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> Rally, Frenzy and other similar Illusion spells
earwicker7
post Apr 8 2006, 06:39 PM
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What good are these spells? Is there ever a reason to frenzy something that would attack you anyway? I can see where command would be useful, and charm works great, but what about these others that affect a creatures "outlook" towards you? Is there a reason to buy these spells? My thief specializes in Illusion as a major skill, mostly for invisibility and chameleon, but I need to beef up his Illusion rank as right now I don't have a high enough rank to get these spells. Right now I'm mostly just using charm on everyone I talk to.
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bloodyfish
post Apr 8 2006, 10:18 PM
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Frenzy is sort of like, when you try to kill someone, they run for a gaurd. Frenzy them and they dont go for a gaurd but attack you instead.
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earwicker7
post Apr 9 2006, 12:10 AM
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QUOTE(bloodyfish @ Apr 8 2006, 02:18 PM)
Frenzy is sort of like, when you try to kill someone, they run for a gaurd. Frenzy them and they dont go for a gaurd but attack you instead.
*



So it's probably only good for assassins?
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the-anti-neravarine
post Apr 9 2006, 12:14 AM
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or when you wan´t somone to attack you but don´t want to get bounty, not sure if that works never tried it .
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Aki
post Apr 10 2006, 04:22 AM
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Frenzy is good for killing people you want dead but lack the skill to murder steathily so no guards see and arrest you. tongue.gif

Rally is for use on Allies, I think. Or it may make whoever you cast it on ally to you until the spell wears off or something. Not sure. Never used it.


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Duncan Frost
post Apr 10 2006, 02:47 PM
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From: All Along The Watchtowers



Basically: Rally STOPS them from running away, Demoralize MAKES then run away.


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Fethenwen
post Apr 11 2006, 07:47 AM
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From: Conan is our God :P



Now these illusion spells are so confusing, but they are my favorites anyway.
I've used demoralize in Morrowind if I want to taunt someone into I a fight. I just need one taunt after using demoralize, and the person picks up the fight right away.


This post has been edited by Fethenwen: Apr 11 2006, 07:49 AM


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