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> Today In Tamriel, ESO Character Updates and Stories
mALX
post Oct 25 2019, 12:24 AM
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QUOTE(Lopov @ Oct 24 2019, 05:38 PM) *

The Witches Festival is fun, especially killing powerful bosses in groups.

What exactly must one do to gain the attention of the boss during a fight? Hit it critically? For instance, when the battle began, the boss would focus on the first player that attacked it, just like the Crow Mother focused on Cincinnatus the other day. Eventually, all of the bosses would turn at Shonta Quassan at some point and pursue him. laugh.gif We got a bit scared, but obviously we were doing "something right". After a while they'd turn on another.

The most memorable experience was with the Shellcracker. A three of us were along the coast, a player of level 9, another of level 18 and me of level 24. Not a very powerful bunch obviously. Neither of us initiated the fight, I gues we were all waiting for one another. Then my Argonian encouraged himself, rushed ahead and provoked the mudcrab, of course gaining his attention. The other two players immediately joined, but it turned out that there were more of them lurking behind the rocks and they all joined too. It took a while, because we were all low-leveled but we brought it down in the end. The mudcrab killed quite some of the combatants, but fortunately it didn't kill Shonta Quassan again. My Argonian finally got his revenge.


Any time you do a critical hit on an un-taunted Boss; you will grab his attention immediately. If he is taunted; he will ignore your critical hits; so with a Tank holding him = you can bring his health down REALLY fast by hitting him critically like that.

What was happening that you described above was that you were making a lot of critical hits on him; while no one was taunting him = so he immediately came right after you.

I have that trouble in fighting the dragons; because they don't usually have Tanks there holding the dragon. More than once I have used the Fighters Guild "Leash" on a dragon (which is almost always a critical hit) and had the dragon immediately turn around and come after me.

You may die a lot in this game; so it is important to keep a good sized stack of filled Soul Gems in your inventory at all times.







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treydog
post Oct 25 2019, 01:28 AM
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Athynae has gotten 8 Plunder Skulls today- and completed all bosses in Bad Man's Hallows. She is feeling good at the moment.


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TheCheshireKhajiit
post Oct 25 2019, 06:44 AM
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QUOTE(treydog @ Oct 24 2019, 07:28 PM) *

Athynae has gotten 8 Plunder Skulls today- and completed all bosses in Bad Man's Hallows. She is feeling good at the moment.

Bad Man’s is a favorite of my Brenna’s!


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Lopov
post Oct 25 2019, 07:58 AM
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QUOTE(Acadian @ Oct 25 2019, 12:01 AM) *
Bosses are finicky with short attention spans. Generally they go after the first one who hurts them. The boss then typically reevaluates things about every 7 seconds, often going for whoever he might consider his threat of the moment - though there is certainly a good deal of randomness in it.

That said, players can 'taunt' the boss to attack them for 15 seconds using certain skills -
- Puncture (and morphs) from the 1 hand and shield skill line.
- Inner Fire (and morphs) from the Undaunted skill line.
- A heavy attack with a frost staff IF you have the Tri-Focus (Destruction staff passive) skill.

Tanks normally do the taunting and try to control the boss' aggro. Other players using taunts are discouraged since it frustrates and interferes with a tank who is purposefully trying to hold aggro on himself. More specifically, if you taunt a boss away from the tank, the tank will waste resources trying to regain taunt. If a boss gets taunted from differing players more than a couple times, they will go rogue for awhile ignoring all taunts. Since a tank's job is to hold aggro, tanks get testy when others taunt the boss. You can usually tell a tank because they generally try to display what they are by showing heavy armor, using a sword and shield on one bar (possibly sword & shield or ice staff on the other) and trying to get in the boss' face.


From what I read, I see that Shonta Quassan doesn't have any skills that he could taunt the bosses with, so I assume it's because of what mALX said, that he hit them critically a few times and they focused on him.

QUOTE(mALX @ Oct 25 2019, 01:24 AM) *
You may die a lot in this game; so it is important to keep a good sized stack of filled Soul Gems in your inventory at all times.


Fortunately every boss drops one or two, so we're stocking up on soul gems nicely.

