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A War Of Houses - Plan And Discussion 6, WoH Planning Thread. |
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Florodine of Hlaalu |
Oct 12 2005, 11:05 PM
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Knower

Joined: 5-July 05

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QUOTE(Megil Tel-Zeke @ Oct 12 2005, 03:31 AM) Alright if I may make a quick suggestion. STOP POWERPLAYING!!!!!!!!!!!!!!!!!!!!!!!! summoning 'hundred's of skeletal warriors -_- I mean come on let us be realistic, the energy required to summon that many is enormous, and the the linkage between the summons and the casters mind(yes summons are dependent on the casters mind, shold the caster be distracted the summon would deteriorate.) would be so astronomical it would kill the caster. I could understand a dozen or more, if youa re an extremely powerful mage. so please let us keep the powerplaying to a minimum. powrerplaying forces other players to powerplay in return to survive, so once someone powerplays everyone else has to powerplay. can you give me one damn post before jumping down my throat, i had an idea around so just give it some time
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Aki |
Oct 12 2005, 11:45 PM
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Mouth

Joined: 10-March 05

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QUOTE(DoomedOne @ Oct 11 2005, 10:52 PM) Seconded. Remember, Dragon Ball Z is not an interesting RP, it's a bunch of people who start off a battle looking pretty normal but because they keep powerplaying each other it looks really stupid and they finish every battle with really high yellow hair. I don't want that, and I hope no one else does either. Interesting RPs involve weak characters as well as strong ones, and every character needs something that makes them human, some vulnerability, something any character could get them with. Simply because you thought of a way to cover every loose end in your defense structure does not mean you should actually cover every loose end. Interesting RPs involve the exploitation of PCs weaknesses. Otherwise, really, there's no tension, no drama. Lykaon's armor in itself is a weakness. It hides his identity, but is unique, and thus makes him idetifiable, and he's kinda...unsociable. Not to mention with that much weight, he'd be screwed if he fell in the water. He is inhumanly strong (with good reason, which will be revealed when he is unmasked...) but he can't swim in full ebony. No one realistically could. And the mask wouldn't help. Even if he got to the surface, unless removed the mask would be full of water... Oh, and he's entirely a melee warrior, which leaves him open to assault from mages and archers. More of mages though, Ebony is a pretty hard armor to pierce. 
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 "You’ve put up a good fight, but I’m through playing. Now I’m going to kick your [censored] and tell of my glory under the next full moon. Die well.”
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DoomedOne |
Oct 13 2005, 12:12 AM
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Master

Joined: 13-April 05
From: Cocytus

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QUOTE(Florodine of Hlaalu @ Oct 12 2005, 11:05 PM) can you give me one damn post before jumping down my throat, i had an idea around so just give it some time Here's the thing though, RPs are character driven, and that means that when doing something... questionable, it's good to first check with the player you're RPing with and one of the leaders of it to make sure they approve it. See, Since RPs are character driven, the other player doesn't want to make their character something he isn't just to keep him alive. It's not really fair to the other players. I'm not saying you can't do something, just that it's best to work with the other players around that event to make sure they can work it out, and possibly alter your move around to cope with the other characters who wouldn't quite fit that scenario. An exaggerated example would be if suddenly I decided to blow up a magic battery. Something like that is very big, and obviously most characters in the area (in fact, all) would perish if one exploded. That's why I would need to talk to one of the leaders of the RP as well as consult with any players that would be effected by this move, because it's huge. Then, from there I would negotiate. "Well it's too early in the game to wipe out all coastal cities so maybe instead of that I could, say, break a geer and cause close to the same desired effect for my character without doing something that would A. Either kill the other characters or B. force them to change their character to adapt." So, remember, not everything you do requires this but in the case of casting a spell no mortal creature in all of Tamriel would be able to pull-off, it's better to get consent for that.
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A man once asked the Buddha, "How does one escape the heat of the summer sun?"
And the Buddha replied, "Why not try crawling into the blazing furnace?"
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Megil Tel-Zeke |
Oct 13 2005, 08:32 PM
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Master

