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> Mounted Combat
vaanic~one
post Aug 4 2005, 03:14 PM
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If someone made a really popular mod for mounted combat, what would happen if the devs then went on to add it in an expansion?

I can imagine that happening.


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Fuzzy Knight
post Aug 4 2005, 03:16 PM
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True.. If they managed to make it complete balanced etc. I think the dev's might add MC in a expansion smile.gif

Maybe a quest would require u to have a little band of knights to attack someone on horse back tongue.gif
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Intestinal Chaos
post Aug 5 2005, 12:47 AM
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an expansion would make sense, having jousting tournaments and whatnot.
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DoomedOne
post Sep 6 2005, 07:32 AM
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as long as it's probably going to be added anyway I think we ought to figure out now how to make sure its balanced.

There will probably be 10-20 different mounted combat mods, and none of them will be perfect.

It needs to model real horse combat. Accuracy has to be greatly deduced (which would noyl apply to a bow since there is not area damage and damage on a horse needs to be increased relative to how fast the horse is going)

Mounted combat ought to be done in runs, as in, if you horse is going fast enough not to take one in the gut, ti won't be able to turna ll that well either, so you have to attack your enemies in passes.

It would require major changes since the entire game with all the massive battles and the scene development made for unmounted combat, a guy riding in on a horse would basically screw it all up.


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ShogunSniper
post Sep 13 2005, 10:07 PM
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wow this thread is old......


anyway, my opinion on mounted combat: i dont really care. it would have been cool if you coold use spears and bows on horses but.....whatever.

since there is no mouned combat though, you had better be able to get off your horse really fast. if I run into trouble i dont want to watch no 5 second animation of me jumping off a horse.


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Intestinal Chaos
post Sep 14 2005, 03:45 PM
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Well as DoomedOne so revealved it appears you can have horse armor. Pretty nifty. Some people's dreams have already come true.
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Shogun Ryudan
post Sep 14 2005, 09:35 PM
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Adding mounted combat into the game would be very complicated. It would also require a whole new addition of different weapons, and a whole new addition of combat techniques. Furthermore as mounted fighters would have certain bonuses, the infantryman also needs weapons to balance the advantages of cavalry. One weapon I can think of which was widely used during the rennaissance would be the pike; a 6 meter (20ft) long spear. The only problem with this polearm is, that you would need a fair number of men to succeed in killing the horse and/or the mount.
Instead of making an extension for mounted combat, I would rather like to see new addtions in weaponry, new special fighting moves, and the ability to dual-wield.
Still, I wouldn't mind if mounted combat were included, especially if they added chariots, camels and elephants (or, since this is a fantasy world, how about rhinos biggrin.gif !?)


Oh yes... by the way. I believe Romans did not really use chariots very often in their battles or campaigns. Sadly, they mostly used chariots for triumph marches, chariot racing, or gladiator games.

As far as I know, the only cultures who made extensive use of the war chariot were the ancient egyptians, persians, and assyrians.

This post has been edited by Shogun Ryudan: Sep 14 2005, 09:36 PM
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raistlin
post Sep 15 2005, 02:41 AM
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I think they could do it.Ive played many games where controlls very depending on what your doing.Im sure if mounted combat was added when you got on whatever it is your riding they would show you the controlls.I still think you should be able to ride something that flies or atleast turn into something that can.
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RobRendell
post Sep 26 2005, 07:05 AM
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When Bethesda talk about there being "no mounted combat", I'm not clear what they mean. Obviously, there won't be lances and charging attacks and suchlike...

But, are you invulnerable to damage when on horseback? The fact that your horse can get armour implies that it can be damaged, so presumably you can too, and it would be rather strange if you couldn't be damaged just by climbing on your horse, so that aspect of "mounted combat" is in, I imagine.

Are you unable to swing a melee weapon when on horseback? I could see this, I suppose, and without weapons specifically made for use on horseback, you'd likely be unable to reach lots of enemies from horseback anyway.

