I didn't mind the lockpicking game actually, and you could auto do it if I recall, or just cast a spell. Didn't like the speechcraft game 1 bit, too easy and basic. But year, I was meaning minigames like Rane mentioned, kinda like the ones in fable (coin golf was great). But there is really no difference between the change of combat from MW to OB and the change of lock picking between the games, both go from a stat based system to a stat skill mix, aside from the box popping up and the game pausing.
This post has been edited by Pisces: Nov 15 2007, 02:32 AM
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