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Oblivion General Technical Issues Thread, What’s buggin’ yas? |
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Lena Wolf |
Sep 11 2024, 09:33 PM
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Master

Joined: 18-May 21
From: Bravil

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QUOTE(TheCheshireKhajiit @ Sep 11 2024, 08:49 PM)  QUOTE(Lena Wolf @ Sep 11 2024, 01:45 PM)  In my JoyToKey configuration when you just push the stick gently, the character walks. Push it all the way, and they run. The threshold works for my controller, you might have to adjust it since you have a slightly different one.
I also have two button mappings configured - press and hold the Left Bumper to use the keys from "Joystick 2" configuration. You see it in the configuration window.
I think JoyToKey and Xpadder offer exactly the same functionality, but obviously configuration is done in different ways. You'll just need to adjust it to your tastes, and more importantly - to your controller!
Yeah I actually changed the left button to be the “z” key. That’s what I was using to grab bod… er… items with while playing on Xbox. You have to sacrifice one button in order to be able to use two layouts. But configuration is easy to change, and to start with you only need one layout, after all, that's what Xbox has. But after a while you'll be wanting more buttons, and then you'll change your mind. You can also have "virtual buttons" - you can define combinations of buttons to be pressed together. And then also you can define multiple functions on one and the same button depending on how you are pressing it - for example, short versus long press, or "double click", "triple click", etc. You have it all there, you'll need to try and see what works for you. I believe this is all pretty much the same also in Xpadder.
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"What is life's greatest illusion?" "Innocence, my brother."
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TheCheshireKhajiit |
Sep 11 2024, 10:01 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Lena Wolf @ Sep 11 2024, 03:33 PM)  You have to sacrifice one button in order to be able to use two layouts. But configuration is easy to change, and to start with you only need one layout, after all, that's what Xbox has. But after a while you'll be wanting more buttons, and then you'll change your mind. You can also have "virtual buttons" - you can define combinations of buttons to be pressed together. And then also you can define multiple functions on one and the same button depending on how you are pressing it - for example, short versus long press, or "double click", "triple click", etc. You have it all there, you'll need to try and see what works for you. I believe this is all pretty much the same also in Xpadder. This all sounds really nice! Once I iron out the wrinkles and get it working the way I want, I’m sure I will experiment with adding buttons and what not.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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Lena Wolf |
Sep 13 2024, 01:28 PM
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Master

Joined: 18-May 21
From: Bravil

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QUOTE(TheCheshireKhajiit @ Sep 13 2024, 01:10 PM)  Hey Wolfie, which lines in the config notepad dictate how the variable run/walk work? Or is that controlled purely by changing settings in the JoyToKey interface?
 Everything can be done in the config, but I always use the interface. It is the first four lines under [Joystick 1] - marked with ##Move. The way it is set up, is that if you push the stick lightly, it does regular movement, but if you push it harder (all the way), it activates Shift which makes them run. It is easiest to change in the interface. The threshold is set to 95%, it looks like way too much, but I determined that experimentally. That's just how my controller responds. It may be that the threshold needs to be set differently for you. If you want to put Shift under a separate button which you toggle, you can change the stick configuration from "Keyboard (multi)" to "Keyboard" and just assign a single letter to each direction. That's in the interface, I would not know which numbers it would translate to in the config file. Look also in the Options tab in the interface. It has a number of fancy options such as "threshold for input analogue stick". For me it is set to 0, but if you are getting noise, then may be you need to set it to 5% or something. Also if you press "Configure" on that page, it takes you to further calibration and configuration of your controller, and that of course depends on your hardware. This post has been edited by Lena Wolf: Sep 13 2024, 01:37 PM
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"What is life's greatest illusion?" "Innocence, my brother."
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TheCheshireKhajiit |
Sep 13 2024, 03:36 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Lena Wolf @ Sep 13 2024, 07:28 AM)  QUOTE(TheCheshireKhajiit @ Sep 13 2024, 01:10 PM)  Hey Wolfie, which lines in the config notepad dictate how the variable run/walk work? Or is that controlled purely by changing settings in the JoyToKey interface?
 Everything can be done in the config, but I always use the interface. It is the first four lines under [Joystick 1] - marked with ##Move. The way it is set up, is that if you push the stick lightly, it does regular movement, but if you push it harder (all the way), it activates Shift which makes them run. It is easiest to change in the interface. The threshold is set to 95%, it looks like way too much, but I determined that experimentally. That's just how my controller responds. It may be that the threshold needs to be set differently for you. If you want to put Shift under a separate button which you toggle, you can change the stick configuration from "Keyboard (multi)" to "Keyboard" and just assign a single letter to each direction. That's in the interface, I would not know which numbers it would translate to in the config file. Look also in the Options tab in the interface. It has a number of fancy options such as "threshold for input analogue stick". For me it is set to 0, but if you are getting noise, then may be you need to set it to 5% or something. Also if you press "Configure" on that page, it takes you to further calibration and configuration of your controller, and that of course depends on your hardware. Ok thank you for the info. I’ll look at it more either tonight or tomorrow.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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Lena Wolf |
Sep 15 2024, 06:10 PM
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Master