Is there any purpose to plunder skills once you take out the content? I can't seem to put them into containers and they can't be sold either.


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mALX
post Oct 25 2019, 08:29 AM
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QUOTE(Lopov @ Oct 25 2019, 02:58 AM) *

[qIs there any purpose to plunder skills once you take out the content? I can't seem to put them into containers and they can't be sold either.


Once you open the Plunder Skull (by clicking "E") and empty it out (by clicking "R") = the Plunder Skull will disappear from your inventory. If you still see one in there; it is because you killed more than one boss or maybe got a double drop of Loot.







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ghastley
post Oct 25 2019, 03:56 PM
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I'm still figuring out what I want from the event.

No interest in Indrik, but you get a couple of tickets whatever you do. I haven't checked out what the Impresario is selling yet.

Spreads went Skyshard hunting, (and a Bolgrul, for Undaunted as well), as she needs a few skill points, so that gave us plunder skulls from the delve bosses, and since one was from a public dungeon, we got two Dremora skulls. At that point, decided to pass a World Boss on the way home and help grab another. So now we have several more Dremora and Hollowjack pages, but Laurie already knows all of those. Blossom probably does, too.

Also included were some Witches Writs, which pay out in writ vouchers. Spreads did one herself, as she'd pick up the recipe in the skull before it, but had to pass the next two to Laurie. A dozen more vouchers were welcome. I'm still figuring out the rules for those writs. It looks like I want to pass them all to one character to get the hat, which is a collectible, and so available account-wide? Right now, Spreads has a count of one done, and Laurie has two, so little damage done.

We already bought the Cottage for gold after doing the quests last time. Nothing to chase there.

Double XP is not really giving us much with all characters at L50 and capped.


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RaderOfTheLostArk
post Oct 27 2019, 01:28 AM
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Finally got around to trying Battlegrounds last night. Deathmatch did not go well. Cincy fought for the Storm Lords along with 2 CP 810s and a CP 14 and we just got clobbered. But so did one of the other teams, with I think was the Fire Drakes. The Pit Daemons must have been really experienced, I guess. We tied for 2nd with the Drakes...at 15 team points. That's how badly the Daemons wiped us both out.

But the script was totally flipped for a Domination game. Our team just clicked really well together, with a good strategy and seemingly able to read each others' thought processes. Cincy got the 2nd most individual (medal) points and was close to first, even getting a couple of assisted kills. For some reason, I did not think about taking a screenshot, and I really wished I did.

In other news, Cincy has tackled some Vvardenfell points of interest the past few days. The Balmora quest, which turned out to be a short questline, was quite a trip. And Cincy got to reunite with his old pal Naryu (I imagine that if they had Facebook, their relationship status would be "It's complicated.") Also knocked out Ald'ruhn, Suran, and Molag Mar, and Suran's quest netted him the rad Scarlet Judge outfit (which I still have equipped).


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Acadian
post Oct 27 2019, 01:46 AM
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Ghastley, Buffy's only looking for a couple things from the festival. The Empressaio sells Glenmoril style pages for tix and it is a pretty nice style. Then, as you said, doing 13 event writs on one char will get you the witch hat (which is account wide).

Rader, you're very brave to try Battlegrounds. They scare me too much. Much safer repairing walls in Cyrodiil methinks. tongue.gif


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ghastley
post Oct 27 2019, 02:45 AM
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QUOTE(Acadian @ Oct 26 2019, 08:46 PM) *

Ghastley, Buffy's only looking for a couple things from the festival. The Empressaio sells Glenmoril style pages for tix and it is a pretty nice style. Then, as you said, doing 13 event writs on one char will get you the witch hat (which is account wide).

Rader, you're very brave to try Battlegrounds. They scare me too much. Much safer repairing walls in Cyrodiil methinks. tongue.gif

The Glenmoril style pages are also being dropped indirectly as treasure maps, and we've run three of them so far. We'll hold off buying ages until we see what's left over.

Dremora pages we need are all from place we don't go - Arenas and trials.


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RaderOfTheLostArk
post Oct 27 2019, 06:20 AM
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Addendum to my previous post that I forgot to mention:

[Censored] the Imperial City Arena. That The Watcher in the Wells quest is pure BS. I finally, FINALLY, was able to fight there without Dominion and Covenant players barging in, and they just throw so many damn NPC enemies at you that it is impossible to win on your own even at around CP360. At least, I'm not sure how to do it.

