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Sakiri
post Nov 17 2018, 08:50 PM
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Nifty horse! I'd not be a fan of the visor thing. I don't like my view impaired.... based on the outcry that happened when WoW changed it's camera max distance and angles, I'd imagine most people don't like their view screwed with. And I hate helmets. In Skyrim, till there was a helmet toggle mod I wore circlets instead because I want to see my head, not a tin bucket.

But if you like it, that's what matters.


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mALX
post Nov 17 2018, 09:30 PM
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QUOTE(Sakiri @ Nov 17 2018, 02:50 PM) *

Nifty horse! I'd not be a fan of the visor thing. I don't like my view impaired.... based on the outcry that happened when WoW changed it's camera max distance and angles, I'd imagine most people don't like their view screwed with. And I hate helmets. In Skyrim, till there was a helmet toggle mod I wore circlets instead because I want to see my head, not a tin bucket.

But if you like it, that's what matters.


I feel the same way about my vision being obscured. That is one of the things I didn't like that they discussed before the game launched. "Yeah" for the realism; but like Sakiri said = I wouldn't like that feature. I also don't like seeing a metal head; but in a game like KCD I think you kind of have to wear your armor or your character's viability will def suffer = they really made that game for the realistic roleplay.

I would really like to see some gameplay vids of this game, I've been interested in it since a couple years before it launched!



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Decrepit
post Nov 18 2018, 01:32 AM
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As for limited vision, there's always the option of wearing an open-face helm. Some offer plenty of head protection. Not as much as the best full-coverage helmets, but that only makes sense. Going for lighter armor is a very workable option. Heck, you can avoid face-your-face melee combat almost totally, as other means for removing "enemies" are available. That's discounting things like the chance of getting ambushed traveling through the forests of course. With those, you sometimes have to fight or flee (if you can).

BTW, here's a capture of Henry looking at his horse with helmet visor lowered. Just this afternoon I noticed the helm visor has a nice animation when it rises following combat. (It likely has a closing animation too, but I'll likely never notice that in the heat of battle.)

I'll look for a worthy KCD YT video or two or three to link here demonstrating normal play. The trick will be finding one that doesn't include spoilers for important quests or give away some neat "surprises." Too, I've watched a good number of KCD episodes (none past where I am in the story line) and quite frankly its hard to find any that pass muster. Gopher recently began a KCD play-through. I like it a lot. But darn it, I don't think any episode is spoiler free. At any rate, I'll see what I can find.


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SubRosa
post Nov 18 2018, 04:48 AM
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I have been playing Tomb Raider (2013). I bought this a year ago when it was on sale, but never got around to it. It is ok. But I hate the whole checkpoint system. Why the F is it so hard to let us save whenever and wherever we want, like we can do in every other game since the original shareware Doom? urgh. The shaking camera is really getting to me too. It is annoying in the game. But the cutscenes are becoming impossible to watch. They make my eyes hurt and are giving me a headache.


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Decrepit
post Nov 19 2018, 11:54 AM
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QUOTE(mALX @ Nov 17 2018, 02:30 PM) *

I would really like to see some gameplay vids of this game, I've been interested in it since a couple years before it launched!

Finally found a "game-play" video I feel comfortable recommending. It's one of Gopher's most recent KCD series entries. He mostly travels through the countryside, encountering a number of baddies along the way. Good thing about it, from my perspective, is that it contains no major spoilers, and only the mildest of minor spoilers. The melee combat system is seen to good effect. Gopher's not the most adept KCD swordsman I've seen by a long-shot, but he's good enough to give you a sense of what combat's like, and is several orders of magnitude superior to me at melee. You also get to experience a little haggling/trading and other game mechanics. Be advised that Gopher is playing the game "blind" on "hard-core" mode. As such, the UI is appreciably more minimalistic than normal (no direction indicator, player health indicator and so on) and some functions (like fast travel) are not available. An added bonus...the enemy encampment he inadvertently runs in to near the end is the exact same one I fell victim to at the end of yesterday's last play session. Only, Gopher handles it better than I did, if not quite well enough. Heh.