Joined: 18-May 21
From: Bravil

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QUOTE(TheCheshireKhajiit @ Sep 15 2024, 05:45 PM)  Ok, so I have the Shivering Isles esp deactivated in Wrye Bash, so how come after a day in game passes I still get the “strange door” journal entry?
The Shivering Isles ESP is a dummy ESP without any content. Its only purpose is to load the resources. All Shivering Isles content has been merged into Oblivion.esm.
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"What is life's greatest illusion?" "Innocence, my brother."
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TheCheshireKhajiit |
Sep 15 2024, 07:45 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Lena Wolf @ Sep 15 2024, 12:10 PM)  QUOTE(TheCheshireKhajiit @ Sep 15 2024, 05:45 PM)  Ok, so I have the Shivering Isles esp deactivated in Wrye Bash, so how come after a day in game passes I still get the “strange door” journal entry?
The Shivering Isles ESP is a dummy ESP without any content. Its only purpose is to load the resources. All Shivering Isles content has been merged into Oblivion.esm. Ooooh so it’s going to load no matter what?
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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Lena Wolf |
Sep 15 2024, 07:48 PM
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Master

Joined: 18-May 21
From: Bravil

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'fraid so. Unless you have a DLC delayer mod.
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"What is life's greatest illusion?" "Innocence, my brother."
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TheCheshireKhajiit |
Sep 15 2024, 08:01 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Lena Wolf @ Sep 15 2024, 01:48 PM)  'fraid so. Unless you have a DLC delayer mod.
I could do a delayer mod. That’s probably what I’ll do.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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Lena Wolf |
Sep 16 2024, 04:03 PM
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Master

Joined: 18-May 21
From: Bravil

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QUOTE(TheCheshireKhajiit @ Sep 16 2024, 03:32 PM)  Now I have another question about controls. Do you who use controller on PC run any mods that allow you to more easily navigate menus ala the console version?
Yes... err... I made that myself.  Because I couldn't find anything that functioned correctly. I have my own "Basic Utilities" mod that has all such stuff in, and a few other things that I want in every game. I started with Hotkeys Galore but it hardcodes everything and doesn't always work. So rework and debug that, and you'll have things the way you want them.  Make it as if you were going to use the keyboard and mouse, then configure them for JoyToKey. I can post my scripts, if you like, but you need to review them.
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"What is life's greatest illusion?" "Innocence, my brother."
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TheCheshireKhajiit |
Sep 16 2024, 04:16 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Lena Wolf @ Sep 16 2024, 10:03 AM)  QUOTE(TheCheshireKhajiit @ Sep 16 2024, 03:32 PM)  Now I have another question about controls. Do you who use controller on PC run any mods that allow you to more easily navigate menus ala the console version?
Yes... err... I made that myself.  Because I couldn't find anything that functioned correctly. I have my own "Basic Utilities" mod that has all such stuff in, and a few other things that I want in every game. I started with Hotkeys Galore but it hardcodes everything and doesn't always work. So rework and debug that, and you'll have things the way you want them.  Make it as if you were going to use the keyboard and mouse, then configure them for JoyToKey. I can post my scripts, if you like, but you need to review them. I would very much like to see your work on this, if you don’t mind posting it.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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Lena Wolf |
Sep 16 2024, 04:36 PM
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Master

Joined: 18-May 21
From: Bravil

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Below is a quest script that handles hot keys. Make a quest and attach this script to it. I'm not sure whether this covers everything you were thinking about. Some of the functionality is just in the JoyToKey configuration. Oh yes - I use an OBSE plugin Use WASD in Menus (OBSE). This is what allows to use the controller to scroll through menus. 
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"What is life's greatest illusion?" "Innocence, my brother."
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Renee |
Sep 16 2024, 04:42 PM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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I use Hotkey Pro. Which (dangit) has been set to Hidden as of late.  Combined with Xpadder, I'm able to do anything with a controller that I did on Xbox or PS3, even surfing menus. ONLY thing I need to do with a mouse (or actually, one of the controller joysticks simulating a mouse) is the Take All button, in the sense that I can't just "one touch" the button, I need to hover the cursor over it first. Also the Disposition minigame. One of my joysticks functions as the mouse pointer, but sometimes I'll just use an actual mouse instead. Lena has configured Take All, though. This post has been edited by Renee: Sep 16 2024, 04:43 PM
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TheCheshireKhajiit |
Sep 16 2024, 05:04 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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Thank you both. What a process this controller config is! QUOTE(Lena Wolf @ Sep 16 2024, 10:36 AM)  Below is a quest script that handles hot keys. Make a quest and attach this script to it. I'm not sure whether this covers everything you were thinking about. Some of the functionality is just in the JoyToKey configuration. Oh yes - I use an OBSE plugin Use WASD in Menus (OBSE). This is what allows to use the controller to scroll through menus.  Ok, so when you say “make a quest”, you mean go into the Construction Kit?
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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Lena Wolf |
Sep 16 2024, 05:24 PM
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Master

