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> And now for something completely different!, A Second Chance, in the shape of a "Let's play" thread.
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Name the race
Altmer [ 1 ] ** [5.88%]
Argonian [ 1 ] ** [5.88%]
Bosmer [ 1 ] ** [5.88%]
Breton [ 3 ] ** [17.65%]
Dunmer [ 4 ] ** [23.53%]
Imperial [ 2 ] ** [11.76%]
Khajiit [ 2 ] ** [11.76%]
Nord [ 1 ] ** [5.88%]
Orc [ 1 ] ** [5.88%]
Redguard [ 1 ] ** [5.88%]
Total Votes: 17
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Rane
post Apr 18 2009, 05:04 PM
Post #1


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From: The Land of Confusion



In my quest to dust off the game shelf, I've finally arrived at O (just finished raging over the absence of a Metal Fatigue 2), meaning I've arrived at the CE box of Oblivion and it's time again to push the Adoring Fan down from Dive Rock ad nauseam.

The plan was to just give the game a short run and then put the box back in its spot but things kind of got out of control when I started to look for mods to improve the gameplay and for stuff that I didn't test back when I still played the game. Anyway, I'm now sitting here with a mod pile of moderate size and figured I'd just start it up and go with the flow as I play. There seems to be some mage-luvin' among the mods I've got so I'm going to roll a magic-oriented build, going with either a pure mage or mayhap the ever so popular spellsword/battlemage.

However, I haven't decided on a race yet since it really doesn't matter in the end so I'll leave that to you. There are a few ways we can do this, and the choice is yours.

Naah, just one way really. Whatever option wins the poll gets chosen. Post your reasons for your choice as well if you like, plus any special wishes you've got. Birthsigns, factions to join, places to see, people to taunt, favourite skimpiest chainmail bikini mods and stuff like that.

I'll let the poll run for an undefined number of days, leaving me some time to set up the mods and make sure they won't make my PC implode due to conflicts. Once I consider it to have run long enough I'll start up the character and get through the merry tutorial. After that, the fun begins. I've only got a few things I'm aching to test so I'm open to suggestions on where to take this session.


tl;dr choose your favourite race

It's over. The Darkies won.

Act One: CellOuts
Act Two: Elf in the Dark
Act Three: Pushing Through
Act Four: A little of the old, a little of the new
Act Five: The Road to Perjury
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Rane
post May 24 2009, 08:19 PM
Post #2


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From: The Land of Confusion



Act Four: A little of the old, a little of the new


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That's right. The first thing to witness outside the dungeons is a bloody fight between a Bandit and a Pilgrim of the Nine. Truly, it was a sight to behold. Back and forth they struggled, landing brutal blows upon each other in turns. But as quickly as the battle had begun it suddently stopped. The Pilgrim prevailed...

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... only to get killed by a Slaughterfish when she decided to swim across the lake for no apparent reason at all.

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Oh well. Finders, keepers.

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It may not look like it's far away, but I swear one of these mods is making me move even slower than in Morrowind. Before we're heading to the ol' Jauf there's one place nearby to check out.

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Right next to the competitors too. Magnificent choice of location.

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Some are known to never get past this point. And no, it's not because of mod conflicts. This bell is simply mesmerizing. Mustering all my willpower, I enter.

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And heeeeeeere's Midas. The local rebellious mage who decided to start his own little shop and (kind of) school of magic. Sure to get support of all the teenage mages.

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This thing will eventually create a black hole and suck the entire Imperial City into it. And no one will care.

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Together with the doomsday device above, this is what's used to break down clutter and jewelry down into raw material, which is then used as spell components for all the Midas spells.

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There's a bunch of different fancy new spells but this is no doubt one of the most useful. Your personal little magic bag at your disposal 24/7. Plunderer Selman away!


QUOTE(jack cloudy @ May 17 2009, 11:48 PM) *

Edit: Wait..."I'm not interested, bye"? (In other words "Sorry, not interested in being a hero and saving the world this time.") Dammit, why did I never see that dialogue option?! That's bloody hilarious!


It's actually a mod. The vanilla game doesn't have a choice like that.


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Rane   And now for something completely different!   Apr 18 2009, 05:04 PM
Illydoor   I know you'd probably like me to elaborate on ...   Apr 18 2009, 05:58 PM
Olen   Altmer. In the original magic was weak, it was fa...   Apr 18 2009, 06:55 PM
Colonel Mustard   I picked Dunmer. You've got decent magical abi...   Apr 20 2009, 01:55 PM
Dunmerdude   I picked Dunmer. You've got decent magical ab...   Apr 23 2009, 04:54 PM
Badda-Tish   I picked Nord because I like them and I didnīt kno...   Apr 20 2009, 08:03 PM
jack cloudy   I picked Argonian, cause they've got the most ...   Apr 20 2009, 09:58 PM
Rane   Well, the current poll result is quite a sight eh?...   Apr 27 2009, 10:03 AM
Colonel Mustard   Well they are a handy starting point for anybody w...   Apr 23 2009, 08:57 PM
Illydoor   Yes. Nord is definitely good at that. Problem is o...   Apr 25 2009, 09:13 AM
Alexander   I hate to be the one to recreate a tie after the D...   Apr 27 2009, 08:49 PM
minque   ha I picked Imperial, they're good looking and...   May 10 2009, 12:47 AM
Rane   Everyone who thought I forgot about this thread pl...   May 17 2009, 09:38 PM
Rane   Act Two: Elf in the Dark So we're out of the...   May 17 2009, 09:39 PM
Rane   Act Three: Pushing Through Finally at the last p...   May 17 2009, 09:40 PM
jack cloudy   Oh, I definitely need to get that UI mod. It's...   May 17 2009, 09:48 PM
Rane   Act Five: The Road to Perjury [url=http://koti.mb...   May 24 2009, 08:21 PM
Olen   Have you got a mod which reoves hat abnoxious leve...   May 24 2009, 08:42 PM
Rane   Yeah, I've got Oscuro's Oblivion Overhaul ...   May 24 2009, 08:46 PM
jack cloudy   Let the hoarding begin! Once you get passed th...   May 27 2009, 07:53 PM


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