I plan to link videos showcasing other aspects of play...city life, the more "seedy" aspects of play and so on. It's just a matter of finding vids that do the game justice without spoiling things too much.

As to my Henry, he ended up replacing his mail shirt far sooner than expected. The one he'd been wearing had decently good protective stats. Problem was, he found himself having to repair it too extensively between combats. In consequence he searched for and bought new mail with significantly better DURABILITY. It offers slightly better protection too. Cost way more than we wanted to spend, but I figure we'll get that money back in the long-run via lower repair bills.

Here's a second KCD video showing a different style of play by someone who knows what they're about.

This post has been edited by Decrepit: Nov 19 2018, 03:15 PM


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hazmick
post Nov 19 2018, 04:18 PM
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QUOTE(Decrepit @ Nov 19 2018, 10:54 AM) *

As to my Henry, he ended up replacing his mail shirt far sooner than expected. The one he'd been wearing had decently good protective stats. Problem was, he found himself having to repair it too extensively between combats. In consequence he searched for and bought new mail with significantly better DURABILITY. It offers slightly better protection too. Cost way more than we wanted to spend, but I figure we'll get that money back in the long-run via lower repair bills.


I had a similar issue during my playthrough. I...acquired a set of fantastic armour from a wandering knight early in the game, but I simply could not afford to maintain or repair it. Ended up having to lug it around for a long time before I was wealthy enough for the upkeep.


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mALX
post Nov 19 2018, 05:34 PM
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QUOTE(SubRosa @ Nov 17 2018, 10:48 PM) *

I have been playing Tomb Raider (2013). I bought this a year ago when it was on sale, but never got around to it. It is ok. But I hate the whole checkpoint system. Why the F is it so hard to let us save whenever and wherever we want, like we can do in every other game since the original shareware Doom? urgh. The shaking camera is really getting to me too. It is annoying in the game. But the cutscenes are becoming impossible to watch. They make my eyes hurt and are giving me a headache.


I also get "motion sickness" in games with any shaky camera or too freely turning camera action - or head bobbing. I have to play in 3rd person or will really get it bad. It even happens watching gameplay vids if the person swings the camera around rapidly or has any jerky camera movement at all. 1st person is a sure way to make it happen. If the game FPS is really bad, it will make you sick quickly too. Poor Grits got that lagging so bad one day that she had to get off the game and go lay down it hit her so hard.







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Dark Reaper
post Nov 19 2018, 05:48 PM
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QUOTE(mALX @ Nov 19 2018, 10:34 AM) *

I also get "motion sickness" in games with any shaky camera or too freely turning camera action - or head bobbing. I have to play in 3rd person or will really get it bad. It even happens watching gameplay vids if the person swings the camera around rapidly or has any jerky camera movement at all. 1st person is a sure way to make it happen. If the game FPS is really bad, it will make you sick quickly too. Poor Grits got that lagging so bad one day that she had to get off the game and go lay down it hit her so hard.


Only games I've gotten motion sickness from was Doom VR and Wolfenstein 3D. For some reason in Wolfenstein 3D the colors used in it for some reasons make me sick if I play it for long periods of time. Doom VR was my introduction to VR so yeah....that didn't go over well wacko.gif .


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mALX
post Nov 19 2018, 08:05 PM
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QUOTE(Decrepit @ Nov 19 2018, 05:54 AM) *

QUOTE(mALX @ Nov 17 2018, 02:30 PM) *

I would really like to see some gameplay vids of this game, I've been interested in it since a couple years before it launched!

