I was like that for a long time with armors and weapons.
Heavy emphasis on 'was'.
I started getting burned out from my beloved Skyrim for having too many personal restrictions on modding and decided to throw them all out of the window last year. I mod to my hearts content now, and I used armors based on the rule of cool. For me, it's all about making my characters look good now. The result was a rekindled love of the game and a modlist that went from around 200 active files to nearly 900.
My new philosophy carried over to Starfield. I played so much of the game in it's release state that by now Andromeda has only worn vanilla clothing and spacesuits until she got to New Atlantis.
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Wrapped in furs beneath the northern lights From my cave I watch the land untamed And wonder if some becoming season Will make the angel melt in shame
Spicy Moon: so that's the HUD. What can be turned on or off? Just curious.
The compass and weapons info are always on but the big ring and whatnot in the middle is from the scanner being opened. The scanner is used to scan flora, fauna, and resources on planets and moons to survey them.
Photo dump time! First batch is most likely the final version of the Verity of Fate. Anytime I try to tweak it more, it ends up being too big for my taste or it starts to resemble a vanilla design: