|
|
  |
To Heir is Human - Planning |
|
|
Dantrag |
Apr 17 2006, 04:52 PM
|

Councilor

Joined: 13-February 05
From: The cellar of the fortress of the fuzz

|
We meet yet again...anyway, on to business.
Plot
Lord Agnar of Haafingar (a major port city in Skyrim) sent for Lord Jadier of Falcreath(a southern city in Skyrim) to negotiate terms for the release of Agnar's brother, Ingvar, who had been arrested in the city of Falcreath. Unfortunately, Lord Jadier had already ordered the execution of Ingvar, who had committed numerous murders in Falcreath.
After speaking with Jadier and learning of his brother's death, Agnar became furious and as soon as Lord Jadier began to leave Haafingar with his personal guards and son, the nord lord (sory, couldn't resist) ordered the assassination of Jadier. To accomplish this task, he began to put together a group to complete the task...
Lord Jadier heard rumors of the assassination, and sent his son, the heir to his lordship, away to safety. But the heir was alone. Would he find help, or would he be hunted and killed like his father?
NOTE
This is not by any means final. Depending on who plays the heir and what race that person wants him to be, we will change Lord Jadier from a breton to whatever race, and make him a lord from a more suitable area (unless of course, that person wants the heir to be a breton) and from there, we will get the heir's race, name, etc
So, when you make your character, give your side. (Heir, or Agnar) Those on Agnar's side will begin by assassinating Jadier and searching for his son. Those on the heir's side will have to eitheer find or be found by the heir.
Any final suggestions/complaints/changes should be made before we create a character thread.
EDIT: I will play Agnar and Jadier until they aren't needed anymore. So the first post of the playground will consist of Agnar sending out for suitable assassins and Jadier sending his son away alone.
EDIT # 2 : Red has dibs on the heir.
This post has been edited by Dantrag: Apr 17 2006, 06:10 PM
--------------------
"Its when murder is justice that martyrs are made"
|
|
|
|
Dantrag |
Apr 17 2006, 05:26 PM
|

Councilor

Joined: 13-February 05
From: The cellar of the fortress of the fuzz

|
QUOTE(Konradude @ Apr 17 2006, 12:24 PM) Sounds good, the names are weird though...Jadier just sounds too sharp. Change it to Javier.  He's gonna be alive for a maximum of ten posts; you can endure his name for that long at least On a more serious note, I think that we should make some our of characters have previous relations so that everything doesn't consist of random meetings. Some characters could be married couples, siblings, parents, children, freinds, etc.
--------------------
"Its when murder is justice that martyrs are made"
|
|
|
|
Dantrag |
Apr 17 2006, 07:02 PM
|

Councilor

Joined: 13-February 05
From: The cellar of the fortress of the fuzz

|
QUOTE(Konradude @ Apr 17 2006, 12:28 PM) I can't see why we can't post characters. We were just waiting for Red; it's safe now. 
--------------------
"Its when murder is justice that martyrs are made"
|
|
|
|
Dantrag |
Apr 17 2006, 07:07 PM
|

Councilor

Joined: 13-February 05
From: The cellar of the fortress of the fuzz

|
QUOTE(Fuzzy Knight @ Apr 17 2006, 02:04 PM) Good work Danny, I'll send a good meal to you're cellar The plot sounds good so far, I guess we just have to give it some depth... I'll start working on a character meanwhile  As we go, we'll come up with a much deeper plot, all the while maintaining the animosity b/w the two groups. So if you come up with anything, feel free to share. Actually, I changed my mind; feel obligated to share.
--------------------
"Its when murder is justice that martyrs are made"
|
|
|
|
davion |
Apr 17 2006, 09:02 PM
|

Finder

Joined: 6-March 05

|
QUOTE(Dantrag @ Apr 17 2006, 04:26 PM) He's gonna be alive for a maximum of ten posts; you can endure his name for that long at least On a more serious note, I think that we should make some our of characters have previous relations so that everything doesn't consist of random meetings. Some characters could be married couples, siblings, parents, children, freinds, etc. Seens how i have my char  one or more ppl in the group could feel guilty about something, and have to deal with my character, and think that my char is an assassin or something that is trying to stop your guyeses attemppts, who knows 
--------------------
The lazy man can, what the lazy man plans.
|
|
|
|
Red |
Apr 17 2006, 09:03 PM
|

Mouth

Joined: 29-May 05
From: If you're lucky, sometimes I'm here.

|
QUOTE(Konradude @ Apr 17 2006, 07:23 PM) You're female?! Ah, well that could make it easier then.  The ever clueless Konrad has conquered common knowledge countless times and now he has done it again. Hehe, just kidding in my experiance you've been very kind and intelligent. Back onto topic. I was wondering, how many characters should we have before making a playground thread?
--------------------
//LEFT ARM PULLS TRIGGER, RIGHT ARM SHRUGS SHOULDER//TRANSMISSION ENDED
|
|
|
|
Fuzzy Knight |
Apr 17 2006, 09:08 PM
|

Master

Joined: 23-March 05

|
QUOTE(Red @ Apr 17 2006, 09:03 PM) The ever clueless Konrad has conquered common knowledge countless times and now he has done it again. Hehe, just kidding in my experiance you've been very kind and intelligent. Back onto topic. I was wondering, how many characters should we have before making a playground thread? Well, so far we have three on the Heir side, with you're character of course... Konrad is on Agnar and we have two undecided, one of them a uber assassin and one that would like a money bag but not so keen on killing people 
|
|
|
|
|
  |
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
|