Finally found a "game-play" video I feel comfortable recommending. It's one of Gopher's most recent KCD series entries. He mostly travels through the countryside, encountering a number of baddies along the way. Good thing about it, from my perspective, is that it contains no major spoilers, and only the mildest of minor spoilers. The melee combat system is seen to good effect. Gopher's not the most adept KCD swordsman I've seen by a long-shot, but he's good enough to give you a sense of what combat's like, and is several orders of magnitude superior to me at melee. You also get to experience a little haggling/trading and other game mechanics. Be advised that Gopher is playing the game "blind" on "hard-core" mode. As such, the UI is appreciably more minimalistic than normal (no direction indicator, player health indicator and so on) and some functions (like fast travel) are not available. An added bonus...the enemy encampment he inadvertently runs in to near the end is the exact same one I fell victim to at the end of yesterday's last play session. Only, Gopher handles it better than I did, if not quite well enough. Heh.

I plan to link videos showcasing other aspects of play...city life, the more "seedy" aspects of play and so on. It's just a matter of finding vids that do the game justice without spoiling things too much.

As to my Henry, he ended up replacing his mail shirt far sooner than expected. The one he'd been wearing had decently good protective stats. Problem was, he found himself having to repair it too extensively between combats. In consequence he searched for and bought new mail with significantly better DURABILITY. It offers slightly better protection too. Cost way more than we wanted to spend, but I figure we'll get that money back in the long-run via lower repair bills.

Here's a second KCD video showing a different style of play by someone who knows what they're about.



I love hearing the babbling of his mind on the first vid; he is hilariously thinking out loud through out the vid! I liked that you could upgrade your horse's gear, etc. too = I used to play a game that you could do that on, but can't for the life of me remember what game it was now!

The second vid was just plain fun! That guy had it down pat what he was doing and how to do it, and so was able to roleplay = really nice.

I did also watch a vid that showed some tricks and tips too; that sounded really helpful (like gathering lots and lots of ingredients, etc.).

Sage Rosa was right, though = there is a huge amount of head bobbing in this game; and what they have done with the camera appears to be as if they were making the camera equal the guy's head = every movement a person's head might make was imitated by the camera's bobbing and swaying.

ESO has a camera control panel that you can access for people like me who get motions sickness = you can remove the head bobbing; remove the kill-cam cut scenes; adjust how freely the camera swings; smooth the bumpiness/jerkiness; and stop it from changing from 3rd person to 1st person when you walk under lower ceilings or through doorways, etc. = so I wondered if KCD has a way to adjust that too? That might make a difference.

Another thing I didn't like was the stiff wooden-looking hand sticking out in front of the camera during certain actions. (I complained about that when they added it the year before the game's release, too; really thought they would have improved that before releasing the game).

But the things I loved about the game were really great, like the visual graphics; the dialogue and NPC's = some of the skills and ways to improve them, etc. I still wish they would have given the option of playing a female character though.

I do think this game would be fun to play; but it does have some legitimate knocks against it as it is = unless they can be fixed/worked out via mods or patches, etc. Can this game be modded?







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mALX
post Nov 19 2018, 08:20 PM
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QUOTE(Dark Reaper @ Nov 19 2018, 11:48 AM) *

QUOTE(mALX @ Nov 19 2018, 10:34 AM) *

I also get "motion sickness" in games with any shaky camera or too freely turning camera action - or head bobbing. I have to play in 3rd person or will really get it bad. It even happens watching gameplay vids if the person swings the camera around rapidly or has any jerky camera movement at all. 1st person is a sure way to make it happen. If the game FPS is really bad, it will make you sick quickly too. Poor Grits got that lagging so bad one day that she had to get off the game and go lay down it hit her so hard.


Only games I've gotten motion sickness from was Doom VR and Wolfenstein 3D. For some reason in Wolfenstein 3D the colors used in it for some reasons make me sick if I play it for long periods of time. Doom VR was my introduction to VR so yeah....that didn't go over well wacko.gif .


The very first time I ever had it happen was in like my fiftieth game of Oblivion when I was running up inside those Oblivion towers = round and round on those spiral ledges. Todd Howard had said there were like 100 randomly spawning gates; so I was trying to get as many Oblivion gate spawns in one game as possible, and so was clearing all the gates before triggering the ending of them. At some point I started getting a headache and feeling nauseated from running up that spiral. After that it got worse as time went on = I can't watch many gameplay vids; because if there is any camera jerking or swinging at all I'll get ill really quickly. First person vids are the worst; but I can get sick just playing the game in first person too.

