Everyone who thought I forgot about this thread please breathe. That many? Damn.
Surprise surprise, it's kickin' off and it's happenin' right now. The Dunmer won the race with the Bretons and the Imperials coming second. Maybe next time guys.
And so, without further ado, let's ride.
Act One: CellOuts
Exciting, innit?
Cue the talking, bobbing, Uriel VII wax-o-head. After it's done with its babbling we get to the character generation. We'll let that happen off-stage since, quite frankly, it's a pain in the lower back with all the sliders. The blasted things seem to have minds of their own.
So let's skip to the first sight we see once in-game.

That's right. It's the thing that's on the mind and lips of everyone. You can never see enough of them Cyrodiilic walls. Ask anyone.

Before we've had a chance to find our bearings and clear our head we're disturbed by the local fauna. The guy's doing a mighty fine job at spinning the wheel but runs out of time before he can pick "Joke" and "Admire".

And heeeeeeeeeeeeere's Glenroy.

When you start dreaming about the people rotting your dungeons you know you're in need of a long vacation.

Fancy that, they're letting us go.

Goodbye Battered Stool. Goodbye Tan Jug and Cup. Goodbye Skull, Bone and Ribs. We'll miss you.
Mel Gibson just let out his cry and dropped to 4'9―".