Are you unable to use your bow when on horseback? This is where I start to wonder... would they go to the effort of explicitly disabling something that would otherwise seem to make sense? Assuming they're using something at least as versatile as the skeletal animation systems available in many open source 3d engines, blending the "sitting on the horse" animation and the "firing the bow" animation wouldn't require any work at all, you just make the character do both, so animation frame count shouldn't be an issue...

Are you unable to cast any spells when on horseback? This is something that I would be extremely annoyed by if they've forbidden it simply to prevent "mounted combat"...

Anyway, just some thoughts about exactly what "mounted combat" might entail. If you can still fire bows and cast spells from horseback, I don't know if I'd even notice the lack of mounted melee combat.

(And I hope you can look around with the mouse while riding in a straight line in any case, which would make mounted archery and spell-slinging even more sweet smile.gif

This post has been edited by RobRendell: Sep 26 2005, 07:05 AM
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DoomedOne
post Sep 27 2005, 05:42 AM
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Your horse can die, you can take damage on a horse as well.

You can't use any weapons while on a horse. No bows, no spells.

If going at a good speed you may knock down your opponent while charging at him.


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raistlin
post Sep 28 2005, 01:59 AM
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Thats good to know.
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Intestinal Chaos
post Sep 29 2005, 04:38 PM
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QUOTE(DoomedOne @ Sep 26 2005, 09:42 PM)
Your horse can die, you can take damage on a horse as well.

You can't use any weapons while on a horse.  No bows, no spells.

If going at a good speed you may knock down your opponent while charging at him.
*



I'll assume armor also probably slows the horse down as well.
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Smight
post Sep 29 2005, 11:40 PM
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QUOTE(RobRendell @ Sep 26 2005, 07:05 AM)

Anyway, just some thoughts about exactly what "mounted combat" might entail.  If you can still fire bows and cast spells from horseback, I don't know if I'd even notice the lack of mounted melee combat.



that is the main reason they didn't included mounted combat. If gives archers and spell casters an unfair advantage if they can shoot a bunch of arrows and spells at an enemy and at the same time keep running thier house out of the reach of the enemy and be fast enough to dodge any ranged attck they have. most melee weapons are too short to use effectively from horseback anyway, which would make it a feature purely for archers and spellcasters.
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plagusthewise
post Oct 7 2005, 10:34 PM
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since this is in the mod forum ill say yes it would make a cool mod. however im glad its not already in the game.
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The Wolf
post Oct 25 2005, 10:11 AM
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In my imagination, mounted combat looks great.

But then again, I don't know whether it should be done in Oblivion.


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Neela
post Oct 26 2005, 06:15 AM
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I agree with DoomedOne on this one. I usually have stayed away from the whole mounted combat arguments, but I just want to point out a few things here as to why.

1. One person on horseback is not a cavalry. Cavalry were effective because of many many horses trampling through the ranks of enemies. Indeed the moving mass of the horse added greatly to the penetrating power of any wielded weapons ensuring to make it through the heaviest armors and shields. However you had little ability to aim at a particular target. You simply rode into the ranks of infantry swinging hitting people by shear chance.
2. Cavalry was only effective in open plains. Get them into a forest and infantry had a huge advantage over them.(A lot of Cyrodiil is forested)
3. A few civilizations used horse archers to good effect, but not like how you imagine. They would ride close to infantry, stop, and then fire heavy arrows in a high arc into infantry ranks and then ride away quick when the infantry charged them. It would be extremely difficult to shoot an aimed shot from horseback even if stopped much less moving.
4. Wearing heavy armor would be pretty much out of the question if you intended to mount and dismount your horse by yourself. Most knights in plate armor were hoisted onto their horse using a crane. Once you fell off you never got back on again during that battle.

Now I do realize this isnt a simulation and that suspension of disbelief is a big part of fantasy and roleplaying, but the truth is that Oblivion is very realistic in the sense that horses were used mostly as a means from getting place to place.
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Ilsamir Lord
post Dec 21 2005, 12:47 PM
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Bring on the Mount and Blade style action!! I'd love to see this in the game!


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