I remember years ago hearing something about people putting on those Virtual Reality helms and getting really ill from them = I would probably be one of those that would, lol.






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Sakiri
post Nov 19 2018, 10:02 PM
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QUOTE(mALX @ Nov 19 2018, 08:05 PM) *

QUOTE(Decrepit @ Nov 19 2018, 05:54 AM) *

QUOTE(mALX @ Nov 17 2018, 02:30 PM) *

I would really like to see some gameplay vids of this game, I've been interested in it since a couple years before it launched!

Finally found a "game-play" video I feel comfortable recommending. It's one of Gopher's most recent KCD series entries. He mostly travels through the countryside, encountering a number of baddies along the way. Good thing about it, from my perspective, is that it contains no major spoilers, and only the mildest of minor spoilers. The melee combat system is seen to good effect. Gopher's not the most adept KCD swordsman I've seen by a long-shot, but he's good enough to give you a sense of what combat's like, and is several orders of magnitude superior to me at melee. You also get to experience a little haggling/trading and other game mechanics. Be advised that Gopher is playing the game "blind" on "hard-core" mode. As such, the UI is appreciably more minimalistic than normal (no direction indicator, player health indicator and so on) and some functions (like fast travel) are not available. An added bonus...the enemy encampment he inadvertently runs in to near the end is the exact same one I fell victim to at the end of yesterday's last play session. Only, Gopher handles it better than I did, if not quite well enough. Heh.

I plan to link videos showcasing other aspects of play...city life, the more "seedy" aspects of play and so on. It's just a matter of finding vids that do the game justice without spoiling things too much.

As to my Henry, he ended up replacing his mail shirt far sooner than expected. The one he'd been wearing had decently good protective stats. Problem was, he found himself having to repair it too extensively between combats. In consequence he searched for and bought new mail with significantly better DURABILITY. It offers slightly better protection too. Cost way more than we wanted to spend, but I figure we'll get that money back in the long-run via lower repair bills.

Here's a second KCD video showing a different style of play by someone who knows what they're about.



I love hearing the babbling of his mind on the first vid; he is hilariously thinking out loud through out the vid! I liked that you could upgrade your horse's gear, etc. too = I used to play a game that you could do that on, but can't for the life of me remember what game it was now!

The second vid was just plain fun! That guy had it down pat what he was doing and how to do it, and so was able to roleplay = really nice.

I did also watch a vid that showed some tricks and tips too; that sounded really helpful (like gathering lots and lots of ingredients, etc.).

Sage Rosa was right, though = there is a huge amount of head bobbing in this game; and what they have done with the camera appears to be as if they were making the camera equal the guy's head = every movement a person's head might make was imitated by the camera's bobbing and swaying.

ESO has a camera control panel that you can access for people like me who get motions sickness = you can remove the head bobbing; remove the kill-cam cut scenes; adjust how freely the camera swings; smooth the bumpiness/jerkiness; and stop it from changing from 3rd person to 1st person when you walk under lower ceilings or through doorways, etc. = so I wondered if KCD has a way to adjust that too? That might make a difference.

Another thing I didn't like was the stiff wooden-looking hand sticking out in front of the camera during certain actions. (I complained about that when they added it the year before the game's release, too; really thought they would have improved that before releasing the game).

But the things I loved about the game were really great, like the visual graphics; the dialogue and NPC's = some of the skills and ways to improve them, etc. I still wish they would have given the option of playing a female character though.

I do think this game would be fun to play; but it does have some legitimate knocks against it as it is = unless they can be fixed/worked out via mods or patches, etc. Can this game be modded?



People play ESO in first person? It was never designed for it... The arms you see in first person were added way late in beta as an afterthought.

