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> The Future, I had to do it.
Channler
post Nov 13 2007, 04:16 PM
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From: Nashville, North Carolina



So I have an invariable amount of time a day to sit down and reflect. And today I sat down at my computer and decided to type in a few letters that haven't graced my computer in a long 2 or 3 years. Morrowind.com

We all know this just leads to the TES main site, but it reminded me, before the release/announcement of Oblivion, the fervor that which I checked those forums every day, and the absolute excitement I received when the Daedric runes came up when I visited the site.

Well I don't know why, but I feel a little bit of that excitement again. I almost feel like I'm about to jump into the goon rush that is the elder scrolls forums and jump into one of those "TESV" threads. Interesting stuff guessing the future.

Anyways so I think I'll be the first to open up with the grossly general question..

What do you hope for, for TESV?


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Agent Griff
post Feb 7 2008, 09:06 PM
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Joined: 23-February 06
From: Somewhere in Romania



The next Elder Scrolls game should have more politics. Oblivion was severely lacking in that department and it showed. The devs at first envisioned a way to add politics to the game, through the dead Count of Kvatch (the player was supposed to take his place) but in the end they cut it, saying that it drew the player away from the main point of fighting the Daedra. I don't think I've ever heard something more idiotic in my life, but it seems that the efforts Bethesda made to mainstream the game crippled it entirely when it came to politics.

We should have politics in TES V! Something like the Great Houses in Morrowind but better and more involved. Bethesda should also reintroduce miscellaneous quests that are randomized, but only after a certain point like, for example, in Morrowind where you got to a high rank in a Great House and got to own your own manor-house. In your position as noble you could possibly have conflicts with other nobles, hire the Dark Brotherhood to kill them, have to fight off DB attempts on your own life. You could also solve disputes on your estate between your subjects. You could have a quest in which you have to deliver 2 000 gold pieces to your liege lord in a set number of days and you can choose how you go about doing it: either abuse your subjects so they fork out the gold and much more, which stays in your pocket, or collect the gold in a lawful way and discover that you subjects don't quite have enough gold, so you have to add some gold from your own pockets.

If you abuse the peasants and give your liege the ill-gotten gold, your subjects will hate you and it will, as a consequence, make attempts at your life far more frequent (the people don't give a crap if they have assassins running around trying to kill you) yet your liege will be thankful and could possibly give you favours when you ask it of him.

If you gather the gold lawfully and add some from your own pockets the peasants will be glad and they will protect you in case of attempts on your life, making your experience as lord a much safer one. It will take more time however since some peasants may require a few extra days to gather all the money so the lord will be visibly pissed off with you.

Choices equal consequences, right? These examples were really something though about on the spot and it isn't hard to come up with them. Why don't try your own, see if you can beat Beth at their own game? tongue.gif


