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> Game Making Project: Proper Spot!, It's our project for a new Game...
Bofra
post Jun 1 2006, 12:06 AM
Post #81


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Yeah, me too, time to sleep.

Btw, I had actually read the last part of the story you sent, I just didn't catch that you were talking about THAT river spirit laugh.gif


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Mazelure
post Jun 1 2006, 12:13 AM
Post #82


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Cool... then... problem solved...


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Kiln
post Jun 1 2006, 12:35 AM
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Nice looking site but it would've been more professional to put "Currently under construction" or something of the likes rather than lots of blas. And I'm thinking that the question section should've actually included some answers about yourselves and what you stand for.

The actual layout of the site looks great, it appears that you all just need to work on the information there or else any visitors to the site might just think its a joke.

Anyways I'm just offering some friendly advice.


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DarkHunter
post Jun 1 2006, 01:01 AM
Post #84


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We're working on that right now Kiln... smile.gif


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Ibis
post Jun 1 2006, 01:14 AM
Post #85


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Guys, I just pm'd a link to the finished banner to Bofra, however now that I see the more dimensional brighter lettering at the website - I want the nicer lettering copy/pasted onto the finished banner. I'll do it when I get home from work & send it unless Bofra wants to do the copy/paste. Either way.

The site is looking good ... goodjob.gif


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Mazelure
post Jun 1 2006, 01:30 AM
Post #86


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I have just finish typing an introduction to the game world so we can post it on the site... who should I send it to... you know what... for get it... I am going to pm you all a copy so you guys can read over it... edit it or add whatever I missed...


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Kiln
post Jun 1 2006, 06:49 AM
Post #87


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I just visited the site again, I really liked the addition of the news bar. smile.gif

(Oh and also, the banner is awesome...whoever did it.)

Keep up the great work. As you can imagine I'd really like to see this project succeed, it would just be awesome to be able to see something like this from people I know...well through the forums...but you get what I mean...

Anyways once you get some more information about the actual game and some of its features, I'll try and help you spread the word.


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Ibis
post Jun 1 2006, 07:46 AM
Post #88


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Thank you Kiln for your interest & helpful comments. I'm not sure, but I think that once the site is set up & running, it is probably going to be a closed project for awhile so we all can brainstorm & create together without letting any secrets out too soon.

So if that happens, don't think that we've given up - it'll just be us all getting our heads together & sorting things out. biggrin.gif


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Channler
post Jun 1 2006, 07:52 AM
Post #89


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What ever happened to.. Dark.. no uh.. That artist guy that used to do the Daedra thing back long ago.. Wasn't he making a game?

EDIT - I actually suggest that one of you guys pick up a C++ for dummies book, or Windows Game Programming for Dummies. I got a copy on my shelf, actually got both of them. Got as far as understanding what makes a game tick, and how coding is supposed to work (a giant circle..).

One of your team members should try and learn instead of recruiting an outside force, that way you have more stability and once you have the base team, build up from their and put people under the base.

Little JROTC training there, don't have to many cheifs and not enough indians.

Oh, and for the sake of brevity could I get like a little summary of what you all are doing? I realize you don't want to reveal a story yet, and thats fine. But maybe like a set of united goals you all wish to accomplish?

This post has been edited by Channler: Jun 1 2006, 08:04 AM


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Ibis
post Jun 1 2006, 08:54 AM
Post #90


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Channler, thanks for the advice. We are actually sort of counting on the fact that in September DarkHunter is going to be taking game design related classes in high school & that I am probably going to college for Computer Animation relating to game design. So we are hoping to pick up what we will need there.

Windows Game Programming for Dummies sound good ... I was always a "for dummies books" fan since my VolksWagon Owner's Guide for the Compleate Idiot. C++ is awfully expensive, isn't it? I'd love to get my hands on that, but until my financial package comes in, I don't have much money to work with and that money will be for school.

A little summary of what we're doing is = making a game around a story of Mazelure's about Angels & Devils vying for control of a world that has a midground with other races in it.

A set of united goals we'd like to accomplish = Make a smash hit game, outdo Bethesda Softworks in scope & sales, invest in ourselves, become a roaringly rich game development company, put out at least 2 sequel games within 5 years. Buy planes & yatchs - sail & fly all over the world, buying small & medium countries & making them wear funny clothing & dance the way we tell them to ... living NPC's in our own little Game World Network!! Yeeaahhhahaha!!! Power has NOT gone to my head!!

