A good suggestion there about towns getting dangerous at night. That could be carried further up in Bravil - due to a certain statue there, I suppose there would be things happening associated with one particular assassin brotherhood. Plus, that place just looks like all the inhabbitants would be doing is mugging each other. Whenever I RP a character in Bravil, he carries around at least a shortsword, for safety purposes.
Also, in addition to the whole dangerous towns thing, perhaps you could be a mugger yourself. What I mean is a creepy guy with a wooden stick with a nail in it and some torn up clothes. For example, if there were no guards in sight, you could have the 'gold or life!' option of conversation, or something like that. Depending on how you looked, how was the person armed, how many gold did it carry and the time this was said, the person would either take it as a joke, ignore you, get unnerved enough to walk away fast, start running, start fighting back or give up the money.
Example - if it was nighttime, you looked like a prisoner that had just broken out of jail, the person had nothing more but a rusty iron dagger, had been carrying some two hundreds (let's say he was lucky gambling that night), and there was no guard nor any other person in sight, the person would just give away the money in fear of his/her life, and would probably be scared enough to keep shut for some time, until finally alerting the guards, by which time you could be far far away already.
This post has been edited by Gaius Maximus: Jan 10 2008, 07:31 PM
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QUOTE It's very important to know what to say. For example, one time I was staying at a hotel, and a dog in the room next to mine started barking at 5 AM... I walked out, opened my mouth, and realized I didn't know what to say. So I just proclaimed 'I've killed before!'
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