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Vampire Clans, Adding Vampire Clans to the game |
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Gothmog{RA} |
Apr 16 2006, 06:25 PM
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Retainer
Joined: 14-April 06

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If you can remember, in Morrowind there existed 3 Vampire Clans which were in constant competition and war with each other (aswell as the outside world). Each clan had it's own missions that were nearly entirely different from each other but ended up in the same way, massacring the enemy clans. Well my proposal is that someone with the time and skill could hide away a secret sancturary for 3 Vampire clans: Quarra, Berne and Aundae, and give each of them missions about the destruction of the other clans. This would make becoming a Vampire not only good for your stats but also it would make the game longer 
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Taistrv |
Apr 17 2006, 01:05 AM
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Retainer
Joined: 23-March 06

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Many of the dark elf clans from morrowind were incorperated into oblivion, though its a much smaller roll. It probable that vampires would migrate from one area to another, especialy if the vampire population in Morrowind is to crouded. Levels of vampirism would only make other vampires of your clan like you more, it wouldent neccarly affect your rank. Being more powerfull dosent get you a higher spot in the fighters guild or mages guild, so it wouldent change your rank in your clan either. Its what you do for your clan that counts.
As a Cyrodillic vampire, it would be your job to push the other three clans out and back into Morrowind.
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Pieinsky |
Apr 20 2006, 01:52 PM
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Retainer
Joined: 28-February 06

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 Cyrodill history states that one clan eliminated the other clan due to certain advantages it had. Those advantages we can see in the game. However this does not mean in the contempory there cant be clanS. We could say that this once unified clan split forming a number of different clans but who share the common attributes of the ancestoral clan they all derived from. 
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Rhirap |
Apr 20 2006, 02:18 PM
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Associate
Joined: 20-April 06

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maybe its a bit cliche, but you could implement a continuation of the storyline in which a few members of those clans survived and joined forces, a new clan is rebuilt, and planning to avenge the destruction of the original clans, and after completing a certain vampire clan quest and returning to the HQ to report back, of the other clan sieges the HQ and you can start getting into the new storyline. that way you arent exactly going against the history of Cryodill but still have a new vampire clan, which could then, as Pie suggested, split up, perhaps back into the 2 other clans (kind of like a clan civil war, triggered by the age old conflicts of the 2 original clans)
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Gothmog{RA} |
Apr 20 2006, 04:33 PM
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Retainer
Joined: 14-April 06

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Maybe the survivors of the inferior clans found a way to bring back their fallen brothers but are not yet ready to reveal themselves so are hiding deep underground in say a 4 level dungeon. Now that the victorious clan is scattered around Cyrodil the "defeated" clans can fight back and find out how the enemy managed to reach their state of "day walkers".
You should be able to join any of the 3 clans, 2 of the clans (the defeated ones) consisting mainly of missions to get ingrediants for the revivals and eventually the assasinations of the other clans, but the "victorious" clan should consist of reuniting the vamps of Cyrodil to once again fight back and destroy the growing threat.
If you join (are bitten by) a member of the "defeated" clan then you should not become a vamp but a lesser vamp, not like the ones in oblivion but ones like in morrowind, no mater how much blood you drink you still cannot survive in the daylight, you'd be a lesser vampire. The sun wouldn't do as much damage to you as with a normal vamp, to make it a little bit more fair. At the end of the missions though, you and your clan will find out how the "victorious" clan reached their resistent state so you and the rest of your clan become normal vamps.
It's a nice little story and mod idea, conjured up by the members of the forums. It interlocks with the Tamriel history and also would rock if created, so I really hope this get's done.
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Dirox |
Apr 22 2006, 04:15 PM
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Agent
Joined: 29-March 06
From: Winnipeg, Canada

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I love Neela's Idea of The battle on the border
Gothmog{RA} lots of people including myself care about the history even though i have only played morrowind and oblivion.
Pieinsky has a very good idea there, if you do have a vampire war it should be the "Victorious" clan spliting up.
I don't like the idea of haveing some of the old clans kinsmen survive, it just dosn't feel right, too simple.
And now that ive read all your posts and told you what i think, im going to try and pull my own ideas out of my butt here. Tell me if you like them or if they totaly suck so bad that you are starting to feel a draft (from the sucking).
Ok.
1) Ive been spending all my time in the cs so i havent gotten very far in the game. Im not sure if this is already part of it, but i think there should be a group of mortals hunting the vampire. Lets not forget the good holsum elves, orcs, khjit, humans ect. Personaly at first, i didn't know about the Khajits and Aragonians. But ive learned to apreciate them, they make the elderscolls more unique than it already would have been. Anyways, if the game already has a group trying to kill vampires, you can mention it, but plz dont include too much detail because i have not played through the game yet. And i know of the order of the virtuous blood.
2)Ok the meat.. Now before you go "blade.." I'm not even a huge fan of blade, although i do like the movies, its just the best referance i have. Blade 1, Frost. Forget Blade, im talkin about frost, the vampire to desiphered the ancient vampire manuscripts. He found a way to take in the blood gods power or SOMETHING lol.. Well i think that it should start off with the inebitable pushing back of the old clans at the border, and then a struggle for power. One Vampire (frost) finds a way to become the blood god, or blood lord. One side is trying to stop him, wile he with his faithfull followers are trying to get a sample of each of the elder council members blood to complete some sort of ceramony. But his followers dont know what he knows, that he will have no need for him once his goal is complete. The elders council will act as the good guys, with a larger, more saphisticated(sry for spelling) brotherhood. Wile the rebles are more of a, unwise, gang type, yet self suficiant group, which eventualy becomes a force to be reconed with.
3)Weapon and armor retextures for this one, its a big project, wouldn't half boat this one. Not that im gona even bother with it, although i will Definatly consider it in the distant future, this is one of the few mods ive seen sudgested that ive found so much intrest in. Im gona stop now so this post doesn't look so intimidating to read. Know that i dont usualy talk so much about some random mod, but i realy like this and i know that if it was made right, it would be a frickin blast.
chears
~Josh aka Dirox
This post has been edited by Dirox: Apr 22 2006, 04:18 PM
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