It would be cool if they implemented a system similar to Morrowind's for the next release. I didn't really like the fast travel but I suppose it had its uses. Still, it kind of broke the game's atmosphere, making it seem more like sending an email than actually traveling somewhere. I mean, you click on a point on the map and then Poof! You're already there.
Having a system of carriages available at every major city and at some of the smaller outlying villages would really be useful. Also, ships providing transport to coastal towns would also be nice. I mean, we see a ship in motion on the Niben in Oblivion's intro movie. To give an example in Cyrodiil's case, you could have had ships going back and forth between Leyawiin, Bravil and the Imperial City itself, since they were all cities with access to water and transportation.
Alas, the devs chose the easy way out and used instantaneous fast travel, forsaking the atmosphere and feel that carriages could have provided in favour of a quicker method of travel. Let's hope that for the next release they will pay more attention to what made Morrowind so great and appreciated and what made Oblivion to be detested by some fans. To be honest, we can't blame them since they did pretty much what the fans asked. Some of the simpletons wanted a quest compass that would remove all the difficulty from exploration quests, they got. Some fans wanted a leveling system so the game would be ever-challenging, they got that as well. If I were in the situation of the devs I'd be really confused right now.
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 I approve of this mod.
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