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> Thinking about buying Morrowind..., Is it worth it and where can I get it?
Illydoor
post Apr 20 2009, 11:34 PM
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Basically what it says in the title. What makes Morrowind so good? I'm not a big graphics guy but I would like some realism to the gamplay, and what I've heard about the plot and storyline is it's pretty good.

How much would the game be priced at now do you think?

One last question: Fallout 3 or Morrowind?


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jack cloudy
post Apr 21 2009, 02:22 PM
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I checked for you. A dutch chain has the game of the year edition going for 3 euros. Unfortunately, it's a dutch chain which won't help unless you live in the netherlands or just across the border. Also, the chance of it actually being found on the racks is pretty much zero.

As for Morrowind itself, I wouldn't necessarily call it realistic. I think the big thing with Morrowind was the exotic landscape or more specifically, the exotic wildlife. There isn't a single animal (excluding perhaps a big beetle) that can be found in the real world, which gives the whole island a more alien feel.

There is also a much larger variety of spells, which is always nice. I'm talking about various forms of limited teleportation, levitation, dodge spells and a whole lot of others.

But realistic? No. The big difference you might notice right off the bat is that there are dice being rolled in the background. In other words, you can miss with your arrows and swords even if visually, the projectile/blade connected with the target.

Another factor is the lack of Magicka regeneration. It can be regenerated by sleeping (unless you're an Atronach), but while running around the only method of regeneration is through potions, which makes just about everyone half an Atronach birthsignwise. Also, you can completely fail your spells.

One realistic thing though is the way fatigue works. You can still run a marathon if you want to, but you won't be resting while running. That was just ridiculous in Oblivion. Although, this also means that unless you like to walk, you'll probably find yourself running into fights while totally exhausted.

Also, there is much less speech and a lot more text. This is both a good thing and a bad thing. On the one hand people don't talk to each other so you won't get a laugh out of hilariously silly conversations. On the other hand, this means that when you actually step up to someone, you can get a bucketload of text on the history of the land, the culture etc.

As for Fallout 3 vs Morrowind, I can't run Fallout 3 so I don't have an opinion on it.


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