Actually, I got through the first 2 bosses after several brushes with death. Then when I was fighting the Ogrim boss, the Xivkyn ringmaster comes in during the middle and a bunch of flame atronachs spawn. That is [censored]. I was relegated to desperately flailing about trying to survive. There was NOTHING in this quest suggesting that it was necessary, or at least recommended, to group up.

*Sigh*... Does anyone with a Pact character want to help me out on that quest sometime?


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ghastley
post Oct 27 2019, 01:57 PM
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QUOTE(RaderOfTheLostArk @ Oct 27 2019, 01:20 AM) *

Addendum to my previous post that I forgot to mention:

[Censored] the Imperial City Arena. That The Watcher in the Wells quest is pure BS. I finally, FINALLY, was able to fight there without Dominion and Covenant players barging in, and they just throw so many damn NPC enemies at you that it is impossible to win on your own even at around CP360. At least, I'm not sure how to do it.

Actually, I got through the first 2 bosses after several brushes with death. Then when I was fighting the Ogrim boss, the Xivkyn ringmaster comes in during the middle and a bunch of flame atronachs spawn. That is [censored]. I was relegated to desperately flailing about trying to survive. There was NOTHING in this quest suggesting that it was necessary, or at least recommended, to group up.

*Sigh*... Does anyone with a Pact character want to help me out on that quest sometime?

I think you just eloquently explained why we don't go there. laugh.gif

My personal frustration is mudcrabs. Yes, mudcrabs.

The crew is doing all their daily crafting writs to raise gold for a house and the Alchemy writs regularly call for 3 mudcrab chitin. After enough of those, we run out of mudcrab chitin. And then we find that they don't drop it every time, they can drop nothing (too often) but also they can drop just leather, or random loot. So when we tried to gather three chitin, we got most of a suit of armour, and enough leather to make two more, before the chitin dropped. We're going to need a deliberate chitin-gathering expedition to get the stock back up.


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Lopov
post Oct 27 2019, 04:09 PM
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QUOTE
*Sigh*... Does anyone with a Pact character want to help me out on that quest sometime?

Give me a year or so and Shonta Quassan can return a favor from Crow's wood. wink.gif

I finished the so called regional story quests for Stonefalls yesterday. Must say, I'm overall impressed with quests, not only are they very dynamic, but there's depth to them, they form a complex story and it's nice that there are some recurring characters from quest to quest. So far I'm finding most quests more interesting than in Skyrim and even in Oblivion to some extent.

Now we come to a question, where I could easily look up for an answer on the UESP or any other ESO site, but those sites are full of spoilers, which you can read by accident, so I'll ask it here. After completing the final story quest in Stonefalls by



the quest finished but the new one didn't start. I have some other side quests to complete in Stonefalls and I can start another quest of the main questline - Chasing shadows. Must I complete a certain part of the MQ to be "invited" to another region or...what? bigsmile.gif

Thanks!


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Acadian
post Oct 27 2019, 05:00 PM
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Lopov, here is what I would do:

Take your time finishing all the sidequests and exploring Stonefalls until you are happy. By all means do a quest or two for the Prophet - each gives a ton of xp and a skill point. I would also consider working the MG and FG questlines as long as they keep you in Stonefalls. Those two guilds advance their questlines zone by zone so it matches up nicely. As far as the Prophet/MQ goes, I'd do one or two per zone as you move along.

When you are ready to continue the Ebonheart Pact questline on to the next zone, go to Ashen Road Wayshrine (in Stonefalls) and head south along the road. Go past Magma Flow Overlood crafting site and keep heading south on the road. About halfway between Magma Overflow and the end of the road/border you will find your next quest giver (Gorvyn Dran) who will assign your next quest and direct you to continue to the border into Deeshan.


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Lopov
post Oct 27 2019, 05:23 PM
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Thanks, I intend to stay in Stonefalls for quite a while, I still have some of the region to explore, not to mention that I'm still missing some skyshards. So far I've done only one MQ after the tutorial, the one where you need to liberate Lyris. I did one quest for the FG and for the next one I need to go to the Deshaan Guild Hall.