It's just another third person mmo to me.

This post has been edited by Sakiri: Nov 19 2018, 10:04 PM


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monkeyemoness
post Nov 19 2018, 10:08 PM
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QUOTE
A gust of wind revealed what hides under [Mimikyu]'s rag to a passing Trainer, who went home and died painfully that very night.


Yeesh. Also, the Busted form's pokedex entry is kinda hilarious out of context.

QUOTE
Sad that its true identity may be exposed, Mimikyu will mercilessly seek revenge on any opponent that breaks its neck.


Reaching the League now, but decided to hunt some Ultra Beasts and legendary Pokemon in the Ultra Wormhole first. I love how all of those unused overworld models/walk cycles for all the Pokemon that were datamined in the originals ended up being used in some form in the Ultra games, too. Xurkitree running in the background of the Ultra Plant was a nice touch. Completely ignoring the insanely huge Xurkitrees there

This post has been edited by monkeyemoness: Nov 19 2018, 10:12 PM


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SubRosa
post Nov 19 2018, 10:34 PM
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QUOTE(mALX @ Nov 19 2018, 11:34 AM) *

QUOTE(SubRosa @ Nov 17 2018, 10:48 PM) *

I have been playing Tomb Raider (2013). I bought this a year ago when it was on sale, but never got around to it. It is ok. But I hate the whole checkpoint system. Why the F is it so hard to let us save whenever and wherever we want, like we can do in every other game since the original shareware Doom? urgh. The shaking camera is really getting to me too. It is annoying in the game. But the cutscenes are becoming impossible to watch. They make my eyes hurt and are giving me a headache.


I also get "motion sickness" in games with any shaky camera or too freely turning camera action - or head bobbing. I have to play in 3rd person or will really get it bad. It even happens watching gameplay vids if the person swings the camera around rapidly or has any jerky camera movement at all. 1st person is a sure way to make it happen. If the game FPS is really bad, it will make you sick quickly too. Poor Grits got that lagging so bad one day that she had to get off the game and go lay down it hit her so hard.



QUOTE(Dark Reaper @ Nov 19 2018, 11:48 AM) *

QUOTE(mALX @ Nov 19 2018, 10:34 AM) *

I also get "motion sickness" in games with any shaky camera or too freely turning camera action - or head bobbing. I have to play in 3rd person or will really get it bad. It even happens watching gameplay vids if the person swings the camera around rapidly or has any jerky camera movement at all. 1st person is a sure way to make it happen. If the game FPS is really bad, it will make you sick quickly too. Poor Grits got that lagging so bad one day that she had to get off the game and go lay down it hit her so hard.


Only games I've gotten motion sickness from was Doom VR and Wolfenstein 3D. For some reason in Wolfenstein 3D the colors used in it for some reasons make me sick if I play it for long periods of time. Doom VR was my introduction to VR so yeah....that didn't go over well wacko.gif .

I have never had a problem with motion sickness from any game. This is a first. Maybe I am just getting old. But I think it is just because of how shaky the camera is, and how close up it is to the characters. If it was farther away, it might not be as bad. I have looked for ways to change the camera distance, but have yet to find any.


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Decrepit
post Nov 19 2018, 11:42 PM
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As to head bobbing in KCD and other games. I'm a huge fan of it, but those aren't and play KCD on PC can indeed install a mod to remove it. (I happened across it while browsing Nexus' KCD section early this afternoon.) Not sure if it effects stuff excess sway during bouts of drunkenness (imo it shouldn't), but does remove it during normal walks.

I planned to devote the afternoon to KCD. Alas, soon after lunch I developed a case the punies. Ended up in bed sleeping the afternoon away.

Guess I'm lucky in that I've never suffered "motion sickness" while playing PC games. My RL morbid fear of heights does transfer to PC gaming. Thankfully nothing experienced in KCD thus far has triggered it.


