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> Question about mipmapping (pics), Can it be made better than this?
Olav
post Apr 24 2006, 12:55 PM
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Hope it's ok that I ask this here.

I have all settings/sliders at max within the game, and mipmapping set to best quality in the ATI Control Center. Still I'm not too happy with how it looks in game. Even after a short distance the textures disappear and the landscape looks very 'empty' and boring.

Note how the textures disappear after a while: Picture 1

I'd like the textures to look like they do on the left on this picture also on the right side: Picture 2

Anyone have any tips for adjusting this in the ini file or something?

Thanks.


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Khaan
post Apr 24 2006, 01:37 PM
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Yeah you mean the LOD terrain?

There are several mods to fix this, in varying sizes,

Try this link: http://rapidshare.de/files/17092655/4096lodtextures.zip.html for the largest, best looking textures i've found, however this can cause larger loading time and slightly more laggy ingame, there is a half way one but I cant find it at the moment as i'm at school with a firewall sad.gif

Also try the normal map texture: http://www.elderscrolls.com/forums/index.p...howtopic=330112 this gets rid of the blocky LOD terrain effect and gives the background a much smoother look smile.gif

You can also change the amount of cells that your game loads (if your comp can handle it) by going into your .ini file and changing "ugridstoload=5" to either ugridstoload=7 or anything upwards from that making sure its uneven.

This squares the number of cells loaded I think though, so if there is 5 in the .ini there will be 25 cells loaded all around you. I dont recommend setting this above 11 unless you have a massive pc biggrin.gif

This post has been edited by Khaan: Apr 24 2006, 01:49 PM


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Olav
post Apr 24 2006, 03:06 PM
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Yes! Thank you very much.

First I tried the 'ugridstoload'-tip, and it helped to a certain degree. Tried it up to 13.

Then I tried installing the files you mentioned above, plus the file by Shaja mentioned in the thread you linked to. Everything looks great now! The loading times are a bit longer when loading open space areas, but I've been wanting this anyway, since I normally don't have time to read the tips that appear on the loading screens.

Anyway, thank you very much for the tip!

Screenshot after upgrade. Hi-res textures as far as the eye can see! biggrin.gif

Cheers!


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Khaan
post Apr 24 2006, 03:27 PM
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Np smile.gif you can also try the ones above and below "ugridstoload" as they change things like distant trees and how far away things like forts load smile.gif

This post has been edited by Khaan: Apr 24 2006, 03:29 PM


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alekos
post Apr 24 2006, 06:22 PM
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guys i have a problem too.i m lagging a lot ingame and its too boring.maybe my pc has the problem or the options i have selected?
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D3TOX
post Apr 24 2006, 07:52 PM
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Will this effect me badly, I have everything on medium and full distance scale at the top, but mostly everything off, no water reflections, and no HDR just bloom, its still laggyish though, mostly when im outside so its kind of hard to travel.

Geforce 6600 256MB pci-e
3.4GHZ dual cpu w/ht
1GB RAM
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alekos
post Apr 24 2006, 08:49 PM
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QUOTE(D3TOX @ Apr 24 2006, 07:52 PM)
Will this effect me badly, I have everything on medium and full distance scale at the top, but mostly everything off, no water reflections, and no HDR just bloom, its still laggyish though, mostly when im outside so its kind of hard to travel.

Geforce 6600 256MB pci-e
3.4GHZ dual cpu w/ht
1GB RAM
*


OH MAN YOU SAVED ME.THANK YOU FRIEND
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Olav
post Apr 24 2006, 09:30 PM
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QUOTE(D3TOX @ Apr 24 2006, 08:52 PM)
Geforce 6600 256MB pci-e
3.4GHZ dual cpu w/ht
1GB RAM
*



Well there's nothing wrong with that CPU!

I also have a dual core CPU (AMD 4400+ X2), and I have a CPU/RAM indicator on the keyboard. I notice when playing that the CPU usage is about 50-60% at all times on average (equally divided between both CPU's).

I have no good knowledge of newer nVidia cards, but if you can afford it I highly recommend a recent ATI card. I have a X1900XTX (PCI-E 512MB), and it's simply amazing. It will take a long time before I'll need a CPU upgrade again, as the card does all the work.

I also have 2GB RAM. Before I installed the files discussed above the RAM usage was up to 65% after some time of playing, while now I have seen it at 75% after playing a few hours. So RAM seems to be quite beneficial when playing Oblivion as well, to avoid the pauses and high loading times.


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D3TOX
post Apr 24 2006, 11:15 PM
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QUOTE(X-it @ Apr 24 2006, 09:30 PM)
Well there's nothing wrong with that CPU!

I also have a dual core CPU (AMD 4400+ X2), and I have a CPU/RAM indicator on the keyboard. I notice when playing that the CPU usage is about 50-60% at all times on average (equally divided between both CPU's).

I have no good knowledge of newer nVidia cards, but if you can afford it I highly recommend a recent ATI card. I have a X1900XTX (PCI-E 512MB), and it's simply amazing. It will take a long time before I'll need a CPU upgrade again, as the card does all the work.

I also have 2GB RAM. Before I installed the files discussed above the RAM usage was up to 65% after some time of playing, while now I have seen it at 75% after playing a few hours. So RAM seems to be quite beneficial when playing Oblivion as well, to avoid the pauses and high loading times.
*



Ya lol, well your machine is a top of the range one, your cpu is equvelent (sp?) to 4.4GHZ, and thats the top of the range ATI card, and 2GB is good. I was going to wait for Vista + DX10 cards.
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