In fact I like it that the game doesn't force one too much to change the region, because here and there I still have passing thoughts of going to Vvardebfekk (that's what happens when my daughter slams on the keyboard biggrin.gif ). So yeah, maybe I'll try out Vvardenfell before moving to Deshaan. As far as I read of it, a separate story takes place there, although some players advise not to do it too early, because some things don't make sense story-wise if done too early. I still have plenty of time to think it over while exploring Stonefalls.

This post has been edited by Lopov: Oct 27 2019, 05:50 PM


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mALX
post Oct 27 2019, 07:01 PM
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QUOTE(RaderOfTheLostArk @ Oct 26 2019, 08:28 PM) *

Finally got around to trying Battlegrounds last night. Deathmatch did not go well. Cincy fought for the Storm Lords along with 2 CP 810s and a CP 14 and we just got clobbered. But so did one of the other teams, with I think was the Fire Drakes. The Pit Daemons must have been really experienced, I guess. We tied for 2nd with the Drakes...at 15 team points. That's how badly the Daemons wiped us both out.

But the script was totally flipped for a Domination game. Our team just clicked really well together, with a good strategy and seemingly able to read each others' thought processes. Cincy got the 2nd most individual (medal) points and was close to first, even getting a couple of assisted kills. For some reason, I did not think about taking a screenshot, and I really wished I did.

In other news, Cincy has tackled some Vvardenfell points of interest the past few days. The Balmora quest, which turned out to be a short questline, was quite a trip. And Cincy got to reunite with his old pal Naryu (I imagine that if they had Facebook, their relationship status would be "It's complicated.") Also knocked out Ald'ruhn, Suran, and Molag Mar, and Suran's quest netted him the rad Scarlet Judge outfit (which I still have equipped).


I really enjoy those Battlegrounds games; and they are a lot easier to build points in than Deathmatch; (which sounded to me to be the easiest one to play; but it isn't, lol).

The one where you grab the flags is the one I excelled at.




QUOTE(RaderOfTheLostArk @ Oct 27 2019, 01:20 AM) *

Addendum to my previous post that I forgot to mention:

[Censored] the Imperial City Arena. That The Watcher in the Wells quest is pure BS. I finally, FINALLY, was able to fight there without Dominion and Covenant players barging in, and they just throw so many damn NPC enemies at you that it is impossible to win on your own even at around CP360. At least, I'm not sure how to do it.

Actually, I got through the first 2 bosses after several brushes with death. Then when I was fighting the Ogrim boss, the Xivkyn ringmaster comes in during the middle and a bunch of flame atronachs spawn. That is [censored]. I was relegated to desperately flailing about trying to survive. There was NOTHING in this quest suggesting that it was necessary, or at least recommended, to group up.

*Sigh*... Does anyone with a Pact character want to help me out on that quest sometime?



I've got a Pact Character; but she is terrible at PvP, lol.





QUOTE(ghastley @ Oct 27 2019, 08:57 AM) *

QUOTE(RaderOfTheLostArk @ Oct 27 2019, 01:20 AM) *

Addendum to my previous post that I forgot to mention:

[Censored] the Imperial City Arena. That The Watcher in the Wells quest is pure BS. I finally, FINALLY, was able to fight there without Dominion and Covenant players barging in, and they just throw so many damn NPC enemies at you that it is impossible to win on your own even at around CP360. At least, I'm not sure how to do it.

Actually, I got through the first 2 bosses after several brushes with death. Then when I was fighting the Ogrim boss, the Xivkyn ringmaster comes in during the middle and a bunch of flame atronachs spawn. That is [censored]. I was relegated to desperately flailing about trying to survive. There was NOTHING in this quest suggesting that it was necessary, or at least recommended, to group up.

*Sigh*... Does anyone with a Pact character want to help me out on that quest sometime?

I think you just eloquently explained why we don't go there. laugh.gif

My personal frustration is mudcrabs. Yes, mudcrabs.

