Gale Richards Age: 21 Gender: M Race: Native American Role: Scavenger Skills: Reloading (Repair), Small Arms, and Barter.
Attire: Tattered brown duster, black ball cap, brown bandana, cargo pants, hiking boots, and leather fingerless gloves. Equipment: 2x sling bags, 8x fusees, 4x smoke grenades, and an E-Tool Weapons: 7.62x39mm SKS Carbine, a 12 gauge pump action shotgun, and a combat tomahawk.
History: Gale arrived in the Detroit outskirts at the age of 14 as part of a trade caravan from the Capital Wasteland. While the rest of the caravan moved on, he joined a small community residing in the ruins of an airport called Haven. He helped the minutemen get started, and the community no longer lives in a day-to-day struggle. Now he balances his time between scavenging around the outskirts of Detroit and supporting the community on the homefront.
Autumn “Richards” Age: 16 Gender: F Race: Slavic Role: Militia Skills: Small Arms, Survival (tracking, evasion, etc.)
Appearance: 5'6, brunette, green eyes. Attire: Worn grey hoodie, combat boots, faded black jeans, and her mother’s locket. Equipment: 1 messenger bag, compass, field binocular Weapons: 7.62x54mm Scoped Mosin-Nagant, Gerber Mark II knife, and a .45ACP M1911A1
History: Like most of Haven’s population, Autumn’s family came from the Capital Wasteland in search of a better existence among the ruins of former urban America. However, the caravan her family was traveling with was hit by raiders. Her father died during the fight, and her mother perished later from an infected shrapnel wound. Autumn was nine when the remainder of the caravan arrived at Haven. Every survivor opted to join the community, and the newly orphaned girl ended up under Gale Richard’s tutage. Her experience with the harshness of present-day America has scarred Autumn considerably. She’s a junior member of Haven’s militia, whose primary concern is the local population of dangerous critters, mainly dogs, ghouls, and occasional mirelurk. The minutemen generally avoid the bands of Enclave and BoS soldiers that keep the Super Mutants relatively under control.
Haven Armory:
Guards- M240B Machine Gun (7.62x51mm/.308 Win.)
G3 (7.62x51mm)
MP5/10 (10mm)
1911 Pistol (.45 ACP) Glock 20 (10mm)
Patrols- Dragonov SVD (7.62x54mmR) SKS Carbine (7.62x39mm) M1 Garand (30-06 Springfield)
Remington 870 (12 gauge) Mossberg 500/590 (12 gauge)
This post has been edited by Lord Revan: Sep 5 2009, 03:39 PM
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