That won out in the end. But I don't have to like it. Subconsciously during the night I came up with a way to somewhat improve scenic detailing lost during initial station expansion. Implemented it between breakfast and my exercise-walk. Happier with the change now, but prefer the old setup. I've not fully "sceniced" the area around the Steel Mill. Doing so will hopefully make things better yet. Problem is, there are limitations to roadway access to parts of that area I've yet to figured out how to overcome in a scenically appealing manner. Wheat? But it is lower than the land around it!  Oh well, I will bow to Painter! I liked it, but did think it was a muddy canal or river there, lol.
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mALX |
Jun 23 2018, 06:45 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Decrepit @ Jun 22 2018, 09:18 PM)  Dang it! I've known what ep4 of my TpF Scenic Ride-Along series will be since before putting together ep3. After a few mediocre attempts I captured a halfway decent clip of what will become the video's main section. But I also need good videos of the train arriving and departing the map's Construction Materials Hub Rail Station. I think I've filmed that 15-20 times and never get footage that pleases me. It's odd. That station is usually super busy. Yet every time I ride a train into it with the camera rolling it's dead. Maybe one other train will appear. If a couple materialize going one way, then none appear going the other. Then just prior to tonight's supper I nailed it. Plenty of train action coming and going. Shut the game down to see how raw footage looked...to discover I forgot to launch OBS. What's more, I saved the game just before exiting, so can't backtrack to capture that same arrival/departure again. Also lost out on a third-person train highlight clip, but that can be easily redone.
This was lawn mow night. Went well. The mower behaved itself and I wasn't overtaxed. Heart reading almost immediately afterward: Blood Pressure 104/60, pulse 84. Not bad under the circumstances. In fact pressure is about where it reads when taken at rest...assuming I'm not in the midst of one of my lung/chest episodes.
 Well, that is kind of frightening since your BP should have been elevated by the exercise of mowing!
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Decrepit |
Jun 23 2018, 10:27 AM
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Master

Joined: 9-September 15
From: Mid-South USA

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As to blood pressure, I've read numerous times that lowish pressure is no big deal (unlike high pressure) so long as it causes no averse symptoms, and I tent to feel my pathetic best within my "normal" BP range. I typed in "low blood pressure" just now and selected an article at random. Here's what it says: "Hypotension is low blood pressure, especially in the arteries of the systemic circulation. Blood pressure is the force of blood pushing against the walls of the arteries as the heart pumps out blood. A systolic blood pressure of less than 90 millimeters of mercury or diastolic of less than 60 mm Hg is generally considered to be hypotension. However, in practice, blood pressure is considered too low only if noticeable symptoms are present." Not saying BP below a certain reading isn't cause for worry. I can have brief drops that are scary even to me. But my "normal" readings seem to cause no issues, and my cardiologist continues to stress that I have a "strong heart." Thanks for your concern in this regard. This post has been edited by Decrepit: Jun 23 2018, 10:27 AM
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mALX |
Jun 23 2018, 01:22 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Decrepit @ Jun 23 2018, 05:27 AM)  As to blood pressure, I've read numerous times that lowish pressure is no big deal (unlike high pressure) so long as it causes no averse symptoms, and I tent to feel my pathetic best within my "normal" BP range. I typed in "low blood pressure" just now and selected an article at random. Here's what it says: "Hypotension is low blood pressure, especially in the arteries of the systemic circulation. Blood pressure is the force of blood pushing against the walls of the arteries as the heart pumps out blood. A systolic blood pressure of less than 90 millimeters of mercury or diastolic of less than 60 mm Hg is generally considered to be hypotension. However, in practice, blood pressure is considered too low only if noticeable symptoms are present." Not saying BP below a certain reading isn't cause for worry. I can have brief drops that are scary even to me. But my "normal" readings seem to cause no issues, and my cardiologist continues to stress that I have a "strong heart." Thanks for your concern in this regard.  Whew! *mALX wipes brow...*
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Decrepit |
Jun 23 2018, 08:18 PM
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Master

