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> X360--merchants have unlimited gold?
earwicker7
post Mar 25 2006, 08:05 PM
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I'm having a weird issue with the X360 version of the game. The merchants never have any gold removed from their coffers when they purchase my equipment. I can have a merchant start with 800 gold, and when the merchant has purchased 500 gold worth of equipment from me, he still has 800 gold. I know some people (cough... cheaters... cough!) might find this to be a good thing, but I hate it. In my opinion, the fact that you sometimes have to hunt for a person who can afford to buy your stuff is much more immersive than someone who has endless gold.

Has anyone else had this problem, and if so, were you able to get around it? I've filled out a support request from Bethesda, so hopefully they may have some advice.
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Tellie
post Mar 25 2006, 08:35 PM
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Well, I had it once with one of the merchants in Chorrol...but dont remember who it was...something must have gone wrong,since when the merchant bought some of my stuff, he suddenly had like a million gold, so it's propably a bug...

Edit:This should be in the Oblivion forum...so I have taken the liberty of reporting this to the moderators, so that they can sort it out.smile.gif

This post has been edited by Telendil Delvanni: Mar 25 2006, 08:37 PM


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earwicker7
post Mar 25 2006, 08:37 PM
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QUOTE(Telendil Delvanni @ Mar 25 2006, 12:35 PM)
Well, I had it once with one of the merchants in Chorrol...but dont remember who it was...something must have gone wrong,since when the merchant bought some of my stuff, he suddenly had like a million gold, so it's propably a bug...
*



It's happened with EVERY merchant in the game so far for me.

Do you know if the X360 game can be "patched" in the way PC games are?
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Burnt Sierra
post Mar 25 2006, 09:30 PM
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QUOTE(Telendil Delvanni @ Mar 25 2006, 07:35 PM)
Edit:This should be in the Oblivion forum...so I have taken the liberty of reporting this to the moderators, so that they can sort it out.smile.gif
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Yep, cheers smile.gif
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foxo
post Mar 25 2006, 10:17 PM
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Same problem for me, I'm on a PC. Hopefully they'll patch it, maybe an xbox-live patch too? Can they do this via your marketplace or whatever you call it?

This post has been edited by foxo: Mar 25 2006, 10:18 PM
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earwicker7
post Mar 25 2006, 10:18 PM
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QUOTE(foxo @ Mar 25 2006, 02:17 PM)
Same problem for me, I'm on a PC.  Hopefully they'll patch it, maybe an xbox-live patch too?  Can they do this via your marketplace or whatever you call it?
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That's what I'm hoping for.
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Ola Martin
post Mar 26 2006, 12:00 AM
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Are you sure it's a bug?
I don't think so, if a merchant have 800g to buy for he probably can only buy stuff for less than 800g, but he can buy just as much as he want to.

This post has been edited by Ola Martin: Mar 26 2006, 12:01 AM


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earwicker7
post Mar 26 2006, 12:17 AM
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QUOTE(Ola Martin @ Mar 25 2006, 04:00 PM)
Are you sure it's a bug?
I don't think so, if a merchant have 800g to buy for he probably can only buy stuff for less than 800g, but he can buy just as much as he want to.
*



Well, this wasn't how the merchant system worked on Morrowind, so I'm assuming it's a bug. On Morrowind, every time you bought/sold something, the vendor's gold changed immediately. There were many times that a merchant would literally be unable to buy something that was worth 1 gold. Obviously, there have been some changes since Morrowind, but I don't think this is one of them.

Is there anyone out there playing that ISN'T getting this issue--ie, is your game working the way Morrowind did?
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jchamber
post Mar 26 2006, 12:26 AM
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QUOTE(Ola Martin @ Mar 25 2006, 06:00 PM)
Are you sure it's a bug?
I don't think so, if a merchant have 800g to buy for he probably can only buy stuff for less than 800g, but he can buy just as much as he want to.
*



one way to test this would be to find a way to buy one of those like 5000g enchanted items and try to sell it to the 800 golded merchant. I can't play the game at my house, where I am. Other wise I would test it myself, so someone should try it.....also...

