Hey

I'm new here; I hope no-one minds me gatecrashing this party!
QUOTE(treydog @ Jan 18 2009, 06:35 PM)

the option to negotiate with/persuade NPCs rather than just fight/flee.
This is what I want, too. From the beginning, Beth have always made a big deal that their games allow you to play as anyone you like - warrior or thief, mage or bard, noble or assassin - but the truth is that it's pretty misleading. Sure, you can CREATE any character you want... but you could never complete the main quest without fighting. So it was actually really limiting. In ALL the games, including Daggerfall and Morrowind, completing the main quest meant fighting and killing people. There are none of these famed "different paths" to take - nothing that would be in-keeping for even a thief, which is one of the main character classes. No way to negotiate round it.
The only game that even came close to having different ways to complete the main quest was Daggerfall, when you could choose to steal and publish Lord Woodbourne's diary (therefore disgracing him and causing his arrest) rather than killing him. But even so, you had to fight through a million dungeons to get to that choice in the first place, so the point is moot.
I want to see an ES game where you can TRULY play any character you want - and still complete the main quest. I want to see a game where you can complete the whole thing as a nonviolent diplomat, and still have an interesting and varied character questline. So far, no game has measured up to the challenge.
This post has been edited by Rumple: Jan 23 2009, 01:51 PM