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SubRosa
post Nov 20 2018, 02:10 AM
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It is not head-bobbing in the new Tomb Raider games. It is the camera literally shaking all over the place. Even when you are not moving, the camera is shaking. It is not very pronounced during regular gameplay. But during the cutscenes it is really dramatic. This is an example


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Decrepit
post Nov 20 2018, 02:49 AM
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QUOTE(SubRosa @ Nov 19 2018, 07:10 PM) *

It is not head-bobbing in the new Tomb Raider games. It is the camera literally shaking all over the place. Even when you are not moving, the camera is shaking. It is not very pronounced during regular gameplay. But during the cutscenes it is really dramatic. This is an example

I watched some minutes of your link. Think I see what you're talking about. It's as if the ersatz video capture device is hand-held rather than attached to a tripod, a "filming" technique I understand has become more prevalent in RL movies in recent years. It didn't bother me while watching your link. In fact I doubt I'd have noticed it to any appreciable extent had it not been brought to my attention. Then again, had I watched longer than I did it might have overstayed its welcome. And yes, when brought to my attention I felt it was a bit over-used.

As to KCD, Henry has had some success fighting bandits and Cuman. Sadly, almost none of it due to using his "main" weapon, longsword, but rather via bow. He cleared out an entire bandit camp by bow alone. Admittedly, he was able to do so only because he's so well armored he was able to survive a number of direct hits without taking much physical damage. His armor, on the other hand, fared poorly during the conflict. Used up both armor repair kits he brought with him. He did manage one stray Cuman with longsword, but it was a messy affair and nothing to brag about. He should make a mint off looted armor and weapons. Now he's just gotta find the third of three escaped Nightingales he's been commissioned to capture. Might not be easy as the sun's already set. Still, we'd like to get if over and done with before heading back to Rattay. Push come to shove I suppose he can sleep in the cleared out bandit camp then return to Rattay in the morning.

Tuesday early morning addendum:
Henry found and captured the third bird! It was a bit of a challenge due to darkness....and KCD nights are blessedly realistically dark. He decided he would ride "home" rather than sleep at the cleared bandit camp. Was so dark he could travel at no more than a (horse) walking pace. Then ill luck reared its ugly head. A group of three well armed and armored bandits ambushed him. He couldn't escape on horseback due to darkness. He couldn't pelt them with arrows without dropping his torch. That left swordsmanship as his only recourse. No way was he gonna best those three at melee. He went down in no time at all. We'll give it another go this morning and hope for the best.

Tuesday morning addendum:
Henry captured the third and final nightingale, slept undisturbed in the nearby cleared out bandit camp, then returned to Rattay next morning. He encountered first a group of two bandits then a solo bandit en route. Thankfully all were poorly equipped. He bested the first two via sloppy swordsmanship brought down the third at distance via bow. Back in Rattay he returned captured nightingales, made excellent profit off looted bandit gear, bought replacement repair kits, and finished repairing his damaged gear. When next I see him he'll finish off another local assignment. This one involves choice. Hope he doesn't botch it.

This post has been edited by Decrepit: Nov 20 2018, 01:00 PM


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Sakiri
post Nov 20 2018, 03:04 PM
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I don't like head bob either.

I want a stationary camera. Doesn't make me sick, just annoys the crap out of me, much like head tracking.


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mALX
post Nov 20 2018, 05:00 PM
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QUOTE(Sakiri @ Nov 19 2018, 04:02 PM) *

QUOTE(mALX @ Nov 19 2018, 08:05 PM) *

QUOTE(Decrepit @ Nov 19 2018, 05:54 AM) *

QUOTE(mALX @ Nov 17 2018, 02:30 PM) *

I would really like to see some gameplay vids of this game, I've been interested in it since a couple years before it launched!