I agree I liked having to find the merchants with lots of gold or having to sell loot to three different merchants on a good haul.
I hope there will be a mod/patch to fix this, elsewise I will have to keep track of how much I sell to every merchant every time I go selling, so as to keep that restriction on myself.


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earwicker7
post Mar 26 2006, 12:57 AM
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Um, why has this been moved to the cheats section? I was asking if this was a bug--I don't cheat, and people who do are weak.
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Wurlon
post Mar 26 2006, 06:38 PM
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I thought the merchants were supposed to have that gold like that.... hmm well I guess it doesn't make much sense to sell 500 gold worth of items to a person who only has 50 gold...

I also read in one of the waiting screens that merchants will have more gold to barter with if your mercantile is high... the way that is phrased it made me believe instead of having 800 gold max barter, the guy could have a 1000 gold max barter....


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pepekerouac
post Mar 26 2006, 06:54 PM
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I think the way the mercantile works is once you've gotten a high level you can "invest" gold into merchants so that they have more to trade with you.
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Furious_George
post Mar 27 2006, 05:18 PM
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Fortunately/Unfortunately this DOES appear to be a glitch on 360. I have started two games and my wife the same.
No matter how much gold the merchant says he/she has, they can give you unlimited money for those special magically-imbued items (my latest character after restarting is lvl 12 and sold about $6k to a merchant listed as having 600 gold).
If you must follow the limitations, the only way for now it to self-limit your sales.
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earwicker7
post Mar 27 2006, 06:24 PM
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QUOTE(Furious_George @ Mar 27 2006, 09:18 AM)
Fortunately/Unfortunately this DOES appear to be a glitch on 360. I have started two games and my wife the same.
No matter how much gold the merchant says he/she has, they can give you unlimited money for those special magically-imbued items (my latest character after restarting is lvl 12 and sold about $6k to a merchant listed as having 600 gold).
If you must follow the limitations, the only way for now it to self-limit your sales.
*




This really sucks. How could Bethesda not notice such an obvious glitch?
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Neo Bandit
post Mar 27 2006, 06:48 PM
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I don't think it is a glitch. I agree with Ola Martin. I think that the idea is that each merchant has a "sell limit." I could sell my $6000 sword to a merchant with $800, but the most I can get for the sword is $800. And unlike morrowind, I could sell him 50 of those swords without having to wait 24 hours.
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earwicker7
post Mar 27 2006, 06:56 PM
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QUOTE(Neo Bandit @ Mar 27 2006, 10:48 AM)
I don't think it is a glitch. I agree with Ola Martin. I think that the idea is that each merchant has a "sell limit." I could sell my $6000 sword to a merchant with $800, but the most I can get for the sword is $800. And unlike morrowind, I could sell him 50 of those swords without having to wait 24 hours.
*



But there is no mention in any of the literature (manual, strategy guides, etc.) about a "sell limit." Also, the Elder Scrolls games are notorious for not making things too easy on you at the sacrifice of realism--it seems very unlike them to allow a merchant in a tiny hamlet in the middle of nowhere to have unlimited funds.

I'm still waiting to hear from Bethesda on this. If I don't hear from them soon, I'm going to try calling them.
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Neo Bandit
post Mar 27 2006, 07:03 PM
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It isn't realistic, but I kinda like it. In morrowind, all I had to do was sell, then wait 24 hours until a merchant reloaded his $, then sell again. It wasn't realistic either, but hey, you think I was just gonna drop a $20,000 deadric dai-katana. I don't think so!
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Furious_George
post Mar 27 2006, 07:05 PM
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I most definately don't have a sell limit.
I've sold an item for 1200+ to a merchant (listed as having ~$400) and had the money instantly in my 'account.'
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earwicker7
post Mar 27 2006, 07:09 PM
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There's an easy way to solve whether or not this is a bug if somebody who doesn't have this happen would post and let us know.
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Neo Bandit
post Mar 27 2006, 07:10 PM
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Hmm... interesting. Maybe it is a bug. I was just speculating, but it really dosn't make sense for it to say $800 on a merchant when there are apparently no restrictions. Good luck on finding out what's going on earwicker7!
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