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> New bug-squishing system for Skyrim, Latest info on Bethesda's plans for fixing Skyrim bugs
Thomas Kaira
post Aug 27 2011, 10:00 PM
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Article.

Essentially, all copies of Skyrim are going to be hardwired directly back to Bethesda over the internet so that when bugs or balancing issues start popping up, Bethesda can fix them and everyone gets a patch for the bug within a few hours of its discovery.

Essentially, this allows for Bethesda to patch the game's master data file (that is, Skyrim.ESM) on the fly. Engine bugs will still need to be patched in the more traditional manner, though.


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King Coin
post Aug 27 2011, 10:54 PM
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Interesting. Might be why they opted for Steam (in addition to the DRM).


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Feralikazam
post Oct 27 2011, 01:09 AM
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Nvm, didn't read whole post.

This post has been edited by Feralikazam: Oct 27 2011, 01:09 AM
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