QUOTE(Agent Griff @ Nov 19 2007, 12:02 PM)

The few animals that you did manage to see almost always had a manic death-wish and charged you on sight. Except the deer, everything in Oblivion has this odd berserker-like behaviour, from the smallest rat to the biggest Ogre. I would appreciate it if the animals in the next TES game were more realistic, and didn't make 'outdoor' characters who roamed a lot in the wild seem like they had a death wish.
Perhaps wolves should hunt deer instead of humans... maybe certain wildlife should only be hostile if you get too close--and should avoid allowing you to get so close. It always pains me to kill a wolf in Oblivion (see my avatar), but I'm often left no choice in the matter, even though I try to avoid and sneak around them. I could see goblins and ogres and trolls being aggressive and hostile, and I could see other wildlife as hostile if encountered in caves (their homes, which they'd try to defend). Something approximating normal, evolutionarily sensible behavior. An ogre might reasonably think it could beat down that adventurer. A mud crab... couldn't beat up the weakest beggar.