Joined: 25-June 05
From: Wilmington NC

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i don't get it florodine. even if they are just ilusions, it would still require a constant stream of energy to maintain them O.o
hmm well whatever, I'll just bring in to play, an element i had in store for only the most dire circumstance.
The Soul Blade and Blades of Judgement
A sword from oblivion with the same cruelty of arcyakt's staff. it feeds of the souls it kills, the 6' blade grows ever stronger, but unlike arcyakts staff it cannot hold them forever, instead it consumes the souls to feed it's power, and it also has a limit on the number of souls it can hold. once this limit is reached the soulblade can be split.
This reveals twoblades of equal length, known as the swords of judgement. one blade is an irridescent white. it appears to glow from within, yet it's surface is like a rainbow. the other blade is dark, blues purpla,s red,s and black dancing across it's surface. these two blades are both in the physical and metaphysical state. used individually they are like regular swords, though the white blade is lethal to any undead, and the black is lethal to anything that treasures life,
However, when both swords are used in conjunction passing through a victim, the do not render apart flesh and bone. and instead pass through the soul. in that infintesmally small fragment of time, the blades decree jugement on the soul. if it b granted mercy the being lives. knowing that they were spared, and as such are changed fighting for the side of the one who spared them. ifmercy is not granted, the soul is violently stripped away from the body. The swords decide this of their own accord, the user having little bearing n the matter.
and if I may note, this sword(s) will not remain throughout the RP, and will be used only for this battle.
This post has been edited by Megil Tel-Zeke: Oct 13 2005, 09:00 PM
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"By keeping others at a distance you avoid a betrayal of your trust. But while you may not be hurt that way you musnt forget that you must endure the loneliness." Friendly Hostility Fanboi
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Florodine of Hlaalu |
Oct 13 2005, 10:06 PM
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Knower

Joined: 5-July 05

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well I didnt say the silhouette was the one doing the spell, did i? no i didnt it said they appeared, its under the control of Miran, not the silhouette, and miran isnt fighting so he can completely concentrate on the illusions, and killing the illusions doesnt do anything, cause THEY'RE ILLUSIONS, they arent there to fight, just to be used as a scare tactic, you dont need to do this whole dramatic sword thing to get rid of them, once they're found out miran will let the spell go
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Megil Tel-Zeke |
Oct 13 2005, 10:19 PM
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Master

Joined: 25-June 05
From: Wilmington NC

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do not tell me how i am supposed to write. if i choose t embellish details then so be it. and the "whole dramatic sword thing" was used on orcs and goblins. i only referred to the illusions later, and all i did wass make them dissappear. So now that this thing is over, let us return back to normal and fun RP.
the sword will be put to rest now, but if this powerplaying happens again I'll use them.
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"By keeping others at a distance you avoid a betrayal of your trust. But while you may not be hurt that way you musnt forget that you must endure the loneliness." Friendly Hostility Fanboi
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Aki |
Oct 14 2005, 12:04 AM
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Mouth

Joined: 10-March 05

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QUOTE(Florodine of Hlaalu @ Oct 13 2005, 05:55 PM) fine ill leave it at this, if making an illusion is powerplaying, then so is super swords, and im sorry i didnt know harmless illusion spells arent alowed It should be noted that casting a maintaining a illusion of that magnitude would be mentally fatiguing and magically drainging, however. QUOTE Hey can someone fill me in about the story for the last several days?
I think there is (was) a battle going on in Vivec but I'm not entirely certian. Yep. Battle. Still going.. 
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 "You’ve put up a good fight, but I’m through playing. Now I’m going to kick your [censored] and tell of my glory under the next full moon. Die well.”
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Megil Tel-Zeke |
Oct 14 2005, 01:53 AM
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Master

Joined: 25-June 05
From: Wilmington NC

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Hmm I must say I owe you an apology as well. I had two exams and a project due today, so I was not in the happiest of moods. so sorry i snapped at you.
and the swords... well i decided to fight fire with fire. but as i said earlier they areonly in play for this battle.
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"By keeping others at a distance you avoid a betrayal of your trust. But while you may not be hurt that way you musnt forget that you must endure the loneliness." Friendly Hostility Fanboi
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Channler |
Oct 14 2005, 10:56 PM
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Master

Joined: 20-March 05
From: Nashville, North Carolina

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QUOTE(Florodine of Hlaalu @ Oct 14 2005, 04:06 PM) ok sorry i snapped to, i also had two exams, and yes maybe im inexperienced here, but i've been on countless other forums, or at least five. Once again sorry megil Your getting better, thats for certain. So no one will lay the story out insofar for me?
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“I'm not insensitive, I just don't care.” -Anonymous 
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Aki |
Oct 14 2005, 11:10 PM
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Mouth

Joined: 10-March 05

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QUOTE(Channler @ Oct 14 2005, 05:56 PM) Your getting better, thats for certain. So no one will lay the story out insofar for me? Nope, we're all too much of lazy asses to do so...
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 "You’ve put up a good fight, but I’m through playing. Now I’m going to kick your [censored] and tell of my glory under the next full moon. Die well.”
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