The crew is doing all their daily crafting writs to raise gold for a house and the Alchemy writs regularly call for 3 mudcrab chitin. After enough of those, we run out of mudcrab chitin. And then we find that they don't drop it every time, they can drop nothing (too often) but also they can drop just leather, or random loot. So when we tried to gather three chitin, we got most of a suit of armour, and enough leather to make two more, before the chitin dropped. We're going to need a deliberate chitin-gathering expedition to get the stock back up.


The shores along that Argonian Village just to the East of Ebonheart is loaded with them. It is my regular gathering place for Mudcrab Chitin; just follow the shore all the way around those islands. If you swim across from there to where that Dolmen is; there are 3 along that shore too and two more as you walk toward the Dolmen from the shore (but the point of doing that is that it takes you out of the Ebonheart Cell so it resets). When you return the Mudcrabs in the Argonian Village have all respawned. The Eastern-most two islands have no Mudcrabs; but they do have some runestones; wood drops; and a camp and boat to explore = but it also takes you out of the Argonian Village Cell so it resets all the Mudcrabs again. You can keep making that circle till you are loaded up in Chitin.




QUOTE(Lopov @ Oct 27 2019, 11:09 AM) *

QUOTE
*Sigh*... Does anyone with a Pact character want to help me out on that quest sometime?

Give me a year or so and Shonta Quassan can return a favor from Crow's wood. wink.gif

I finished the so called regional story quests for Stonefalls yesterday. Must say, I'm overall impressed with quests, not only are they very dynamic, but there's depth to them, they form a complex story and it's nice that there are some recurring characters from quest to quest. So far I'm finding most quests more interesting than in Skyrim and even in Oblivion to some extent.

Now we come to a question, where I could easily look up for an answer on the UESP or any other ESO site, but those sites are full of spoilers, which you can read by accident, so I'll ask it here. After completing the final story quest in Stonefalls by



the quest finished but the new one didn't start. I have some other side quests to complete in Stonefalls and I can start another quest of the main questline - Chasing shadows. Must I complete a certain part of the MQ to be "invited" to another region or...what? bigsmile.gif

Thanks!


I think you have to go back and talk to someone. When you completed that final Quest; did you see anyone in the room with a quest marker over their head? Or did anyone ask you to carry a letter for them to a Cousin in Deshaan?

Is your Quest Journal empty for Stonefalls? And if it is empty; do you show any quests in your Journal for "Deshaan?" If yes, that is where your Quest is bringing you next; and the quest you took will end when you meet the person you are supposed to bring the letter to.

(The end of one Province's quest lines will always "help" you find the next Province's beginning Quest line).






This post has been edited by mALX: Oct 27 2019, 07:10 PM


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mALX
post Oct 27 2019, 07:56 PM
Post #3676


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QUOTE(Lopov @ Oct 27 2019, 12:23 PM) *

Thanks, I intend to stay in Stonefalls for quite a while, I still have some of the region to explore, not to mention that I'm still missing some skyshards. So far I've done only one MQ after the tutorial, the one where you need to liberate Lyris. I did one quest for the FG and for the next one I need to go to the Deshaan Guild Hall.

In fact I like it that the game doesn't force one too much to change the region, because here and there I still have passing thoughts of going to Vvardebfekk (that's what happens when my daughter slams on the keyboard biggrin.gif ). So yeah, maybe I'll try out Vvardenfell before moving to Deshaan. As far as I read of it, a separate story takes place there, although some players advise not to do it too early, because some things don't make sense story-wise if done too early. I still have plenty of time to think it over while exploring Stonefalls.


I liked that very well too; don't like feeling pushed through a game or Quest. The Prophet always makes everything sound dire and "Come right away!!!" - but you can take it in your own time; don't feel pushed (because the quest will still be there; and you can do it later).

On the Quests for Deshaan = yes, it will have different stories from the Stonefalls one; but since you are doing the "Ebonheart Alliance Main Questline = they actually are all connected to each other; and all tie together as you will see through the different Ebonheart Provinces = all are dealing with the same Faction; and as you build your Reputation for helping "The Pact" you will find that the Leaders you meet will begin to rely on your expertise more and more until you are working your way up to helping the highest Ruler's of the land through the crisis all of the Pact Provinces are having to deal with.

