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redsrock
post May 25 2008, 02:09 AM
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I was trying to decide on what NON-TES story I wanted to write next, and it donned on me that I have never actually tried to create my own personal world. So that is what I am going to do, but I need your help. Right now I am clueless as to where I want to go with story. I have the map already drawn out in "Paint", but I don't have a name for the 'world', nor do I have any idea on what the plot should be, or what creatures/species I should have.

Can anyone out there help a writer out? Have any of you all tried to create your own world? If so, what are the DOs and DONTs? What caused you to succeed/fail? I don't mean to sound offensive with the 'fail' part, but obviously there's a reason if you failed, and I want to know what it was so that I don't make the same mistake.

This project is pretty high on my list of things to accomplish right now, so I want to get things right. And even if you haven't tried to create your own world, I would still love to hear your opinions. smile.gif


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Olen
post May 25 2008, 08:43 PM
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Ahhh. The joy of worldbuilding. I've done a fair bit of this and can give you some pointers though essentially it boils down to doing what works for you.

The only hard and fast rule is to be consistent - you can have anything but to make readers believe you must think through its consequences and have reasons why it does or doesn't apply. You're world must be stable (or at least in a situation which it could conceivably end up in), for example if you have magic do the mages rule and if not why not.

There are two basic methods of worldbuilding I've seen, from the top down, where you start with the big picture and work down to the small one, and from the bottom up where you get an overall view but then just start wherever your story does and make up the rest on the fly. The latter gets you writing a lot quicker though the former is an easier way to produce a coherent world. Everyone will do a mixture of both and what you enjoy is up to you.

Another thing which greatly helps is using similar sounds for different cultures' words and places (for example the ashlanders words are based on Assyrian if I remember correctly). This adds instant depth. So does darkness and despair - look at great worlds, Tolkein's lotr, Jordan’s wheel of time, King's dark tower, even star wars. None are really happy places.

Cultures are important, not only what they wear, what recreations they partake in, how rich, how advanced, how prejudiced, but how people in that culture think. Travel helps a lot with understanding my meaning but remember no one believes they are evil and in any dispute each side think they are the good. This tends to be down to these differences in thinking.

Another really fun bit is putting in the cool bits. These are those things, especially places but they can be anything, which are just fun. Think of bits of other works which are just nice: moria is an excellent example, its exciting and give a feeling of depth. Put in enough with variation but avoid too many (unless you're writing parody in which have nothing else).

I could write more but I'll finish with a couple of bits of advice - make it how you want it and loads of plots will come to you just in its development. Also remember nothing is final, if you need a city somewhere halfway though a plot just bang it in.


Here's two links which might be helpful (hell I probably plagiarised one or two bits unknowingly):
http://www.hollylisle.com/fm/Workshops/how...d-workshop.html - exceptionally good there are more things down the left margin
http://www.sfwa.org/writing/worldbuilding1.htm - these questions will test your world's workings very well



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Posts in this topic
redsrock   Creating my own world...   May 25 2008, 02:09 AM
0rimus   Depth and realism, in terms of everything. Don...   May 25 2008, 03:04 AM
Lord Veneficus   Give me a link to the map. I'll give you a lis...   May 25 2008, 03:06 AM
redsrock   600 pages!?!? Jesus, that kills my great l...   May 25 2008, 03:07 AM
Lord Veneficus   600 pages!?!? Jesus, that kills my great ...   May 25 2008, 03:09 AM
0rimus   Lists are good. lol, sometimes I forget some of my...   May 25 2008, 03:15 AM
redsrock   Your quantity of writing is very impressive.   May 25 2008, 03:30 AM
0rimus   Your quantity of writing is very impressive. No...   May 25 2008, 04:55 AM
Lord Revan   You could refer to my Archives, Reds. Even if the...   May 25 2008, 03:54 PM
redsrock   Thanks, Revan. That's awfully nice of you. :)   May 25 2008, 04:14 PM
Lord Revan   You're welcome, :)   May 25 2008, 05:01 PM
redsrock   Alright, here is the map. The world is going to be...   May 25 2008, 07:52 PM
redsrock   Thanks a lot, Olen. :) That actually helped a lot.   May 25 2008, 09:53 PM
redsrock   Meh, i just realized it's not near enough as b...   May 26 2008, 12:31 AM
redsrock   Ok, here's the new map. Keep in mind that in ...   May 28 2008, 11:59 PM
LadySaira   Ok, here's the new map. Keep in mind that in...   May 29 2008, 12:09 AM
redsrock   Why are all the different climates seperated by...   May 29 2008, 12:43 AM
MstrOfPppts   I am not a writer myself, but just one tip of how ...   May 29 2008, 09:37 AM
kementari   I am not a writer myself, but just one tip of how...   May 29 2008, 10:29 AM
MstrOfPppts   Well there's nothing wrong with islands for me...   May 29 2008, 11:50 AM
LadySaira   Well there's nothing wrong with islands for m...   May 29 2008, 02:34 PM
redsrock   Oh, you're on the right track, both of you. I ...   May 29 2008, 01:51 PM
Olen   Ok map design: a couple of hints (see the first l...   May 30 2008, 12:12 AM
redsrock   No, it definitely didn't put me to sleep. *si...   May 30 2008, 12:53 AM
0rimus   [You're right, sorry] Good map(s) by the way. ...   May 30 2008, 02:01 AM
redsrock   Edited for a "rushed judgement". Yeah, ...   May 30 2008, 02:10 AM
redsrock   Ok, I'll go ahead and post the map in hopes th...   May 30 2008, 11:40 PM
Steve   Well, I can see where the Tamriel influence is...   May 31 2008, 12:36 AM
redsrock   Isn't there something else with the name Ma...   May 31 2008, 12:41 AM
redsrock   Thanks everyone, you ALL have been a wonderful hel...   May 31 2008, 03:13 PM


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