I wouldn't bother with any actual battles on the way in, possibly a bit of RPing in the wilderness and maybe some subtle hint of sixth house activity (but not enough to put them off). Then get in and get the bell before meeting some minor ash creatures on the way out? Corpus stalkers, ash slaves and possibly an ash zombie we can bash on the way out before getting into the wilds with the bell.
I hadn't really thought about the journey back though, they could start being affected by the bell a bit, bad dreams and that sort of thing... Or more.
This post has been edited by Olen: May 6 2010, 12:58 PM
--------------------
Look behind you and see an ever decreasing number of ghosts. Currently about 15.
|