The same goes if you start a character in the Aldmeri or Daggerfall Covenant = each Province has its own enemy to confront that is plaguing it; but all Alliance Main Quest Lines are a continuation of the story line for that Alliance that threads through all of their Provinces. (although each Alliance story line is completely different from the other two Alliances; so you actually have three completely different games going on at one time that you experience through having characters in the different Alliances). At some point though; the Alliance's all have to pull together to fight Molag Bal; and that is where all the Alliance Stories begin to tie together with each other.

I agree 100% with you on the Quests in this game! The Quest lines are very in depth and can be riveting. The story lines are so interesting and well done; especially when you take into account that the game is Multiplayer = it is kind of unheard of to have this much depth in a multiplayer game!


As for Vvardenfell being a different story line = yes; I don't believe it is connected to any of the Alliance story lines at all; though it does seem to lead you forward toward the "Clockwork City/Sotha Sil" story a bit with its main story line. I think the two DLC were actually made together; but they probably divided them up to sell as two separate DLC. (so you probably would want to do Morrowind/Vvardenfell before doing Clockwork City).




This post has been edited by mALX: Oct 27 2019, 08:20 PM


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Lopov
post Oct 27 2019, 09:57 PM
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QUOTE(mALX @ Oct 27 2019, 07:01 PM) *
I think you have to go back and talk to someone. When you completed that final Quest; did you see anyone in the room with a quest marker over their head? Or did anyone ask you to carry a letter for them to a Cousin in Deshaan?


I get what I did "wrong" yesterday. As soon as the last story quest finished, I teleported Shonta Quassan to his room in Ebonoheart. If we only turned around to where we were standing and made one stop down the road, we'd run into this guy that you and Acadian mentioned. I guess he spawns there once the quest concludes. But I was so exhausted and satisfied at the same time after yesterday's hours long session that I wasn't capable of any more exploring, we both went straight to bed.

QUOTE(mALX @ Oct 27 2019, 07:56 PM) *
I liked that very well too; don't like feeling pushed through a game or Quest. The Prophet always makes everything sound dire and "Come right away!!!" - but you can take it in your own time; don't feel pushed (because the quest will still be there; and you can do it later).


Yes, this seems to be a must-to-do in main quests, everything is supposedly urgent but nothing happens if you come one year later. Doing the next quest in the MQ will probably be the last thing we'll do before moving to Deshaan. I'm kinda decided now already that I'm not taking Shonta to Vvardenfell yet.

QUOTE(mALX @ Oct 27 2019, 07:56 PM) *
I agree 100% with you on the Quests in this game! The Quest lines are very in depth and can be riveting. The story lines are so interesting and well done; especially when you take into account that the game is Multiplayer = it is kind of unheard of to have this much depth in a multiplayer game!


They managed to capture the mood really well, one really feels bad or sorry for some characters in the game, or feels hatred or anger towards some enemies. I rarely get such feelings in any computer games, maybe because I grew up playing Grand Theft Auto before switching to Baldur's Gate, but in ESO I do get such feelings here and there.


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"Horrible creatures - I avoid them whenever I can."
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treydog
post Oct 27 2019, 10:05 PM
Post #3678


Master
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Joined: 13-February 05
From: The Smoky Mountains



Athynae continues to collect plunder skulls. And, though the contents are supposed to be "random," it appears that doing the same bosses over and over begins to yield more fish bait and fewer recipes or motifs.

Or maybe it was all luck of the draw. Anyway, she moved from Glenumbra to Stonefalls, where she got all 6 WBs, none of which she had defeated previous.

The Golden Saint at the Shivering Shrine was a pain, until a third player came in to help draw her attention so Athynae could snipe and heal.

Closing in on 100 plunder skulls, plus the "kill skeletons, while looking like one" achievement. The extra purple designs and recipes, plus motifs (Hollowjack and Dremora) are going into the Guild Bank. Anyone who needs any of those, feel free to browse for the ones you are missing.


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The best-dressed newt in Mournhold.
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mALX
post Oct 27 2019, 10:33 PM
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From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(Lopov @ Oct 27 2019, 04:57 PM) *

QUOTE(mALX @ Oct 27 2019, 07:01 PM) *
I think you have to go back and talk to someone. When you completed that final Quest; did you see anyone in the room with a quest marker over their head? Or did anyone ask you to carry a letter for them to a Cousin in Deshaan?