Now seriously though, I think you make a very good point, because our website is just being set up & we haven't actually sat down and made a hard list of the united goals that we all wish to accomplish. I think that will be one of the first things to do when we get organized on the website and aren't just communicating here in posts & by pm. Thanks for the advice.


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DarkHunter
post Jun 1 2006, 11:08 AM
Post #91


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No... the power didn't go to your head at alll... absolutly not... (serious sarcasm...) Just kidding of course. But we really won't be showing much of the story (refur to Mazelure's earlier threat)... hmmm maybe before the game is done we'll let the people here a Chorrol have a demo...

This post has been edited by DarkHunter: Jun 1 2006, 11:09 AM


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Bofra
post Jun 1 2006, 11:13 AM
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Thank you Kiln and Channler! You'r like our personal counselors tongue.gif.

Anyway, as said the webpage was only a template when I put it online, maybe I shouldn't have published the adress public as it was actually meant so that the team could see what I've done. But outside comments and suggestions are always good.

Considering the banner, well, I've sent you some PM:s to discuss the matter.

Also the site has now a new adress! http://www.calero.se/DarkHeart
It's from my personal server thust the calero.se . I'll put up a forum as soon as I can today, so stay tuned for it.

EDIT:
QUOTE(DarkHunter @ Jun 1 2006, 11:08 AM)
hmmm maybe before the game is done we'll let the people here a Chorrol have a demo...
*

I like the idea biggrin.gif.


This post has been edited by Bofra: Jun 1 2006, 11:14 AM


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Ibis
post Jun 1 2006, 11:41 AM
Post #93


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Yes we are all under serious threat from Mazelure ... not to divulge ... hmmm, better not say anymore.

But really, there is so much to do and I love Konradude's suggestion about C++. I've wanteed that for awhile now. But I'm going in for the animation half of gaming not the programming. At Full Sail, the school I'm hoping to attend, you have to take math & logic tests in order to get into the game design program because that's where all the coding & hex editing & such like is.

Me - I'm better off with art.


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DarkHunter
post Jun 1 2006, 02:57 PM
Post #94


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Mazelure... when you send updates send the rest of the story (that was before it) with it... Cause I delete after finishing reading/getting insparations from things... Of course I can remeber most of what happened, but if you update I'll probably not be able to fit it together.

This post has been edited by DarkHunter: Jun 1 2006, 02:57 PM


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Channler
post Jun 1 2006, 03:55 PM
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Well I got your sight bookmarked. Looks stunning. Love that banner.


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Kiln
post Jun 1 2006, 05:21 PM
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Just checked the updated link, sweet forums you got there. goodjob.gif

Now you have a central point, a nexus if you will, to direct all your operations. Keep up the good work, seems to be getting off to a good start.

Edit: Yeah I bookmarked it as well.

This post has been edited by Kiln: Jun 1 2006, 05:21 PM


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Ibis
post Jun 2 2006, 09:01 AM
Post #97


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Thank you so much Kiln & Konradude. We really value your interest and insights. I have you in mind for a certain position whenever it may come up later on Konradude ... game music consultant.

Please visit the site often & let us know what you think, k? bigsmile.gif


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Kiln
post Jun 2 2006, 06:10 PM
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QUOTE(Ibis @ Jun 2 2006, 08:01 AM)
Thank you so much Kiln & Konradude. We really value your interest and insights. I have you in mind for a certain position whenever it may come up later on Konradude ... game music consultant.

Please visit the site often & let us know what you think, k?  bigsmile.gif
*


Not to correct you or anything but all instances of Konradude above should be Channler. I've yet to see Konrad stop by unless he's spoken with you in pms. laugh.gif

Edit: Oh and also, I see that the main page has been updated with information regarding your project. I'm pleased to see this because now I actually know what you're all working on. laugh.gif

This post has been edited by Kiln: Jun 2 2006, 06:48 PM


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Channler
post Jun 2 2006, 07:03 PM
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laugh.gif I was wondering why she was saying that.. kinda makes sense now..


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DarkHunter
post Jun 2 2006, 09:39 PM
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So.. Channeler, and Kiln, wanna join the team as Councilers?


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