I like the musical device idea. Sixth house has the bells and stuff, and it gives Eno a reason to be in on the investigation as an instrument maker. I'm thinking of combining the bell and ash statue: read on.
on another note, I'm thinking of another element of the story; figuring out about the artifact to begin with. Maybe while eno and rothan are snooping around finding ledgers and stuff, Rianne and Dralas kinda stumble upon some rumors.
The head leader guy of the camp (who we should think of introducing and come up with a name for pretty soon) is behaving strangely, and people are starting to talk. Dralas and Rianne could overhear some stuff, and get suspicious, as it sounds awfully sixth house-ish.
Then later, after eno and rothan's suspicions meet dralas and rianne's, they all decide to investigate. We sneak into the leader's room or whatever (would have to be separate from the office rothan and eno are in), and find a 6th house bell. That's proof enough of foul play for our characters, but they don't understand the significance of a bell. Turns out, the bell is being used to amplify the power of an ash statue that is hidden far away. (the leader can't be caught with an ash statue in the camp, now could he?)
so we realize who the enemy is, and tell the temple officials, but they dont believe. now that we've told them what we know, though, the leader knows that we know and works faster towards his goals. more and more sleepers pop up in the camp, construction slows terribly, and the corprus monster attacks increase, and our characters have to take matters into their own hands, find the ash statue, and dispatch the bad leader guy.
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"Its when murder is justice that martyrs are made"
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