I get what I did "wrong" yesterday. As soon as the last story quest finished, I teleported Shonta Quassan to his room in Ebonoheart. If we only turned around to where we were standing and made one stop down the road, we'd run into this guy that you and Acadian mentioned. I guess he spawns there once the quest concludes. But I was so exhausted and satisfied at the same time after yesterday's hours long session that I wasn't capable of any more exploring, we both went straight to bed.

QUOTE(mALX @ Oct 27 2019, 07:56 PM) *
I liked that very well too; don't like feeling pushed through a game or Quest. The Prophet always makes everything sound dire and "Come right away!!!" - but you can take it in your own time; don't feel pushed (because the quest will still be there; and you can do it later).


Yes, this seems to be a must-to-do in main quests, everything is supposedly urgent but nothing happens if you come one year later. Doing the next quest in the MQ will probably be the last thing we'll do before moving to Deshaan. I'm kinda decided now already that I'm not taking Shonta to Vvardenfell yet.

QUOTE(mALX @ Oct 27 2019, 07:56 PM) *
I agree 100% with you on the Quests in this game! The Quest lines are very in depth and can be riveting. The story lines are so interesting and well done; especially when you take into account that the game is Multiplayer = it is kind of unheard of to have this much depth in a multiplayer game!


They managed to capture the mood really well, one really feels bad or sorry for some characters in the game, or feels hatred or anger towards some enemies. I rarely get such feelings in any computer games, maybe because I grew up playing Grand Theft Auto before switching to Baldur's Gate, but in ESO I do get such feelings here and there.


There have been a few that hit me that way too; both good feelings or sad ones (or like you said = mad). I think the some of the Quests and Quest lines they wrote for this game are wonderfully done. There are a few I didn't care much for; but they were few in comparison.








QUOTE(treydog @ Oct 27 2019, 05:05 PM) *

Athynae continues to collect plunder skulls. And, though the contents are supposed to be "random," it appears that doing the same bosses over and over begins to yield more fish bait and fewer recipes or motifs.

Or maybe it was all luck of the draw. Anyway, she moved from Glenumbra to Stonefalls, where she got all 6 WBs, none of which she had defeated previous.

The Golden Saint at the Shivering Shrine was a pain, until a third player came in to help draw her attention so Athynae could snipe and heal.

Closing in on 100 plunder skulls, plus the "kill skeletons, while looking like one" achievement. The extra purple designs and recipes, plus motifs (Hollowjack and Dremora) are going into the Guild Bank. Anyone who needs any of those, feel free to browse for the ones you are missing.


I think you are right on the better Loot for new Bosses/Dolmen/etc. They definitely give you a higher XP for doing a new Dolmen than any you have done before; plus they give you skill points for your first time going through Pledge dungeons but not later runs = so very possible they would do that with Loot during these events too.






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ghastley
post Oct 27 2019, 11:41 PM
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Joined: 13-December 10



QUOTE(Lopov @ Oct 27 2019, 04:57 PM) *


Yes, this seems to be a must-to-do in main quests, everything is supposedly urgent but nothing happens if you come one year later. Doing the next quest in the MQ will probably be the last thing we'll do before moving to Deshaan. I'm kinda decided now already that I'm not taking Shonta to Vvardenfell yet.


When the Main Quest was written, it was intended that you'd do one of the pieces of it every five levels, so it was paced a lot differently than it is now. You would roughly do one MQ quest for each zone, and finish it about the same time you completed your Alliance. When they went to One Tamriel, and you could go anywhere, they removed the level gating, and now the MQ seems rushed - more like a single-player one. biggrin.gif

We spent a lot of today with Spreads collecting Skyshards, as she was behind the others in her crafting. And she collected our skull quota along the way, except for the dungeon one, which Laurie did. Laurie is also ding the Witches Writs, but of course we have two that need this year's new recipes, which haven't dropped yet for us. So only four completed and we need 13 for the hat.

This post has been edited by ghastley: Oct 27 2019, 11:45 PM


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