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> The Ghostfence rp: Character thread
jack cloudy
post Dec 4 2008, 09:37 PM
Post #1


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Joined: 11-February 06
From: In a cold place.



Use this thread to post your characters, preferably using the form found at the end of this post, but you can make modifications to it if you feel that's necessary for proper portrayal of your character.

Please keep the following rule in mind: No godmode/uber-powerful characters. The intention of this rp is to use characters that are more 'normal' or 'average'. In other words, grunts and mooks.

What follows is a short outline of the story by Dantrag.

QUOTE
Ghostfence plot:

The year is 3E 407, and the Tribunal has ordered the construction of the ghostfence to keep the blight and Dagoth Ur's minions at bay. A few months into the project, attacks on construction crews by ash vampires and the like have become so common that Ordinators, Temple associates, Armigers, and the various helpers from the Great Houses are no longer enough to keep the project going on schedule. In addition, scavenging crews responsible for obtaining building materials from the ashlands have been unable to operate for the same reason. Because of pressure from his superiors, the commander at Ghostgate (who i'm too lazy to name at the moment) is forced to hire out mercenaries and mercenary groups from all over Tamriel. (that frees up the races so we aren't limited to dunmer.)

Now here's the twist. As we play, the commander will send people on various missions that aren't outright suspicious, but don't really make sense either. Eventually, the commander is found to be a Sleeper working for Dagoth Ur, but being mercenaries with no pull in Vvardenfell politics, the players are forced to deal with the problem themselves.


Also, this rp will start at a caravan that's headed for the new Ghostgate. For no good reason, and with generous abuse of power that's not mine, I've decided right here and right now that the caravan will depart from Balmora. This is because Balmora is a central hub that most people are likely to be familiar with.

Anyway, here's the form.

Name :

Race :
Class:

Skills:

Age:

gender:

Birthsign:

Appearance:

Equipment:

Personality:

Brief History:

Reason for joining the caravan:

Other Relevant info:

This post has been edited by jack cloudy: Dec 6 2008, 06:00 PM


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jack cloudy
post Dec 13 2008, 11:33 PM
Post #2


Master
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Joined: 11-February 06
From: In a cold place.



I don't know if this guy fits but I've already got one goody-goody merchant dude, so whatever.

Name : Has-no-Tail (Sometimes goes by the name of 'Haz' Andrethi)

Race : Argonian
Class: Agent (sorta)

Skills: mimicing voices, disguise, hand-to-hand (emphasize on surprise neck-snapping and stuff), alchemy (expertise in explosives), lockpicking, swimming. (Hey, Argonian. If he can't swim, he's not worthy of being called amphibious.)

Age: 42

gender: male

Birthsign: the serpent

Appearance: To an outsider, Haz looks like any other Argonian found on Vvardenfell. His scales are a blend of green/yellow/blue with a prominent orange patch covering the chest and throat. Uncommonly, his head lacks the fins and horns of his brethren. The most prominent feature, and the only one non-argonians tend to use, is the fact that he is missing his tail.

Equipment: A simple brown hooded robe, a scarf to cover his face with, gloves and his feet are bound in tight rags. He also has a pilgrim's staff and a copy of the pilgrim's path.
Underneath the robe, he wears simple slave-clothing, including a fully functional (and locked) slave bracer. A lockpick and a probe are hidden under the skin (surgically implanted) of his lower arms, just below the wrist.

Personality: Haz doesn't speak much usually and tries to keep his distance from others without standing out. This includes fellow Argonians.

Brief History: Haz is a member of a group of Argonian saboteurs (ok, terrorists), who try to take down the plantations of Morrowind and free their enslaved brethren. Haz's duty is basically a suicide mission. Become a slave, be sent to a plantation, then try to do as much damage to said plantation, its personell and profits, till the moment you're caught and executed.

Even in Argonia, word has come of the Ghostfence. Anticipating a demand for slaves to build it, which in turn leads to an increase in the number of slave-raids, Haz has been sent to sabotage the project. While he had been prepared for action against a plantation, he doesn't expect his new mission to be any harder. That still doesn't change the fact that it is suicide though.

To make his task easier, Haz has been systematically mutilated. His fins/horns have been cut off so that he can wear a hood without any visible bumps. Likewise, his tail has been cut off so that he can stand upright while wearing a robe, thereby appearing as a full humanoid person.

Reason for joining the caravan: Haz needs transportation to the Ghostgate, and this is his ticket. He is currently posing as a pilgrim who wishes to visit the shrine at Ghostgate.

Other Relevant info: Haz doesn't give a damn about the Ghostfence's purpose. He doubts that Dagoth Ur or his ashcreatures exist and even if they do, they're enemies of the Dunmer so it's not his problem.


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Posts in this topic
jack cloudy   The Ghostfence rp: Character thread   Dec 4 2008, 09:37 PM
Olen   Name : Rothan Sarayn Race : Dunmer (native Vvar...   Dec 4 2008, 10:45 PM
canis216   Since I am presently unemployed with lots of time ...   Dec 5 2008, 07:13 AM
jack cloudy   Name : Eno Arval Race : Dunmer Class : instrumen...   Dec 6 2008, 05:59 PM
Dantrag   Name : Dralas Lasamsi Race : Dunmer Class : Hunt...   Dec 7 2008, 07:10 PM
The Bean   Alright, I've got my bio up, and this time it...   Dec 9 2008, 11:27 PM
Badda-Tish   Name : Blorugz One-Eye Race : Orsimer Class: Bar...   Dec 13 2008, 10:13 PM
Lythyum   Name : Naaro Race : Dunmer, native from Vvarendf...   Dec 23 2008, 11:48 AM
bbqplatypus   I thought I might make my contribution to this thr...   Dec 27 2008, 01:03 AM
minque   Ok so here we go, first female coming right up...   Dec 28 2008, 12:43 AM
Lythyum   Minque; are you Dutch? :P   Jan 2 2009, 07:48 PM
jack cloudy   Nah, I thought she was Norwegian. (Or was it Swedi...   Jan 2 2009, 08:21 PM
minque   FYI I'm swedish!! And yes the average...   Jan 3 2009, 03:05 PM
The Bean   Out of interest, if I'm now in this, could I u...   Jan 5 2009, 09:48 PM
bbqplatypus   I'm not sure if that character will fly. This...   Jan 5 2009, 11:15 PM
minque   Yeah....actually I'm with bbq here, we do want...   Jan 5 2009, 11:19 PM
Olen   Yea I think it would rather dominate as any situat...   Jan 5 2009, 11:59 PM
The Bean   Now I know Legion does look rather godmodish on pa...   Jan 6 2009, 12:02 AM
canis216   Can't say I'm crazy 'bout Legion. Yeah...   Jan 6 2009, 12:06 AM
minque   Yeah Beanie, I think you'll have to tune him d...   Jan 6 2009, 12:12 AM
The Bean   Alright then, forget Legion. He was only an idea, ...   Jan 6 2009, 12:25 AM
minque   Alright then, forget Legion. He was only an idea,...   Jan 6 2009, 12:42 AM
jack cloudy   Why is everyone looking to me for decisions all of...   Jan 6 2009, 06:09 PM
bbqplatypus   Why is everyone looking to me for decisions all o...   Jan 6 2009, 08:26 PM
ShogunSniper   (im leaving some things open on this character for...   Feb 17 2009, 08:30 PM
Priest of Sithis   Name: Derrick Haecceitas Race: Breton Father, No...   Apr 30 2009, 01:07 AM
Tellie   Thought I'd go for a bit of comedy relief this...   Nov 27 2009, 01:04 AM


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