Finally found a "game-play" video I feel comfortable recommending. It's one of Gopher's most recent KCD series entries. He mostly travels through the countryside, encountering a number of baddies along the way. Good thing about it, from my perspective, is that it contains no major spoilers, and only the mildest of minor spoilers. The melee combat system is seen to good effect. Gopher's not the most adept KCD swordsman I've seen by a long-shot, but he's good enough to give you a sense of what combat's like, and is several orders of magnitude superior to me at melee. You also get to experience a little haggling/trading and other game mechanics. Be advised that Gopher is playing the game "blind" on "hard-core" mode. As such, the UI is appreciably more minimalistic than normal (no direction indicator, player health indicator and so on) and some functions (like fast travel) are not available. An added bonus...the enemy encampment he inadvertently runs in to near the end is the exact same one I fell victim to at the end of yesterday's last play session. Only, Gopher handles it better than I did, if not quite well enough. Heh.

I plan to link videos showcasing other aspects of play...city life, the more "seedy" aspects of play and so on. It's just a matter of finding vids that do the game justice without spoiling things too much.

As to my Henry, he ended up replacing his mail shirt far sooner than expected. The one he'd been wearing had decently good protective stats. Problem was, he found himself having to repair it too extensively between combats. In consequence he searched for and bought new mail with significantly better DURABILITY. It offers slightly better protection too. Cost way more than we wanted to spend, but I figure we'll get that money back in the long-run via lower repair bills.

Here's a second KCD video showing a different style of play by someone who knows what they're about.



I love hearing the babbling of his mind on the first vid; he is hilariously thinking out loud through out the vid! I liked that you could upgrade your horse's gear, etc. too = I used to play a game that you could do that on, but can't for the life of me remember what game it was now!

The second vid was just plain fun! That guy had it down pat what he was doing and how to do it, and so was able to roleplay = really nice.

I did also watch a vid that showed some tricks and tips too; that sounded really helpful (like gathering lots and lots of ingredients, etc.).

Sage Rosa was right, though = there is a huge amount of head bobbing in this game; and what they have done with the camera appears to be as if they were making the camera equal the guy's head = every movement a person's head might make was imitated by the camera's bobbing and swaying.

ESO has a camera control panel that you can access for people like me who get motions sickness = you can remove the head bobbing; remove the kill-cam cut scenes; adjust how freely the camera swings; smooth the bumpiness/jerkiness; and stop it from changing from 3rd person to 1st person when you walk under lower ceilings or through doorways, etc. = so I wondered if KCD has a way to adjust that too? That might make a difference.

Another thing I didn't like was the stiff wooden-looking hand sticking out in front of the camera during certain actions. (I complained about that when they added it the year before the game's release, too; really thought they would have improved that before releasing the game).

But the things I loved about the game were really great, like the visual graphics; the dialogue and NPC's = some of the skills and ways to improve them, etc. I still wish they would have given the option of playing a female character though.

I do think this game would be fun to play; but it does have some legitimate knocks against it as it is = unless they can be fixed/worked out via mods or patches, etc. Can this game be modded?



People play ESO in first person? It was never designed for it... The arms you see in first person were added way late in beta as an afterthought.

It's just another third person mmo to me.


I wasn't talking about ESO regarding that hand, lol. I was talking about that hand in Kingdom Come Deliverance. It is a very fake looking (wooden-looking) hand that sticks out at a weird angle in front of the camera in the KCD vids. They added that in the last year before they released KCD, and it was the first thing I saw in that game that turned me off buying it. I loved everything else I saw until they added that hand.

Now that the game is released I've been toying with getting it, but not yet = not when they are asking a premium price for it. Steam has it set the same price as a newly released Bethesda game, which (from the gameplay vids I've seen) won't last long. I won't pay premium price for this game; but might pick it up on a Steam sale later.


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mALX
post Nov 20 2018, 05:24 PM
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QUOTE(SubRosa @ Nov 19 2018, 08:10 PM) *

It is not head-bobbing in the new Tomb Raider games. It is the camera literally shaking all over the place. Even when you are not moving, the camera is shaking. It is not very pronounced during regular gameplay. But during the cutscenes it is really dramatic. This is an example



Oh, that is terrible! Holy Crap! What they have done is to act like the camera is what a "person" is seeing; so tried to imitate every head movement a person would make with that camera. But in trying to watch it = it forces your eyes to try and keep up with the camera in order to hold an image; the same way your eyes would have to if you try to read a book while riding in a moving vehicle. That is what makes you ill (has nothing to do with age at all, because even young children will get motion sickness if they try to read while being driven in a car).





