We should probably have a better idea of where things are in the construction site. To that end I've made the beginings of a map.
Here's a link to the area:
http://www.uesp.net/maps/mwmap/mwmap.shtml...656&zoom=16And this is how I propose it is roughly laid out. Please note i've written it as fact but don't mean it so, its just easier that way.
Blue is generally military and personnel things with the Eastern Barracks at the south (double square) being geared more towards the workforce and the High Barracks (someone come up with better names) being entirely military and situated at the north. The circles are guard posts to protect the camp with the one on the side valley being undermanned as they don't expect an attack from there (though it's dangerous to travel hense why the group didn't use it).
The orange area is general sleeping quarters, again any threat from the next foyada hasn't been been left out of sight out of mind.
Pink is administration, it seems likely that it would develop centrally, probably...
Purple is temple, the northern building is an actual temple (with associated offices space etc.) nice and close to the shrine with stunning views of ash and the dwelling of Ur, the antithesis of their gods (where else would you want to live). The southern one is where the ordinators are and where the more valuable stuff is stored, with general supplies being where it says 'storage'.
The red line marks the eventual path of the ghostfence (I could have left it there but I decided to have a map as it would be not as it will be).

Click for larger version.
Any thoughts? Things I've missed, or that need moving?
Ask me if you want the original xcf (format the gimp uses) to tweak anything.
This post has been edited by Olen: Feb 2 2010, 05:56 PM
Look behind you and see an ever decreasing number of ghosts. Currently about 15.