Joined: 18-May 21
From: Bravil

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QUOTE(TheCheshireKhajiit @ Sep 16 2024, 05:04 PM)  Ok, so when you say “make a quest”, you mean go into the Construction Kit?
'fraid so. Yes. In the Construction Set, open the Quest window, right-click the list of quests on the left and select "New...". This will make a new quest. You'll see a "script" button - click it and attach this script. Oh right, you will need to have created and saved that script first, and make sure it's a Quest Script (script type). Depending on whether you use the original CS or the CSE, the layout of windows will be different. Alternatively, you can download the original Hotkeys Galore mod and replace the script in it. But you still need the Construction Set because you need to save the script. QUOTE(Renee @ Sep 16 2024, 04:42 PM)  I use Hotkey Pro. Which (dangit) has been set to Hidden as of late. Which probably explains why I didn't find it when I was looking!  QUOTE ONLY thing I need to do with a mouse (or actually, one of the controller joysticks simulating a mouse) is the Take All button, in the sense that I can't just "one touch" the button... Lena has configured Take All, though.  Well, it's configured. It works on Tuesdays only though.  Don't know why but sometimes it works, and sometimes it doesn't. I usually just move the pointer to it and click - with the controller. This post has been edited by Lena Wolf: Sep 16 2024, 05:27 PM
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"What is life's greatest illusion?" "Innocence, my brother."
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Renee |
Sep 16 2024, 05:42 PM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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QUOTE(Lena Wolf @ Sep 16 2024, 12:24 PM)  Oh right, you will need to have created and saved that script first, and make sure it's a Quest Script (script type). Depending on whether you use the original CS or the CSE, the layout of windows will be different.
Yes, this. You need to start the quest, add the script as she says, MAKE SURE the Script Type scroll-bar is set to Quest and not Object (I repeated this because if you don't do this, your script will seem to disappear, and yes, I've overlooked this step countless times...). After adding the script to the quest, and saving it successfully, close the script and press OK. This closes the quest window. Reopen the quest, find the script in the scroll-bar, and press OK a second time. That's so the script definitely gets attached to the quest IF you want to go that route. If the scroll-bar says NONE instead of your script's name, that's not good. Khajiit, I don't know how extensive your latest foray into Oblivion is. But if it's gonna last a few months or more, don't be afraid of the CS! Either one of us has extensive experience. Heck, I use the Construction Set or GECK or Creation Kit way more often than console commands or TESEdit/FOEdit. This post has been edited by Renee: Sep 16 2024, 05:50 PM
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TheCheshireKhajiit |
Sep 16 2024, 06:27 PM
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Ancient

Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!

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QUOTE(Renee @ Sep 16 2024, 11:42 AM)  QUOTE(Lena Wolf @ Sep 16 2024, 12:24 PM)  Oh right, you will need to have created and saved that script first, and make sure it's a Quest Script (script type). Depending on whether you use the original CS or the CSE, the layout of windows will be different.
Yes, this. You need to start the quest, add the script as she says, MAKE SURE the Script Type scroll-bar is set to Quest and not Object (I repeated this because if you don't do this, your script will seem to disappear, and yes, I've overlooked this step countless times...). After adding the script to the quest, and saving it successfully, close the script and press OK. This closes the quest window. Reopen the quest, find the script in the scroll-bar, and press OK a second time. That's so the script definitely gets attached to the quest IF you want to go that route. If the scroll-bar says NONE instead of your script's name, that's not good. Khajiit, I don't know how extensive your latest foray into Oblivion is. But if it's gonna last a few months or more, don't be afraid of the CS! Either one of us has extensive experience. Heck, I use the Construction Set or GECK or Creation Kit way more often than console commands or TESEdit/FOEdit. I’m somewhat familiar with the CS. A few years ago I made a few brand new custom items with modified Bethesda textures, and I have used it for other BGS games as well. What I haven’t ever done is messed with quests or scripting, lol
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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