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post Nov 20 2018, 05:51 PM
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QUOTE(Decrepit @ Nov 19 2018, 08:49 PM) *

QUOTE(SubRosa @ Nov 19 2018, 07:10 PM) *

It is not head-bobbing in the new Tomb Raider games. It is the camera literally shaking all over the place. Even when you are not moving, the camera is shaking. It is not very pronounced during regular gameplay. But during the cutscenes it is really dramatic. This is an example

I watched some minutes of your link. Think I see what you're talking about. It's as if the ersatz video capture device is hand-held rather than attached to a tripod, a "filming" technique I understand has become more prevalent in RL movies in recent years. It didn't bother me while watching your link. In fact I doubt I'd have noticed it to any appreciable extent had it not been brought to my attention. Then again, had I watched longer than I did it might have overstayed its welcome. And yes, when brought to my attention I felt it was a bit over-used.

As to KCD, Henry has had some success fighting bandits and Cuman. Sadly, almost none of it due to using his "main" weapon, longsword, but rather via bow. He cleared out an entire bandit camp by bow alone. Admittedly, he was able to do so only because he's so well armored he was able to survive a number of direct hits without taking much physical damage. His armor, on the other hand, fared poorly during the conflict. Used up both armor repair kits he brought with him. He did manage one stray Cuman with longsword, but it was a messy affair and nothing to brag about. He should make a mint off looted armor and weapons. Now he's just gotta find the third of three escaped Nightingales he's been commissioned to capture. Might not be easy as the sun's already set. Still, we'd like to get if over and done with before heading back to Rattay. Push come to shove I suppose he can sleep in the cleared out bandit camp then return to Rattay in the morning.

Tuesday early morning addendum:
Henry found and captured the third bird! It was a bit of a challenge due to darkness....and KCD nights are blessedly realistically dark. He decided he would ride "home" rather than sleep at the cleared bandit camp. Was so dark he could travel at no more than a (horse) walking pace. Then ill luck reared its ugly head. A group of three well armed and armored bandits ambushed him. He couldn't escape on horseback due to darkness. He couldn't pelt them with arrows without dropping his torch. That left swordsmanship as his only recourse. No way was he gonna best those three at melee. He went down in no time at all. We'll give it another go this morning and hope for the best.

Tuesday morning addendum:
Henry captured the third and final nightingale, slept undisturbed in the nearby cleared out bandit camp, then returned to Rattay next morning. He encountered first a group of two bandits then a solo bandit en route. Thankfully all were poorly equipped. He bested the first two via sloppy swordsmanship brought down the third at distance via bow. Back in Rattay he returned captured nightingales, made excellent profit off looted bandit gear, bought replacement repair kits, and finished repairing his damaged gear. When next I see him he'll finish off another local assignment. This one involves choice. Hope he doesn't botch it.


I am not sure if I heard right; but I saw on one vid that you can buy "Saves" from merchants and use them at times you want to do a game save? And Woo Hoo, I'm glad the game can be modded! That is a def plus to me getting it eventually!

***

I'm still playing ESO; but I've also just started a new game of Fallout 3, lol. I have missed it so much lately, and so far it is playing without crashing = WOO HOO! (when I was loading up previous saves, it was crashing every time).

Just barely started my Megaton stuff; got Minefield on the map and headed toward the Super Duper Mart today, lol.

My Steam is still off/not working right. It is not showing New Vegas or Skyrim; only Fallout 3 = not that I wanted to play them right now, but since I paid for them would like to know where they went. Really not sure what is going on with Steam, but it all went bad after my son moved his Steam version of ESO to my PC, so I think that something messed up when he did that.



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