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Wondering about the AI, just curious |
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Frugal |
Mar 21 2006, 09:18 PM
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Retainer
Joined: 19-March 06

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Maybe the AI will assess the situation a bit more dependin on thier agression level and priorities.
I'd bet that a couple NPCs won't go crazy on you on the first fork because of thier agression level, but the second time it might happen because of a lowered disposition.
For the most part AI will go like it does in The Legend of Zelda Majora's mask. But the NPCs actually have to do the actions for them to accomplish the goal(ex. Locking up shops). The difference is they aren't scripted, and need to find thier own path, or needed item, like dogs will (i expect) need to either find food on the ground or beg thier master for some.
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Frugal |
Mar 21 2006, 10:49 PM
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Retainer
Joined: 19-March 06

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Do you happen to know what goes down when you go to jail?
Do you lose attribute points without losing a level? I heard you did, so I'd worry about for dark brotherhood chars them end up having like 10 strength or endurance.
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DoomedOne |
Mar 21 2006, 10:56 PM
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Master

Joined: 13-April 05
From: Cocytus

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Um... well don't worry for DB because they can probably get out of jail. You have a choice, sleep it off in which I believe you lose skill points, but it might be attribute points I don't remember. It would be cruel to make you lose attribute points though, you can get skill points back, attribute point you have to wait and level.
Anyway, here are your options upon arrest, resist, pay fine or go to jail. pay fine will have some time expire as you have to go through some quicky court preceding and you just load up in town with less money and all your stolen items gone. Resist, and you can run away or fight and die. Even if you get good and kill one guard more will keep coming.
If you go to jail you have several options, either you can waste all your time tryinhg to pick an impossible lock pick, or you can try to charm a passing guard, and I believe there's a third option involving a prisoner, I don't remember all the details with that. You might even be able to pick pocket a guard which is good if you have high sneak but low security. I suppose if you have high hand to hand skill you can also kick his boat, the options are as wide as your ability to come up with them are. So, if you can't get out of jail at all you can sleep it off, and yes, lose some points... some where.
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A man once asked the Buddha, "How does one escape the heat of the summer sun?"
And the Buddha replied, "Why not try crawling into the blazing furnace?"
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1234king |
Mar 22 2006, 06:33 AM
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Knower

Joined: 23-February 06
From: kelowna, b.c

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where is this 12 hour demo.
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Sigs are stupid!
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sins_to_dark |
Mar 23 2006, 07:48 PM
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Agent
Joined: 13-February 06
From: Bristol, England

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O and one more thing, when you get caught by the guard and pay the fine do you lose some of your items even the ones you didnt steal?
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I don't think you trust, in, my, self rightious sucide, I, cry, when angels deserve to die
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Duncan Frost |
Mar 24 2006, 11:18 AM
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Agent
Joined: 16-March 06
From: All Along The Watchtowers

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QUOTE(DoomedOne @ Mar 21 2006, 09:56 PM) I believe there's a third option involving a prisoner, I don't remember all the details with that. You can start a fight with the other prisoner, and make the guard come in the cell for some pwnage.
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jchamber |
Mar 26 2006, 01:08 AM
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Finder

Joined: 6-February 06
From: beyond the grave

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the shop keeper calls for guards, they will hear within 140 feet, and respond as they always have: pay, stay, or play (refund gold, fo to jail, or fight for your life). If there is no guard nearby, which isn't likely, then you got away with it, congratulations. both grabbing and pocketing the item will sound the alarm, but grabbing has less of a cost to it I think, though I haven't stolen anything yet...and gotten caught.
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This is AP Erebus's baby, but I intend to help (VVclick for site linkage)
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