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Channler   The Future   Nov 13 2007, 04:16 PM
mplantinga   I am concerned about TESV. With the looming possib...   Nov 13 2007, 04:57 PM
Pisces   IMO the leveling system in Morrowind was rather d...   Nov 13 2007, 10:50 PM
mplantinga   But there was also areas which either weren't...   Nov 14 2007, 12:22 AM
Pisces   I think oblivion could have been a much better gam...   Nov 14 2007, 01:10 AM
Lord Revan   Well if ypu want new races then I cpuld give Bethe...   Nov 14 2007, 02:18 PM
Rane   1. Story. [i]<snip> 2. Replayability <sn...   Nov 14 2007, 10:31 PM
Olen   I'd disagree with this. How many times have...   Nov 14 2007, 10:45 PM
Rane   I'd disagree with this. How many times have ...   Nov 14 2007, 11:08 PM
Pisces   I didn't mind the lockpicking game actually, a...   Nov 15 2007, 02:31 AM
Olen   Ok right I see what you mean. Yea they could be f...   Nov 15 2007, 04:04 PM
Channler   Ok right I see what you mean. Yea they could be ...   Nov 15 2007, 09:35 PM
Steve   Yea, I would like to see more small villages. The ...   Nov 15 2007, 11:00 PM
Agent Griff   The few animals that you did manage to see almost ...   Nov 19 2007, 08:02 PM
Jamie Charlton   I'd like there to be a lot more depth in where...   Dec 17 2007, 05:37 PM
Steve   I actually barely eat. I think there should be som...   Dec 18 2007, 03:31 AM
Jessel   I throw in my two cents to this. -Being able to...   Jan 2 2008, 09:24 AM
Gaius Maximus   In another forum, I was responding to the issue of...   Jan 2 2008, 05:53 PM
Steve   I actually tried making a merchant character! ...   Jan 2 2008, 08:13 PM
canis216   The few animals that you did manage to see almost...   Jan 3 2008, 03:26 AM
Lord Revan   How about more "exotic" weapons: chain-w...   Jan 3 2008, 11:26 PM
canis216   Alessia Ottus wrote the guides. God I hated her. I...   Jan 3 2008, 11:42 PM
Steve   Hey, all this discussion about the future has got ...   Jan 6 2008, 05:09 AM
Lord Revan   No, they're working on the next Fallout, and t...   Jan 6 2008, 06:01 AM
Agent Griff   The glass armour or daedric armour that can be fou...   Jan 7 2008, 07:28 PM
jack cloudy   I haven't played Oblivion (yet), but a place t...   Jan 7 2008, 08:08 PM
Olen   I'd agree with all of that and grappels aren...   Jan 8 2008, 12:11 PM
jack cloudy   Funny enough, climbing was a part of Daggerfall. I...   Jan 8 2008, 06:18 PM
Agent Griff   It would be great if Bethesda could add small litt...   Jan 8 2008, 09:12 PM
Lord Revan   You mean the guy who was in fact a vampire?   Jan 9 2008, 02:47 AM
Agent Griff   No, I'm not talking about an actual NPC. I...   Jan 9 2008, 06:21 AM
Lord Revan   Yes, and the hunter in Immortal Blood is a vampire...   Jan 10 2008, 01:44 AM
canis216   Yes, and the hunter in [i]Immortal Blood is a vam...   Jan 10 2008, 02:24 AM
Lord Revan   Oh, yeah...... I've been blowing hot air (kin...   Jan 10 2008, 03:57 AM
Agent Griff   To be honest, I think Beth could take some hints f...   Jan 10 2008, 06:24 PM
Gaius Maximus   A good suggestion there about towns getting danger...   Jan 10 2008, 07:27 PM
canis216   I'd like to see TES do something about voice-a...   Jan 11 2008, 03:04 AM
Olen   I'd agree there. They could do with the peopl...   Jan 11 2008, 10:26 PM
canis216   (snippage) And working out a better fast travel s...   Jan 12 2008, 04:43 AM
Agent Griff   It would be cool if they implemented a system simi...   Jan 12 2008, 09:39 AM
canis216   Well a compass wouldn't be so bad... you know,...   Jan 12 2008, 10:50 AM
Gaius Maximus   I don't really know if TES universe has those,...   Jan 12 2008, 11:27 AM
The Metal Mallet   I was thinking that they could simply combine voic...   Jan 12 2008, 04:43 PM
Steve   That carriage and ship idea is really good! I ...   Jan 12 2008, 10:40 PM
Olen   A downpowered compass would be best. Outside with...   Jan 12 2008, 11:13 PM
The Metal Mallet   I found the mythicism school of magic only useful ...   Jan 13 2008, 01:44 AM
jack cloudy   I'd rather have Morrowind's fast travel pl...   Jan 13 2008, 10:46 AM
canis216   I would totally dig climbing. I'm a bit of a c...   Jan 13 2008, 11:06 AM
Gaius Maximus   Climbing would totally rock. Especially if there w...   Jan 13 2008, 12:52 PM
Olen   Ok another question: where would people like to s...   Jan 13 2008, 04:51 PM
jack cloudy   I'd say the border regions between Valenwood a...   Jan 13 2008, 05:19 PM
Gaius Maximus   What I'd want would be Skyrim/High Rock/Hammer...   Jan 13 2008, 06:53 PM
jack cloudy   Heh, it looks like we can't agree here. :lol: ...   Jan 13 2008, 07:28 PM
Lord Revan   You know, the compass in Oblivion is pretty much a...   Jan 13 2008, 10:12 PM
Olen   Only sort of, when it was pointing to one house or...   Jan 15 2008, 12:46 AM
Gaius Maximus   I was always thinking of this since I've playe...   Feb 8 2008, 10:50 PM
Steve   Hey, that's a good idea! You know, when I...   Feb 9 2008, 05:25 PM
Agent Griff   Well, the army idea could fit in with the politics...   Feb 10 2008, 03:13 PM
Jamie Charlton   I think that the entire world shouldn't pause ...   Mar 2 2008, 07:46 PM


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