Joined: 9-September 15
From: Mid-South USA

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QUOTE(Sakiri @ Jun 23 2018, 09:30 AM)  Bf has hypotension.
He sometimes falls down in bed if he tries to get up to fast.
Just need to be careful sometimes. *nods*
I had an instance of that maybe one to two months ago during a period of feeling crappy. Was lying on the sofa reading and/or napping, likely a bit of both. Decided to get up for whatever reason. Partway to my feet my knees/legs simply turned to mush. Down I went. Landed on the sofa, on top of a wadded blanket. Lots of soft cushioning so no harm done. Tried again. Knees were quite wobbly but managed to stand and go about my business. As said, I wasn't feeling well at the time and associated the collapse with whatever else was going on with me. This far removed I no longer recall what that was. The alarming thing about it to me at the time was that it was totally unexpected. That sort of thing is almost unique for me. I decided to consider it a one-off unless it reoccurred again. On more mundane matters, daily exercise-walks continue uninterrupted. Needed to carry an umbrella some days. Used it once. Doesn't phase me unless rain is too heavy or it's stormy. Don't dare go out days like that. Worry it might trigger a relapse of more frequent/severe chest/lung flareups, as happened in 2014 following a severe local wind storm. I was dumb enough to spend an hour-and-a-half policing my yard too soon afterward, in a light drizzle without adequate protection. That's when I began needing daily medicated inhaler treatments and once monthly 10-day antibiotic treatment that continue to this day. I ramble. Finished rendering what looks to be the basic draft of what will be ep4 of my Transport Fever Scenic Ride-Along series. Last thing done before the render...remove all but a stub of boring travel though a section of track surrounded with nothing but dense woodland. That tends to get old after a while, for me at least. There'll be enough of that in this episode even with the cut. Might shorten a few tunnels too. We shall see. Still need to add text commentary. That'll likely take days, assuming I work on it diligently.
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Decrepit |
Jun 23 2018, 09:40 PM
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Master

Joined: 9-September 15
From: Mid-South USA

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QUOTE(Sakiri @ Jun 23 2018, 02:40 PM)  Sounds like fun.
I miss making videos but I cant do it til Skyrim stops stuttering on me. Still trying to figure that one out.
Heh...your channel has even fewer vids than mine, though that wasn't the case as recently as three months ago. Know what ya mean. My former primary PC sported a capture card with dedicated hardware chip that took the strain off the CPU while recording. That's the theory. In reality, I still endured occasional motion weirdness filming Oblivion. The card misbehaved, finally trashing my Windows installation beyond recovery. Yanked the card before installing Windows from scratch. That was the end of my non existent YouTube career for some some years. Only three months ago did I return to the fray, first with Mashinky vids, now Transport Fever. Gotta keep mine short due to craptastic upload speeds. My longest is 15min, which took eight hours plus. My connect back when those Oblivion vids were uploaded was even slower. On other matters, I just received email from 23andMe. They have a new report for me. It's on what genetics say about my daily rise time. According to them, my genes put me solidly in the "morning person" camp, which is 100% correct. Further, they say people with my genetic traits at my age tend to wake on their own circa 0647. Don't I wish!!!!! That's three to four hours past when I tend to wake, barring having taken a sleeping pill the night before or some other abnormality. I'd love to be able to "sleep in" later than I do. Even so, I can't see any reason for wanting to sleep past 0500. But again I'm a morning person. (I turn into a pumpkin around 1900.) This post has been edited by Decrepit: Jun 23 2018, 09:41 PM
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Decrepit |
Jun 24 2018, 01:26 AM
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Master

Joined: 9-September 15
From: Mid-South USA

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QUOTE(Sakiri @ Jun 23 2018, 04:26 PM)  Ah pumpkining. My wow guild leader does that around midnight and is where I first heard the saying.
My problem with Skyrim is after about half hour to an hour it starts stuttering bad. Trying to figure out if mod conflict, graphical overload or melting GPU. If I restart the game the stuttering goes away for another 30-60 minutes.
I feel you on upload speed. I'm on DSL and it can take all night to upload a video. Most of mine are 30-60 minutes. I tried to keep them down around the half hour mark though.
Kinda wanna do an rp run.
Oops...I just noticed your YT vids continue on past what's visible when the page first loads. You still have me beat, as if that matters. I doubt I'll catch up as I'm almost out of well "scenerized" train/vehicle routes to film. Due to poor routing and station placement plus sometimes inept track laying most of the map isn't worth adding detailed scenery to. Not unless I nuke much of what's there and rebuild from the ground up. That's a massive undertaking at this stage, more than I'm willing to commit to...for now at least. I sometimes fix, or attempt to fix, isolated SNAFUs that seem relatively easy to correct (or improve). For the most part it's pretty complex stuff. At some point I'll take what I learn this map, my first, and start afresh. I've much yet to learn before then. Besides, I sort of like my map, warts and all. Train and vehicle routes get from point A to B without too much hassle, If only I could run decently long freight trains I'd be more satisfied. That's where poor planning and execution are most noticeable. ADDENDUM: Doh! I went off on a tangent again and forgot the main reason I started this reply, to mention that what might well be the posting render of TpF Scenic Ride-Along ep4 is in the can and ready to go. Assuming I don't add more text commentary. Except at certain times I keep text fairly infrequent this episode. It's days early, so I've plenty of time to think it over before uploading. This post has been edited by Decrepit: Jun 24 2018, 11:10 AM
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