Name: Faladin Race: Dark Elf Age: 21 Gender: Male Birthsign: The Thief Alignment: Neutral
Skin Color: Light for a Dunmer, kind of a greyish-blue hue. Eye Color: Dark brown Hair Color: Jet black Hair Length: Shoulder length Special Appearance (Tattoo, facial hair, etc): None.
Class: Seeker Class Description: The blank is a deadly opponent. He uses his alchemy to make deadly poisons to use against his foes. Once he's on your trail, you won't be able to shake him, he uses his mysticism to track targets. Once he has found his target, he uses his illusion to make himself invisible to all but the most trained eye, and can choose between his bow or his dagger, then sneaks up, and makes the kill.
Skills (Morrowind Skills): Alchemy, Mysticism, Illusion, Marksman, Blade, Sneak, and Security Major Skills (5): Marksman, Blade, Sneak Minor Skills (5): Alchemy, Mysticism, Illusion, Security
Armor: Where's no typical armor, his armor is designed to hide or blend with the situation, not to deflect blows. He wears clothing to blend with the situation: If he is sneaking in the woods at night, he'll wear jet black garments. Sneaking through a castle? His luxurious robes to look like an aristocrat.
Weapon(s): Silver dagger, a small silver knife held in a holster underneath his shirt. Also carries a fine steel bow and quiver of fine steel arrows when he's not trying to blend with a crowd. Food/Drink: Apple, wedge, flask of wine Alchemical (and Potions): Poisons and mana/health regen potions Literature: He keeps a diary, but never allows anyone to read it. Personal Items: Only his diary, feels that personal trinkets are pointless Gold: Enough to buy a room for the night or try to bribe a guard
Biography:
Faladin is a dark elf "outlander". He was born on the outskirts of Cheydinhal and was quickly recognized by the Dark Brotherhood. They kept a watchful eye on him, waiting for the chance to approach him...
In the meantime, Faladin thrived in the Underworld of Cheydinhal. His destitute parents cared little for his safety, and he for theirs. Even at his young age, he knew how to get what he wanted and accumulated a list of contacts and aquaintances who would give him job opportunities and would teach him skills. Among his aquaintances was Naspia Cosma, who he sometimes met at Borba's for a chat and a lesson on swordplay. He also had contacts in the Mage's guild and learned some alteration from Deetson. He also picked up some illusion skills along the way. He also learned some tricks of the trade from the Khajiit monk Ra'qanar.
At the young age of 10 Faladin's father was killed. It is unsure which is scarier: His father's death or Faladin's reaction to it. Faladin returned to his family's small shanty after a day at the market, looking for pockets to pick and tricks to learn. His mother was slumped in the field, her eyes were puffy and red.
"Mom?" Faladin asked curiously
His mother gave a sob in return.
Faladin cautiously approached is weeping mother and saw the object of her grief. In his mother's hand was a wooden box, he pried his mother away from the box and lifted the lid... He found his father's head in the box. He grabbed the head out, and at the bottom of the box was a note, it read:
Resist the lure of the hood
Something inside of Faladin snapped, a small part of his brain went berserk, cursing his father, his mother, and life. He turned on his mother and put his hands around her throat and crushed the life from her. Then he ran.
He ran as fast as he could into Cheydinhal, and slept in a bedroll with the beggars behind Riverview. That night, the Dark Brotherhood approached him. The Brotherhood's representative woke Faladin in the dead of night, and being lured to the promise of riches and fortune as a famous assassin, he decided to take up with the Brotherhood. He lived and trained in the Cheydinhal HQ of the Brotherhood, and did odd missions that needed to be done. There he gained respect from its members. Until the only member of higher rank at the Cheydinhal branch was a mage by the name of Rothre.
((This part will be pending acceptance from the RPG leader, as it would change the canon of the RPG))
One day, when Faladin was attempting to find Rothre to get a mission, the Order of the Black Dragon struck. Faladin and his fellow members fought to protect Cheydinhal, as they needed the town to get contracts and gain money. The Black Dragon was kept at bay for a while, until Rothre returned to Cheydinhal to lead the Order. He and his necromancers overwhelmed the defenses, until only a small garrison remained at The Great Chapel of Arkay.
As the defenders fought, Faladin concealed himself using his Illusion skill, and went behind enemy lines to try to assassinate Rothre. He found Rothre behind his troops, advancing at his leisure, destroying buildings and setting the town on fire. He moved to attack Rothre using his small silver dagger, Chim (meaning starlight). Rothre and Faladin had a fight for the ages, but Rothre ultimately defeated Faladin. Rothre then revealed to Faladin that his real name was Erthor, and that all of Cyrodiil would be under his control Faladin used his concealment spell, and fled Cheydinhal in defeat.
Erthor then ordered his subjects to barricade the entrance to the Chapel of Arkay, then he and his mages set the temple alight, burning all the innocents inside it. Faladin's last view of Cheydinhal was The Great Chapel of Arkay being engulfed in flames. He vowed defeat on Erthor and the Order of the Black Dragon.
He spent his time wandering from town to town, taking contracts and trying to fight off the Black Dragon.
Hopefully that last part will be accepted, and just correct anything on here that doesn't fit with the Lore/Story.
**Note - I haven't played Morrowind, only Oblivion, so my knowledge will be limited to Cyrodiil.**
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